Drûzhag is vile, even by the standards of other Goblins – so much so that he was exiled long ago from Durbûrz’s squalid kingdom of Moria. Yet Drûzhag did not perish in the wilderland. He prospered, and learnt how to bend to his will all manner of dark beasts. With the aid of his minions, Drûzhag returned to Moria and forged a new realm in the darkness, a chiefdom at war withDûrburz’s kingdom. This only serves to make Moria more dangerous to the other realms. Though Durbûrz and Drûzhag hate each other, they are more than willing to combine their forces against any interloper.
Drûzhag is a Hero, and can be included in any Moria, Angmar or theDwellers Below army.
Drûzhag carries a staff (hand weapon).
Cave Dweller.Master of the Dark Wild.
All Bats, Wargs and Spiders within 12”/28cm of Drûzhag use his Courage instead of their own.
Dice score to use 3+. This works exactly as described for Furyin the main rules manual, except its effects apply to Wargs, Spiders and BatSwarms, rather than Goblins.
Range 12”/28cm. Dice score to use 3+. This power canbe used against a single Bat, Warg or Spider model. If the power issuccessfully used, the target becomes enraged – its Fight, Strength, Attacksand Courage are increased by 3 until the end of the Fight phase. Theenraged model suffers a Strength 10 hit at the end of the Fight phase,to represent the severe exhaustion brought on by its efforts.
Drûzhag………………85 pointsthe Beastcaller (Goblin)
Only through deeds of valour and might can a Dwarf rise to the rank of Shieldbearer and become the dedicated guardian of his king. Other Dwarves,awed and inspired by the presence of such a stalwart individual in their ranks, fight on through even the direst of circumstances, determined to prove their worth in the Shieldbearer’s eyes.
Shieldbearers are Heroes, and can be included in any Erebor, Khazad-dûmor Durin’s Folk army.
AShieldbearer wears Dwarf armour and carries a shield.
In Defence of the King.
At the start of the game, nominate a single Dwarf Hero for the Shieldbearer to protect. If, at the start of the Fight phase, theShieldbearer is within 3” of the protected Hero, and that Hero is in basecontact with one or more enemy models, the Shieldbearer mustimmediately call a Heroic Fight without expending any Might. However,the Shieldbearer must use the free move to reach the protected Hero’sfight, if possible. If you have more than one Shieldbearer, each may protecta different Hero if you wish, just make sure that this is absolutely clear toyour opponent!
Lead by Example.
Dwarf Warriors and Heroes within 12” of a Shieldbearerre-roll failed Courage tests.
Shieldbearer (Dwarf)…60 points
where the warg howls, there also theorc prowls.
- Fellowship of The Ring