=?
SLASHA GARGAN POINTS: 1,250
Slasha Gargants are huge walking war machines protected within powerful force fields and mounting massive weapons of
awesome destructive power. They are one of the Orks largest fighting machines. Organized into Gargant Mobs, they are
used to spearhead massive assaults during large Ork Waaaghs. Each Waaagh of large size will have several Slasha Gargants
available to its Warboss which were spontaneously constructed during the preceding months by the mekboys in the
surrounding region. The Imperium considers the building of Slasha Gargants to be an early indicator if an upcoming Ork
\Waaagh, and their construction is monitored regulafly. They are medium battle ttans., larger than the smaller Stompas, but
‘smaller than the mighty Great Gargants. Each is crewed by large numbers of Nobs, gunnerz, and boys under the command
of a Kaptain. The Slasha's maze like interior will house several of Grot Rigger Teams under the command of Mek-boys whose
job is to keep the war machine running and to perform battlefield repairs once the enemy is engaged.
—
ARMOUR i}
WS BS S FRONT SI {
4210 14
UNFIT: Slasha Gargant
"TYPE: Super-Heavy Waker
STRUCTURE POINTS: 7 Baty Kania
POWER FIELDS: 4
‘TRANSPORT: The Siesha Gargant has a e
transport capacity of30 Orks
ACCESS POINTS: Two Rear Hatches.
FIRE POINTS: Sx fie ponte inthe hull
**To fit the Belly Kannon you must rominate a tarcet and
place @ marker. This must be a viable target and in the case
fa large vehicle, the exact aiming spot must be marked
Rall to scatter as normal blast weapon, but roll 306 for 1
WEAPONS AND EQUIPMENT:
Asm cunt RippaKlaw (Ttan Close Combat
‘Weepon) with Flamebelcha,
‘Am mounted Mage Kanon
Hut mounted Bly Kannon
Head mounted Gaze Of Gork (Mork).
“feo hull outed Twinsred 5 Shoots.
= Four ful mounted Big Shots.
~ Six Supa-Rokkits. you i
ieleo rae to rear mounted Big Shoots that '
can only re ha 160-degree fre are tho A Supa-Rokkits a grt-guised weapon that his on a
aoa rest of 2+ Itcan only be fied once per gore
WEAPON RANGE. STR AP SPECIAL SPECIAL RULES
MegaKannon 72", D2 Ordnance 4
10'biast.Primary Effigy: A rozring avatar of Mork (or Gort; all ork mebs within
scatter stead of 206, this will determine the point thet the
shell lands, Next roll 308 to establish the blast radius trom
epicentre. Every model within ths range takes a SB APS hit
Cover saves are allowed
*** Roll to determine the Gaze of Mork's Strength every time
Atoll of 11 or 12is treated as Destroyer.
Weapon. 18" are Fearless
Flamebeicha* Helisiom 6 3 Assault 1 Mountain of iron: Slacha Gargants are Immune to Driver
Template stunned cntical results, and treat all Stomp attacks os
Destroyer hits. The Ripa Klaw close combat weapon can
Belly Kannon™ 8 3 Blestradius only be used against gargantuan creatures and super-heavy
308 from vehicles.
epicentre.
‘Towering Inforno: Once cxiopled, ¢ Slash Gargant will tnd
Gaze of Gork* 60" 208. «2 Heaw3. to erupt great gouts of flame, careening out of contrat a8
(or Mork) intemal fres tear it apart from within. Catastrophic Damage
Table “Wrecked” resuls instead move the Gargant ahead
Big Shoota 5 5 Assault. 248". Al normal movement rules apply. It is no longer scoring.
‘ay nat fro any weapons or change its facing, Roll again on
‘Supa-Rokkits*™* Unlimited 8 3 Heavy the Catastrophic Damage Taove atthe start of 2ach ork tun
One shot. Lnti the Slasha Gargant explodes or leaves the table,
“Touetarambaita pac ie niomtargsia ‘Racor Maldown: te Saha Cart sta on
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Sinteadsceeuamelae | cect ynemsnnimenscte me
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