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INTRODUCTION
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Brain Computer interface
known as “Brain Computer Interface”, is the interpretation
of the EEG signals related to the characteristic parameters
of brain electrical activity.
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Brain Computer interface
pairs of these electrodes, which are then filtered, amplified,
and recorded. The resulting data is called the EEG. Fig. 1-1
shows waveforms of a 10 second EEG segment containing
six recording channels, while the recording sites are
illustrated in Fig. 2-2.
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Each site has a letter (to identify the lobe) and a number or
another letter to identify the hemisphere
Location. The letters F, T, C, P, and O stand for Frontal,
Temporal, Central, Parietal and Occipital. (Note that there is
no “central”, but this is just used for identification process).
Even numbers (2, 4, 6, and 8) refer to the right hemisphere
and odd numbers (1, 3, 5, and 7) refer to the left
hemisphere. The z refers to an electrode placed on the
midline.
Nasion: point between the forehead and nose.
Inions: Bump at back of skull
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System overview
For example:
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• Neuroscience research: real-time methods for correlating
observable behavior
With recorded neural signals.
• Man – Machine Interaction: Interface devices between
human and computers,
Machines,
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Algorithms, which take advantage of cheap/fast computing
power (i.e. Moore's
Law2) to enable online real-time processing.
• Underlying neuroscience: a better understanding of the
neural code, the functional
neuro-anatomy, the physiology and how these are related
to perception and
Cognition, enabling signals to be interpreted in the context
of the neurobiology.
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Information.
• Single trial analysis: overcoming noise and interference in
order to avoid
Averaging and maximize bit rate.
• Co-learning: jointly optimizing combined man-machine
system and taking
Advantage of feedback.
• Experimental paradigms for interpretable readable
signals: mapping the task to
The brain state of the user (or vice versa).
• Understanding algorithms and models within the context
of the neurobiology:
Building predictive models having neurophysiologic ally
meaningful parameters
And incorporating physically and biologically meaningful
priors.
The common structure of a Brain Computer Interface is the
following.
1) Signal Acquisition: the EEG signals are obtained from the
brain through invasive
or non-invasive methods (for example, electrodes). After,
the signal is amplified
and sampled.
2) Signal Pre-Processing: once the signals are acquired, it is
necessary to clean
them.
3) Signal Classification: once the signals are cleaned, they
will be processed and
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Classified to find out which kind of mental task the subject
is performing.
4) Computer Interaction: once the signals are classified,
they will be used by an
Appropriate algorithm for the development of a certain
application.
BRAIN SIGNALS
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visible. Although the spectrum is continuous, ranging from
0 Hz to one half of sampling frequency, the brain state of
the individual may make certain frequencies more
dominant. Brain waves have been categorized into four
basic groups.
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• Amplifiers with filters
• A/D converter
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Needle electrodes are used for long time recordings and are
invasively inserted under scalp. In 1958, International
Federation on Electroencephalography and Clinical
Neurophysiology adopted standardization for electrode
placement called 10-20 electrode placement system. This
system standardized physical placement and designations
of electrodes an the scalp. The head is divided into
proportional distances from prominent skull landmarks
(nasion, pre auricural points and inions) to provide
adequate coverage of all regions of the brain. Label 10-20
designates proportional distance on percents between ears
and nose where points for electrodes are chosen. Best
results are in with invasive measurement techniques, where
electrodes are direct on the brain and are scanning only the
small location.
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Artifacts
Patient related:
Technical
• 50/60 Hz
• Impedance fluctuation
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• Cable movements
• Broken wire contacts
• Too much electrode paste or dried pieces
• Low battery
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order of filters, frequency sub bands and the number of sub
bands.
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Neuropsychological signals used in BCI applications.
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produces the appropriate stimuli. This paradigm has the
benefit of requiring little to no training to use the BCI at the
cost of having to make users wait for the relevant stimulus
presentation. EPs offer discrete control for almost all users,
as EPs are an inherent response. Operant conditioning is a
method for modifying the behavior (an operant), which
Utilizes contingencies between a discriminative stimulus,
an operant response, and a reinforce to change the
probability of a response occurring again in a given
situation. In the BCI framework, it is used to train the
patients to control their EEG.as it is presented in table
shown in below, several methods use operant conditioning
on spontaneous EEG signals for BCI control. The main
feature of this kind of signals is that it enables continuous
rather than discrete control. This feature may also serve as
a drawback: continuous control is fatiguing for subjects and
fatigue may cause changes in performance since control is
learned.
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Human BCI research
Invasive BCIs
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electronics and faster computers made his artificial eye
more portable and now enable him to perform simple tasks
unassisted.
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devices to assist them, such as interfaces with computers
or robot arms.
