COMPUTATIONAL MORPHOGENESIS… 727
not dissimilar to more conventional and long established representationaltechniques for explicit, scalar geometric descriptions. As these notationalsystems can not integrate means of materialisation, production andconstruction these crucial aspects need to be subsequently pursued as top-down engineered material solutions. Being essentially about appearancedigital morphogenesis dismisses both, the capacity of computationalmorphogenesis to encode logic, structure and behaviour as well as theunderlying principles of natural morphogenesis.
2. Natural and Computational Morphogenesis
Natural morphogenesis, the process of growth and evolutionarydevelopment, generates systems that derive complex articulation, specificgestalt and performative capacity through the interaction of system intrinsicmaterial characteristics as well as external stimuli of environmental forcesand influences. Thus formation and materialisation are always inherently andinseparably related in natural morphogenesis. Such integral processes of unfolding material gestalt are particularly striking as architecture as amaterial practice, by contrast, is still mainly based on design approaches thatare characterised by a hierarchical relationship that prioritises the definitionand generation of form over its subsequent materialisation. This suggeststhat the latent potential of the technology at stake may unfold from analternative approach to design, one that derives morphological complexityand performative capacity without differentiating between form generationand materialisation processes.The underlying logic of computation strongly suggests such analternative, in which the geometric rigour and simulation capability of computational modelling can be deployed to integrate manufacturingconstraints, assembly logics and material characteristics in the definition of material and construction systems. Furthermore the development of versatile analysis tools for structure, thermodynamics, light and acousticsprovides for integrating feedback loops of evaluating the system’s behaviourin interaction with a simulated environment as generative drivers in thedesign process. Far beyond the aptitude of representational digital models,which mainly focus on geometry, such computational models describebehaviour rather than shape. This enables the designer to conceive of material and construction systems as the synergetic result of computationallymediating and instrumentalizing the system’s intrinsic logics and constraintsof making, the system’s behaviour and interaction with external forces andenvironmental influences as well as the performative effects resulting fromthese interactions. Thus the understanding of material effects extends farbeyond the visible effect towards the thermodynamic, acoustic and luminous
SECTION XII: Revolutionary Architecture