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Multimedia

Multimedia

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Published by Firdaus Ahmad

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Published by: Firdaus Ahmad on Oct 25, 2010
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01/11/2013

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DEFINITION OF MULTIMEDIA ( 4.1.1 )Define Multimedia ( 4.1.1.1 )
Multimedia refers to any application that combined several elements of multimediasuch as text, graphics, animation, audio and video.
MULTIMEDIA IN VARIOUS FIELDS ( 4.1.2 )Identify The Use Of Multimedia In Various Fields ( 4.1.2.1 )
 
FieldContribution to societyCommercialMultimedia application is used in advertising products. Manycompanies nowadays develop and distribute catalogues inthe form of the CD-ROM as it is more interesting to theconsumerArtsArtist used multimedia elements by combining drawing andanimation.MedicineDoctor can practice or be trained in performing high risksurgery by using virtual surgery.EngineeringComputer Aided Design (CAD) is used to view the designfrom many aspects and improve on it before production.Entertainment These industries produce computer games, developanimation for cartoons and movies.EducationLearning has become more interesting and effective witheducational programs such as ‘edutainment’ that is acombination of education and entertainment. It also used toproduce computer-based training (self-access-learning) andreference books like encyclopedias and almanacs.Mathematicaland scientificresearchIn mathematical and scientific research, multimedia is mainlyused for modeling and simulation. For example, a scientistcan look at a molecular model of a particular substance andmanipulate it to arrive at a new substance.
 
INTERACTIVITY OF MULTIMEDIA ( 4.1.3 )
Interactivity refers to the way users interact with a multimedia application orprogram. User can used input devices such as keyboard, joystick, mouse and touchscreen to interact with multimedia application. There are two types of interactivity;linear and non-linear.
Differentiate Between the Characteristics of Linear and Non-LinearMultimedia ( 4.1.3.1 )
Linear InteractivityASPECTNon-Linear InteractivityLinear interactivity does notallow the user to control thesequence of the multimediacontentControlling thesequenceNon-Linear interactivity letsthe user control the sequenceof the multimedia content.Not interactive – user is thepassive receiverInteractivityInteractive – two-waycommunication by usingbuttons or links ( hypertext orhypermedia )- Documentary- Movie- Video ClipExamples- electronic books- edutainment software- Electronic encyclopedias 
MEDIUM OF DELIVERY (4.1.4)
 There are two medium of multimedia delivery; web-based and CD based.
Web-Based Multimedia
o
Web based multimedia delivered media through web pages. Web basedmultimedia is the combination of multimedia technology and internettechnology.
CD Based Multimedia
o
CD-based multimedia delivered media through compact discs.
Compare and Contrast the Mediums of Delivery for MultimediaApplications. (4.1.4.1)
Web-basedASPECTSCD-basedLimited in picture size andlow resolution videoResolutionCan store high endmultimedia elements suchas video
 
Can be changed or deletedby irresponsible individuals.ContentsCan be permanently storedand are not changeableInformation for multimediacan be updated easily andis cheaperUpdateInformation on a multimediacan be quickly outdated
MULTIMEDIA ELEMENTS (4.1.5)
 There are five elements of multimedia; text, graphics, audio, video and animation.
Identify the Multimedia Elements (4.1.5.1)
 
ElementsExplanation
 Text Text is the basic element of multimedia. It is a series of string thatcan be display using a user interface component. It involved theuse of text type, size, colour and background colour.GraphicsGraphics make the multimedia application attractive. They helpillustrate ideas through still picture such as photograph,illustration, icon, ruled line or any other non-text elements. Thereare two type of graphics used bitmaps or vector.AudioAudio is the sound portion which content sound effect, speech,music or narration. There two type of audio: analog and digitalaudio.VideoVideo consists of full motion images that played back at variousspeeds. Most video also has accompanying audio.AnimationAnimation is the appearance of motion created by displaying of series of still images in sequence.
HARDWARE ( 4.2.1 )
Among multimedia hardware that commonly used are scanner, video camera,camera, audio device and video capture device.
Identify Hardware That Can Be Used to Produce Multimedia Products(4.2.1.1)
Scanner – Convert conventional images, texts, drawings andphotos into digital form that can be understood by thecomputer.

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