One of the primary desires that drives a man is the need to create and control. It was this desire that leadto the creation of a computer stimulated reality called Virtual Reality. Today virtual reality is a powerfultool that touches almost all spheres of life be it social, economic or political. Not only does it touch uponthem but slowly with the development of technology it has started to influence them in its own way. Virtualreality in the future is going to be so immense and all consuming that life without it will becomeimpossible.
From time immemorial Man has always dreamt of playing GOD be it its desire to control the mightyoceans of the planet or its need to purge the various diseases that inflict us, mankind has always wantedto be in control of its own fate. Virtual Reality (VR) was the answer to this quest of mankind as like GODthis reality is created and controlled by Man. Virtual Reality from its first conception in mid 1800¶s through360 degree panoramic murals to Second Life of 21
Century has given computer programmers andinnovators a platform in which they can be for all intent and purpose be gods. The origin of the termVirtual Reality can be traced back to the French playwright Antonin Artaud who first used this term in hisbook The Theater and Its Double (1938), there Artaud describes theater as ³
la realite virtuelle
a virtual reality µ
in which characters, objects and images take on the phantasmagoric force of alchemy¶s visionary internal dramas
. In thewords of P.A Mayer µ
irtual Reality is just not atool; it is at once technology, medium and engine of social relation. It not only structuressocial relations, it is the space within whichrelations occur and the tool that individuals useto enter that space. It is more than the context within which social relations occur, for it iscommented on and imaginatively constructed by symbolic processes initiated and maintained by individuals and groups¶
In simple words Virtual Reality is a computer simulated environment that can simulate places in real aswell as in imaginary worlds. This artificial environment is primarily experienced by the user with the help of two of the five senses i.e. sight and sound. Under the influence of the stimulation the users startsaccepting that what they are experiencing is the real world.