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Interaction Design; Beyond Human-Computer Interaction 1st Edition

Interaction Design; Beyond Human-Computer Interaction 1st Edition

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Published by amir_jokes

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Published by: amir_jokes on Oct 18, 2010
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04/22/2013

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A
INTER,
,CTIOW
DESIGN
beyond
human
-
computer
interaction
 
Color Plate 1Figure 1.2
Novel forms of interactive products embedded with computational power (clockwise from top left):(i) Electrolux
screen-
fridge that provides arange of functionality, in
-
cluding
food manage
-
ment where recipes aredisplayed, based on thefood stored in the fridge.(iii) 'geek chic', a Levi jacket equippedwith a fully integrated computer network (body area network), enabling the wearerto be fully connected to the web.
ENTER
[IV)
Barney, an interactive cuddlytoy that makes learning enjoyable.
Figure 1.1
1
2D
and
3D
buttons. Which are easier to distin
-
guish between?
 
Color
Plate
Figure
2.1
An example of augmented reality. Virtual andphysical worlds have been combined so that a digital image othe brain is superimposed on the person's head, providing anew form of medical visualization.
Figure
2.14
The i-room project at Stanford: a graphicalrendering of the Interactive Room Terry Winograd'sgroup is researching, which is an innovative
technology-
rich prototype workspace, integrating a variety of dis
-
plays and devices. An overarching aim is to explore newpossibilities for people to work together (see
http://graphics.stanford.EDU/projects/iwork/).
-
.
-
I..
,
.