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Table Of Contents

Foreword
Chapter One: Why This Book?
Chapter Two: 2D Exercises—Drawing Foundations First
Chapter Three: Design Basics and Observation
Chapter Four: Designing Your Own Ideas
Chapter Five: Research and Presentation
Chapter Seven: Thinking Your Project Through
Chapter Eight: 2D Translation into a 3D World
Chapter Nine: Animation Production
Chapter Ten: 2D Shortcuts for 3D
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Design for 3D Artists

Design for 3D Artists

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Published by e.prashanth8994

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Published by: e.prashanth8994 on Sep 21, 2010
Copyright:Attribution Non-commercial

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11/01/2011

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