You are on page 1of 56

SCOUTING THE OFFENSE

FOR YOUR DEFENSE


THE PHILOSOPHY

EVERY DEFENSE MUST


ADJUST TO STOP THE
OFFENSE
TO DO SO, THE DEFENSIVE
COORDINATOR MUST:

FIRST, HAVE A BASE DEFENSE IN


ORDER TO ADJUST TO EVERY SET
AND PLAY
TO DO SO, THE DEFENSIVE
COORDINATOR MUST:

SECOND, SCOUT THE OFFENSE WITH A


GOOD SYSTEM
TO DO SO, THE DEFENSIVE
COORDINATOR MUST:

THIRD, TEACH THE OPPONENT PLAYS AND


PHILOSOPHY TO THE PLAYERS
TO DO SO, THE DEFENSIVE
COORDINATOR MUST:

FOURT, MUST KNOW HOW TO ADJUST AND


CALL THE RIGHT PLAY TO STOP THE
OFFENSE
MOST IMPORTANT
IF YOU SCOUT:
• YOU NEED TO FILM GAMES

• YOU NEED TO EXCENGE GAMES

• YOU SPEND A LOT OF TIME


SCOUTING MAKE YOU WIN
THE TIGHT GAME

IT IS EASY TO WIN 50 - 0
BUT
IT IS NOT EASY TO WIN 7 - 6
SCOUTING FOR THE
DEFENSE
THE GAME CHART
THE GAME CARD
• The defensive
coach gets every
play from the
offense and
writes the
information
needed.
DRIVE AND PLAY NUMBER
• The defensive
coach starts
filling in the
number of the
play and the
drive sequence.
DOWN AND DISTANCE
HASH-MARK AND FIELD
• As the defensive
coach gets the
play information,
he starts by
marking the
actual down,
distance, hash-
mark and field
position.
THE PASSING PLAY

• 1st and 10 - Left hash-mark - negative


35 yard line
THE TRANSFER
THE RUNNING PLAY

• 2nd and 3 - Right hash-mark - Positive


20 yard line
THE TRANSFER
AUXILIARY INFO
AUXILIARY INFO
SCOUTING FOR THE
DEFENSE
SET TENDENCIES
THE SET TENDENCY
CHART
• The defensive
coach transfers
each play from the
game card to the
SET TENDENCY
chart, transferring
the set first and
play second.
FIRST THE SET
• The defensive
coach transfers
each FIRST the
SET to the SET
TENDENCY chart.
It is important to
understand that a
motion change the
set.
SECOND THE PLAY
• After the SET the
coach transfers the
play. A letter for a
running game. The
main pattern for the
passing play
TERMINONOGY FOR THE
RUNNING & PASSING PLAY
S=Sweep
T=Trap
• Every running play
Sv=Shovel Pass as a letter than
B=Blast
Op=Option (Pitch) stand for it.
Ok=Option (Qb keep)
OT=Off Tackle • Every passing play
I=Isolation has his main
D=Dive
Qk=Qb keep receiving pattern
C=Counter
L=Lead
P=Power
Dr=Draw
Sc= Screen
HOW TO TRANSFER A
PLAY - PASS
• For example,
this SET is a
NEAR RIGHT.
HOW IT IS TRANSFER -
PASS
TEAM: SETS TENDENCY 6/21/08
R P R P
m m

m m m m m m
l mmV mm m m mmV mml

• First, we transfer the set LEFT & RIGHT


strong side. NEAR SET
• Second, we transfer the PASSING play as
pattern
HOW TO TRANSFER A
PLAY - RUN
• As in the
passing play, we
follow the same
procedure, then
we transfer the
running play as
a letter.
HOW IT IS TRANSFER -
RUN
R P R P
m m m m

m m m m
l mmV mm m m mmV mml
B

• First, we transfer the set LEFT & RIGHT


strong side PRO SPLIT SET
• Second, we transfer the RUNNING play
with a letter
THE FINAL RESULT
• This is an example
of the finish set
chart, we can see
the tendencies of
this team in order
to prepare the
defensive practices
and game plan.
SCOUTING FOR THE
DEFENSE
DOWN TENDENCIES
THE DOWN AND DISTANCE
CHART
TEAM: 21-Jun-08
D DIST. LEFT HASHMARK MIDDLE HASHMARK RIGHT HASHMARK

