Professional Documents
Culture Documents
Topic 1
The Human, The Computer & The
Interaction
Input-Output Channel
A person’s interaction with the outside world
occurs through information being received and
sent: input & output
Interaction with computers:
Output by computers
Ask yourself:
will design decision exclude section of user
population?
Psychology and the Design of
Interactive System
Some direct applications
e.g. blue acuity is poor
blue should not be used for important detail
Reduce fatigue
Special Keyboard
designs to reduce
fatigue for RSI
for one handed use
e.g. the Maltron left-
handed keyboard
Phone pad and T9 entry
use numeric keys with
multiple presses
2–abc 6-mno
3-def 7-pqrs
4-ghi 8-tuv
5-jkl 9-wxyz
hello = 4433555[pause]555666
surprisingly fast!
T9 predictive entry
type as if single key for each letter
use dictionary to ‘guess’ the right word
hello = 43556 …
but 26 -> menu ‘am’ or ‘an’
Handwriting recognition
Text can be input into the computer, using a pen
and a digesting tablet
natural interaction
Technical problems:
capturing all useful information - stroke path, pressure, etc.
in a natural manner
segmenting joined up writing into individual letters
interpreting individual letters
coping with different styles of handwriting
Used in PDAs, and tablet computers …
… leave the keyboard on the desk!
Speech recognition
Improving rapidly
Most successful when:
single user – initial training and learns peculiarities
limited vocabulary systems
Problems with
external noise interfering
imprecision of pronunciation
large vocabularies
different speakers
Other devices (I/O)
Mouse
Trackball
Touch pad
Joystick
Touch screen
Tablets
Eyegaze
Stylus/pen
Question…
When do you use trackball instead of a
mouse?
Display Devices
CRT Monitor
Stream of electrons emitted from electron
gun, focused and directed by magnetic fields,
hit phosphor-coated screen which glows
used in TVs and computer monitors
Health Hazards of CRT
X-rays: largely absorbed by screen (but not at rear!)
UV- and IR-radiation from phosphors: insignificant
levels
Radio frequency emissions, plus ultrasound
(~16kHz)
Electrostatic field - leaks out through tube to user.
Intensity dependant on distance and humidity. Can
cause rashes.
Electromagnetic fields (50Hz-0.5MHz). Create
induction currents in conductive materials, including
the human body. Two types of effects attributed to
this: visual system - high incidence of cataracts in
VDU operators, and concern over reproductive
disorders (miscarriages and birth defects).
Health Hints
do not sit too close to the screen
do not use very small fonts
do not look at the screen for long periods without a
break
do not place the screen directly in front of a bright
window
work in well-lit surroundings
serif fonts
helps your eye on long lines of printed text
but sans serif often better on screen
The Interaction
Address the translation between what the
user wants and what system does – use
interaction models
Ergonomics looks at physical characteristics
of the interaction
Dialog between user and system
Takes place within a social and organizational
context – affects both user and system
What is it?
communication
user system
Note …
traditional interaction …
use of terms differs a lot especially task/goal !!!
Donald Norman’s Model
Seven stages
user establishes the goal
formulates intention
specifies action sequence
executes action
perceives system state
interprets system state
evaluates system state with respect to goal
executes action
executes action
executes action
mistake
may not even have right goal!
Fixing things?
slip – better interface design
mistake – better understanding of system
Abowd and Beale framework
extension of Norman…
their interaction framework has 4 parts
user
O
output
input
system
S U
core task
output I
input
indiscriminate use
just confusing! click me!
3D workspaces … or sculptured
use for extra virtual space
light and occlusion give depth
distance effects
Elements of WIMP
Windows
Icons
Menus
Pointers
Buttons
Palettes
Toolbars
Dialog boxes
Context
Interaction affected by social and organizational
context
other people
desire to impress, competition, fear of failure
motivation
fear, allegiance, ambition, self-satisfaction
inadequate systems
cause frustration and lack of motivation