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— James Haywood Whether you’re looking to create differentiated 3D to help you create it more easily. An intuitive new
Senior Technical Artist assets for games, compelling broadcast graphics for node-based material editor, Slate, helps make it easier
Bungie television, or stunning visual effects for the latest box- to create and edit complex material networks, while
office attraction, Autodesk® 3ds Max® 2011 software the innovative Quicksilver hardware renderer can
provides a comprehensive, integrated 3D modeling, render at incredible speeds and it supports advanced
animation, rendering, and compositing solution that lighting effects.
enables you to more quickly ramp up for production.
Meanwhile, the new ability to view 3ds Max texture
Accelerate Everyday Workflows maps and materials in the viewport means that you
Model and texture characters, props and environments can make interactive decisions in a higher-fidelity
more efficiently in 3ds Max 2011, with expanded context, helping to reduce errors. Finally, the inclusion
Graphite and Viewport Canvas toolsets that deliver of 3ds Max Composite, a fully featured HDR-capable
intuitive new brush-based interfaces for 3D painting, compositor based on technology from Autodesk®
texture editing, and object placement. Meanwhile, a Toxik® software, provides a powerful toolset that
new in-context direct manipulation UI helps make incorporates keying, color correction, tracking, camera
polygon modeling faster and helps you maintain focus mapping, raster and vector paint, spline-based warping,
on the creative task at hand, while customized user motion blur, depth of field, and tools to support
interface (UI) layouts keep your choice of frequently stereoscopic productions.
used actions and macro scripts readily accessible. And,
for projects where collaboration is critical, a significantly
enhanced workflow with Containers enables multiple
users to work in parallel, helping to meet tight deadlines.
* Restrictions apply. Refer to the End User License Agreement regarding upgrades and crossgrades. Assassin’s Creed II. Image courtesy of Ubisoft.
** International discounts may vary.
Autodesk, MotionBuilder, Mudbox, Toxik and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All
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