QuestionsHow to play
(adapted from Wikipedia, the free encyclopedia):Play begins when the first player serves by asking a question. The second player must respondto the question with another question. Each player must quickly continue the conversation byusing only questions.Scoring is done by foul. Fouls can be called for*:
: player fails to reply with a question
: player takes too long to reply or grunts or makes a false start
: player asks questions identical to or synonymous with one already asked thisgame (not match)
: player asks a rhetorical question
: player responds with an unrelated questionIn one multiplayer variant, the game is played with two lines facing each other. The twoopponents at the heads of the lines play each other and are removed from the round for a foul.
egin with only fouling for
and add fouls as actors improve.
sk actors to play ´in characterµ to practice accents, tone of voice, personality, etc.
´Try to tell a story with the questions. Take us somewhere new.µ
efore adding fouls, coach against un-added fouls: ´Try not to hesitate. Make thequestions relate to each other, like a conversation³between two very curious people!µ
In Pop Culture
(just for fun, also from Wikipedia):
Whose Line is it Anyway?
variation is also played on the show
ose Line is it Anyway?
, where a specific setting isestablished and players are replaced when they foul. The rules for determining a foul are not sostrict in this version of the game, since the point is to entertain the audience rather thandetermine who is the best player. It is left to the judgment of the host, who "buzzes out" aplayer who fouls, with the purpose of keeping the game fast-paced and funny. (The hosttypically buzzes out a player for statement, hesitation, or "cracking up" with laughter.)
s withthe show's other games, it is played for an unspecified length of time; at the end of the game,the host arbitrarily chooses a "winner," who receives an arbitrary number of meaningless"points."
osencrantz and Guildenstern Are Dead