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Human Factors 03

Human Factors 03

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Published by Nick Clarke

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Categories:Types, Research
Published by: Nick Clarke on Oct 04, 2010
Copyright:Attribution Non-commercial

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05/24/2011

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human-centered design
Human factors within interactivedigital media design & software
Nick Clarke
Lecturer in CAD for Fashion and TextilesUniversity of Manchester School of MaterialsFaculty of Engineering and Physical SciencesSchool of MaterialsDepartment Fashion and Textiles
 
Focus on human commonalities -memory, perception andattentionIntroduce the Information Processing Model of cognitionSuggest some human-centered design strategies derived fromthese understandings and the information processing model
l
ecture:
overview
 
guiding
assumptions
Human systems ±memory, attention, perception ±provide someunique constraints of which designers should be awareSimple, commonsensical approaches to interface and informationdesign can make a difference in using with online and offlinemultimedia environmentsThe more cognitive resources (attention, memory etc.) that you canfocus on the task (educational, navigational, instructional etc.), thebetter the µuser¶ outcomes (ie. learning)HUMAN-CENTEREDDESIGN MATTERS

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