• Like in the Set


R m P R m P R m P
m m V m m m m V m m m m V m m
10+

m m m
l m m V m m l m m V m m l m m V m m
R

chart, the
m m m
m m V m m l m m V m m l m m V m m l

1 10
m m m
m m V m m m m V m m m m V m m

5
m
m
l m m V m m l

m m V m m
m
m
l m m V m m l

m m V m m
l
m
m m V m m l

m
m m V m m
defensive coach
R

7+
R

m
m
l m m V m m

m m V m m l
P R m
l m m V m m

m
m m V m m l
P R
l
m
m m V m m

m
m m V m m l
P

transfer each
play on the D&D
LONG
m m m
m m V m m m m V m m m m V m m

P
R m P R m P R m P
l m m V m m l m m V m m l m m V m m

chart.
R

m m m

2 4 to 6
m m V m m l m m V m m l m m V m m l

m m m
m m V m m m m V m m m m V m m

P
R m P R m P R m P
l m m V m m l m m V m m l m m V m m
R

m m m
3- m m V m m l m m V m m l m m V m m l

SHORT
m m m
m m V m m m m V m m m m V m m

P
THE DOWN AND DISTANCE
CHART II
R m P R m P R m P
l m m V m m l m m V m m l m m V m m

• The coach uses


R

m m m
6+ m m V m m l m m V m m l m m V m m l

LONG
m m m

a letter for a run


m m V m m m m V m m m m V m m

P
R m P R m P R m P
l m m V m m l m m V m m l m m V m m
R

m m m

play and a
3 5 to 3
m m V m m l m m V m m l m m V m m l

m m m
m m V m m m m V m m m m V m m

P
R m P R m P R m

pattern for a
P
l m m V m m l m m V m m l m m V m m
R

m m m
2- m m V m m l m m V m m l m m V m m l

SHORT

pass play. It
m m m
m m V m m m m V m m m m V m m

P
m m m
m m V m m m m V m m m m V m m
4+
4

change color for


m m m
m m V m m m m V m m m m V m m
3-
R m P R m P R m P
l m m V m m l m m V m m l m m V m m
R

different games.
m m m
m m V m m l m m V m m l m m V m m l

POSITIVE
10 & LESS m m m
GOAL LINE m m V m m m m V m m m m V m m

P
m m m
2 m m V m m m m V m m m m V m m
POINT
m m m
m m V m m m m V m m m m V m m
SPECIAL

Scouting Giorgio Volpi ©2004


THE PROCESS TO
TRANFER THE PLAY
• For transfer the
play we use the
Down, Distance
and Hash-mark
position.
HOW TO TRANSFER A
PLAY - PASS
• For example, in
this case, it is 1
and 10, right
hash-mark.
HOW TO TRANSFER A
PLAY
• First, we find the
FIRST DOWN box.
• Second, we find
the 10 yard.
• Third, we find the
RT HASH-MARK.
• Fourth, we find the
TE position.
• Last, we transfer
the pass play as
pattern
HOW TO TRANSFER A
PLAY - RUN
• As in the
passing play, we
follow the same
procedure, then
we transfer the
running play as
a letter.
HOW IT IS TRANSFER
• We can see the
first passing play 1
and 10 RIGHT
Hash-mark, TE
RIGHT
• We can see the
second running
play 2 and 3, LEFT
Hash-mark, TE
LEFT
THE FINAL RESULT
SCOUTING FOR THE
DEFENSE
FIELD TENDENCIES
THE FIELD TENDENCY
CHART
FIELD TENDENCY CHART

• The coach
6/21/08
P LEFT HASHMARK MIDDLE HASHMARK RIGHT HASHMARK
R m P R m P R m P
l m m V m m l m m V m m l m m V m m

