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David vs.
GoliathVille
a
 
call to arms
 
for indie social game designers
Scott Jon Siegel
@numberless
http://numberless.net
scottjonsiegel@gmail.com
montreal international game summit 2010
Hi people. My name is Scott Jon Siegel, and my talk today is "David vs. GoliathVille: A Call toArms for Indie Social Game Designers”.
 
The opinions expressedhere are those of thepresenter, and do notnecessarily represent theviews of his employer .
 but first, a brief disclaimer:
Before I begin, I just need to include this little statement, in case I go o
the rails a bit andsay something silly like “Kinect is just 4 Wiis duct-taped together” or something.
 
Scott Jon Siegel
Social Game Designer 
Zynga; June 2008 - August 2009
Scramble Live, iPhone
Café World, Facebook
Playdom/Disney; September 2009 - Present
City of Wonder, Facebook
I'm here today giving this talk because I'm a social game designer. I've been working in socialgames since 2008, which in social media terms was a long time ago. Back in Facebook’s “wildwest days,” I started my career at this little, 70-person company called Zynga, and I'mcurrently working as a Lead Designer at Playdom, freshly acquired by the Walt DisneyCompany.
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