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PHP and MySQL Web Development

PHP and MySQL Web Development



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A Real-Time Physics Simulator for Jenga™ 
Matthew South
Supervised by Dr Steve Maddock Date: 7
May 2003This report is submitted in partial fulfilment of the requirement for the degree of Master of Science with Honours in Computer Science by Matthew South.
A Real-Time Physics Simulator for Jenga™ Matthew South
All sentences or passages quoted in this report from other people's work have beenspecifically acknowledged by clear cross-referencing to author, work and page(s). Anyillustrations which are not the work of the author of this report have been used with theexplicit permission of the originator and are specifically acknowledged. I understand thatfailure to do this amounts to plagiarism and will be considered grounds for failure in this project and the degree examination as a whole.
Matthew South
A Real-Time Physics Simulator for Jenga™ Matthew South
The project sets out to create a real-time physics simulator for the game of Jenga™ in 3D.It is observed that the game of Jenga™ is physically that of creating a stable stack of  blocks, a situation with a high number of contacts indirectly connected to each other atany one time. Analysis of the popular rigid-body method for physics based simulationshows it not to be an ideal solution for such a large number of contacts and an alternative,spring-based method is devised.The spring-based method developed has the advantage of guaranteed resolution of allcollisions after a couple of iterations, an essential feature when dealing with a stack of  blocks such as in Jenga™. On the negative side, the blocks can now be deformed, whichcan only be reduced by taking small time steps. This proves to be quite possible for thegame of Jenga™ due to its largely low velocity nature.The results of the spring-based method are quite encouraging. Though the simulator  produced cannot handle the full Jenga™ tower, testing scenarios against a portion of thereal-tower produced very convincing results. Deformation of blocks is not noticeable, and physical behaviour is very believable. The simulator achieves real-time speeds for abouta third of a full Jenga™ tower.iii

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