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Blended Reality: Superstructing Reality, Superstructing Selves

Blended Reality: Superstructing Reality, Superstructing Selves

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Published by Sean Ness
We are creating a new kind of reality, one in which physical and digital environments, media, and interactions are woven together throughout our daily lives. In this world, the virtual and the physical are seamlessly integrated. Cyberspace is not a destination; rather, it is a layer tightly integrated into the world around us. Technology enables this transformation but, as is always the case, when we invent new technologies, they in turn re-invent us. In the realm of blended reality, the technologies and tools that we are creating change a fundamental part of our existence: the lenses through which we view and interact with the world. We are literally beginning to see and feel the world through a new set of eyes and ears—things that were previously invisible become visible, and we see the familiar in a new way. Almost ten years ago, we wrote about the sensory transformation we’re about to undergo as technologies move off the desktop and into the physical environment. We also pointed out that sensory transformations inevitably lead to major social and cultural transformations because they shape the nature of what we experience and how we make sense of our surroundings [Cybernomads SR-829]. Blended reality is the manifestation of these changes. It is a type of sensory transformation that will change people’s lives, their senses of selves and others, and their views of the world around them. In this report we analyze key directions of this metamorphosis.
We are creating a new kind of reality, one in which physical and digital environments, media, and interactions are woven together throughout our daily lives. In this world, the virtual and the physical are seamlessly integrated. Cyberspace is not a destination; rather, it is a layer tightly integrated into the world around us. Technology enables this transformation but, as is always the case, when we invent new technologies, they in turn re-invent us. In the realm of blended reality, the technologies and tools that we are creating change a fundamental part of our existence: the lenses through which we view and interact with the world. We are literally beginning to see and feel the world through a new set of eyes and ears—things that were previously invisible become visible, and we see the familiar in a new way. Almost ten years ago, we wrote about the sensory transformation we’re about to undergo as technologies move off the desktop and into the physical environment. We also pointed out that sensory transformations inevitably lead to major social and cultural transformations because they shape the nature of what we experience and how we make sense of our surroundings [Cybernomads SR-829]. Blended reality is the manifestation of these changes. It is a type of sensory transformation that will change people’s lives, their senses of selves and others, and their views of the world around them. In this report we analyze key directions of this metamorphosis.

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Published by: Sean Ness on Aug 26, 2010
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02/19/2011

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Institute for the Future124 University Avenue, 2nd FloorPalo Alto, CA 94301www.iftf.org  Technology Horizons ProgramFebruary, 2009 | SR-1221 
superstructing
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superstructing
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© 2009 Institute for the Future. All rights reserved.All brands and trademarks are the property of their respective owners.
About the …

 The Technology Horizons Program combines a deep understanding of technology and societalforces to identify and evaluate discontinuities and innovations in the next three to ten years. Ourapproach to technology forecasting is unique—we put people at the center of our forecasts.Understanding humans as consumers, workers, householders, and community members allowsIFTF to help companies look beyond technical feasibility to identify the value in new technologies,forecast adoption and diffusion patterns, and discover new market opportunities and threats.

 The Institute for the Future is an independent, nonprofit strategic research group with over 40years of forecasting experience. The core of our work is identifying emerging trends and discon-tinuities that will transform global society and the global marketplace. We provide our memberswith insights into business strategy, design process, innovation, and social dilemmas. Our researchgenerates the foresight needed to create insights that lead to action. Our research spans a broadterritory of deeply transformative trends, from health and health care to technology, the work-place, and human identity. The Institute for the Future is located in Palo Alto, California.
 
BLENDED REALITY
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superstructing
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superstructing
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INTRODUCTION1Chapter 1 

5Chapter 2 
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9Chapter 3 
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13Chapter 4 
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17Chapter 5 

21Chapter 6 
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25Chapter 7 
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29Chapter 8 
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33FORECASTS 37FOUNDATION PIECE 

41END NOTES 47
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