AIR RAID PRACTICE SCHEDULE FOR HAL MUMME ANDMIKE LEACH
Chris Brown, November 2005AIR RAID PRACTICE PLAN:
Practicing the Multiple Receiver Offense
Practice schedules and drills for the pass offense are not a lot different than those for theconventional offense but I believe a great deal of thought and preparation must be done toachieve success. In the ³Air Raid´ offense I have used for many years at several different levelscertain nuisances have lent themselves to practicing well. I will detail these things in the articlewith hope it will help you.
Make Practice Consistent
The pass offense depends much on timing and chemistry between players i.e. QB and WR onroute, this makes consistent practice a must. I always tried to erase doubt in the players¶ minds asto what would be done in practice on any given day. I endeavored to make all the Mondays thesame, all the Tuesdays the same, etc. By keeping a consistent practice schedule through eachgame week of the season our players could gear up mentally for the tasks to be accomplished ineach segment of practice. To give an example, our individual drills were all done the same wayand same segment of each day's work out. Consistent practice makes for consistent reps, whichmake for great reps, which makes for great play.
That old saying about you play like you practice is true. It was always my belief that five greatreps of anything were worth more than ten mediocre reps. With this in mind, I encouraged our players to slow down their reps but to do them great. For example, if you have a QB and two WR working on the curl route don¶t rush through the drill just so you can say you got ten reps. It will be a lot more productive to have the WR walk back between reps, take there time, and have fivegreat curl routes each one perfect. Hustle is fine but is not the only ingredient. Practice successfulreps even if it means fewer reps.I never wanted to practice anything that a player could not visualize doing in a game. Thesuccessful coach should look at every drill - be it individual, group, or team type - and ask himself if this will happen in a game. If this answer is no, throw it out, it is wasted motion, whichmeans lost time. The only resource that cannot be replaced is time. Knowing you can eliminate poor drills, look at the fruitful drills. Take each one and study how you can make them moregame-like. For example, our ³Air Raid´ offense depended greatly on multiple sets, player groupings, and the no huddle attack. With those parameters, I decided to make all of our teamoffense drills more game-like by having the sideline coaches and players box painted on our practice field and requiring all our coaches and players to work and sub from where they wouldin the game on Saturday. This greatly enhanced the efficient use of subs and made delay of game penalties unheard of in our offense. I believe players will perform better in games if they canvisualize what it will be like therefore practice game-like events.