Partially-invasive BCIs
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Electro cortico graphy (ECoG) measures the electrical
activity of the brain taken from beneath the skull in a
similar way to non-invasive electroencephalography (see
below), but the electrodes are embedded in a thin plastic
pad that is placed above the cortex, beneath the dura
mater. ECoG technologies were first trialed in humans in
2004 by Eric Leuthardt and Daniel Moran from Washington
University in St Louis. In a later trial, the researchers
enabled a teenage boy to play Space Invaders using his
ECoG implant. This research indicates that it is difficult to
produce kinematic BCI devices with more than one
dimension of control using ECoG.
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invasive monitoring for localization and resection of an
epileptogenic focus.
Non-invasive BCIs
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Several laboratories have managed to record signals
from monkey and rat cerebral cortexes in order to operate
BCIs to carry out movement. Monkeys have navigated
computer cursors on screen and commanded robotic arms
to perform simple tasks simply by thinking about the task
and without any motor output. Other research on cats has
decoded visual signals.
Early work
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There has been rapid development in BCIs since the
mid-1990s. Several groups have been able to capture
complex brain motor centre signals using recordings from
neural ensembles (groups of neurons) and use these to
control external devices, including research groups led by
Richard Andersen, John Donohue, Phillip Kennedy, Miguel
Nicolelis, and Andrew Schwartz.
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brain’s sensory input) of sharp-eyed cats. Researchers
targeted 177 brain cells in the thalamus lateral geniculate
nucleus area, which decodes signals from the retina. The
cats were shown eight short movies, and their neuron
firings were recorded. Using mathematical filters, the
researchers decoded the signals to generate movies of
what the cats saw and were able to reconstruct
recognizable scenes and moving objects. Similar results in
humans have been since then achieved by researchers in
Japan (see below).
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real time and could also control a separate robot remotely
over Internet protocol. But the monkeys could not see the
arm moving and did not receive any feedback, a so-called
open-loop BCI.
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University, Andrew Schwartz from the University of
Pittsburgh and Richard Andersen from Caltech. These
researchers were able to produce working BCIs even though
they recorded signals from far fewer neurons than Nicolelis
(15–30 neurons versus 50–200 neurons).
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John Donoghue and fellow researchers founded Cyber
kinetics. Now listed on a US stock exchange and known as
Cyber kinetic Neurotechnology Inc, the company markets
its electrode arrays under the Brain Gate product name
and has set the development of practical BCIs for humans
as its major goal. The Brain Gate is based on the Utah Array
developed by Dick Norman.
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processing, unpronounced speech representing the thought
of the mind can be translated from intercepted neurological
signals.
Cell-culture BCIs
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Thomas Demarest at the University of Florida used a
culture of 25,000 neurons taken from a rat's brain to fly an
F-22 fighter jet aircraft simulator. After collection, the
cortical neurons were cultured in a Petri dish and rapidly
began to reconnect themselves to form a living neural
network. The cells were arranged over a grid of 60
electrodes and used to control the pitch and yaw functions
of the simulator. The study's focus was on understanding
how the human brain performs and learns computational
tasks at a cellular level.
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processing algorithms. The processing algorithms include
preprocessing, feature extraction and feature classification.
In our previous research the effect of different feature
extraction algorithms and different number of EEG channels
[4] on classification accuracy was investigated. In the
current work, the effects of different types of classifiers on
the accuracy of classification are investigated and
compared. Density models. In the present research, the
classification of mental tasks using the Purdue University
EEG dataset and the EEG
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model is represented as a Bayesian network and this is the
first time that such a classifier is used for the EEG signal
classification [7].
Military applications
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The most successful implementation of invasive
interfaces has occurred in medical applications in which
nerve signals are used as the mechanism for information
transfer. Adversarial actions using this approach to
implement enhanced, specialized sensory functions could
be possible in limited form now, and with developing
capability in the future. Such threat potential would be
limited to adversaries with access to advanced medical
technology.
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that synchronize their activity as a response to a particular
stimulus. From that above considerations it can be stated
that mental activities, when mapped onto the time-
frequency representation of EEG signals, display a picture
that illustrates the cooperative activity consists in analyzing
the joint time-frequency-space correlations between the
components of an EEG signal.
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electrocorticogram (ECoG), recorded from implanted
electrodes which are placed directly on the cortex.
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signals and artifacts combine to create a signal that can be
used to fly a virtual plane. One can imagine that the
military would have multiple uses for a system that speeds
up response times in areas as tactical maneuvering and
even targeting and firing weapons. Currently, the main
focus of Air Force research is for Alternative Control
Technology (ACT). The goal of the ACT program is to enable
communication with computers while the computer users’
hands are busy with other tasks.
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Present and Future
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CONCLUSION
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classification method based on autoregressive models. The
discovery of a new method founded on Time Frequency
Representations was of vital importance not only for these
two tasks, but also for future research.
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BIBILOGRAPHY
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