m m m

transfer each
m m V m m l m m V m m l m m V m m l

m m m
0 to 10 NEGATIVE
m m V m m m m V m m m m V m m

R m P R m P R m P

and every play


l m m V m m l m m V m m l m m V m m

m m m
m m V m m l m m V m m l m m V m m l

on the Field
m m m
m m V m m
10 to 35 NEGATIVE m m V m m m m V m m

R m P R m P R m P
l m m V m m l m m V m m l m m V m m

Tendency chart.
m m m
m m V m m l m m V m m l m m V m m l

m m m
35 to 35 MIDDLE
m m V m m m m V m m m m V m m

R m P R m P R m P
l m m V m m l m m V m m l m m V m m

m m m
m m V m m l m m V m m l m m V m m l

m m m
10 to 35 POSITIVE
m m V m m m m V m m m m V m m

R m P R m P R m P
l m m V m m l m m V m m l m m V m m

m m m
m m V m m l m m V m m l m m V m m l

m m m
0 to 10 POSITIVE
m m V m m m m V m m m m V m m
THE PROCESS TO
TRANFER THE PLAY
• For transfer the
play we use the
TERRITORY
and HASH-
MARK position.
HOW TO TRANSFER A
PLAY - PASS
• For example, in
this case, it is a
negative field
position on the
35 yard line, and
on the RIGHT
hash-mark.
HOW IT IS TRANSFER -
PASS
• First, we find the
NEGATIVE field
P LEFT HASHMARK MIDDLE HASHMARK RIGHT HASHMARK
R m P R m P R m P
l m m V m m l m m V m m l m m V m m

m
m m V m m l
m
m m V m m l
m
m m V m m l position.
0 to 10 NEGATIVE
m
m m V m m
m
m m V m m
m
m m V m m
• Second, we find the
35 yard.
R m P R m P R m P
l m m V m m l m m V m m l m m V m m

m m m

• Third, we find the


m m V m m l m m V m m l m m V m m l

m m m

RIGHT HASH-MARK.
m m V m m
10 to 35 NEGATIVE m m V m m m m V m m

R m P R m P R m P
l m m V m m l m m V m m l m m V m m

m
m m V m m l
m
m m V m m l
m
m m V m m l
• Fourth, we find the TE
35 to 35 MIDDLE
m
m m V m m
m
m m V m m
m
m m V m m
position.
• Last, we transfer the
pass play as pattern
HOW TO TRANSFER A
PLAY - RUN
• As in the
passing play, we
follow the same
procedure, then
we transfer the
running play as
a letter.
HOW IT IS TRANSFER -
RUN
•First, we find the
POSITIVE field position.
R m P R m P R m P
l m m V m m l m m V m m l m m V m m

m m m

•Second, we find the 20


m m V m m l m m V m m l m m V m m l

m m m

yard-line.
35 to 35 MIDDLE
m m V m m m m V m m m m V m m

R m P R m P R m P
l m m V m m l m m V m m l m m V m m

•Third, we find the LEFT


B

m m m
m m V m m l m m V m m l m m V m m l

10 to 35 POSITIVE
m
m m V m m
m
m m V m m
m
m m V m m
HASH-MARK.
R
l
m
m m V m m
P R
l
m
m m V m m
P R m
l m m V m m
P
•Fourth, we find the TE
m
m m V m m l
m
m m V m m l
m
m m V m m l position.
0 to 10 POSITIVE
m
m m V m m
m
m m V m m
m
m m V m m •Last, we transfer the
pass play as pattern
THE FINAL RESULT
SCOUTING FOR THE
DEFENSE
HASHMARK TENDENCIES
THE HASH-MARK CHART
• The coach
HASHMARKS TENDENCIES RUNS
transfer every
21-Jun-08 TOTAL R
R P R P R P
LEFT HASH MIDDLE FIELD RIGHT HASH
l m m V m m l m m V m m l m m V m m

m m V m m l m m V m m l m m V m m l
running play on
PASS TOTAL P
the first box
m m
V mm l l m mV m m l m mV m m

using letters and


l m mV m m m V
m m m l m Vm m m l
the passing on
the second box
using patters.
THE PROCESS TO
TRANFER THE PLAY
• For transfer the
1 play we use only
the Hash-mark
position.
HOW TO TRANSFER A
PLAY - PASS
• For example, in
this case, it is a
pass on the right
hash-mark.
HOW IT IS TRANSFER -
PASS
• First, go to the passing box
• Second, find the RIGHT hash-mark box.
• Third, find the TE position.
• Last, we transfer the pass play as pattern
PASS TOTAL P

m m
V m m l l m mV m m l m mV m m

l m mV m m m V
m m m l m Vm m m l
HOW TO TRANSFER A
PLAY - RUN
• As in the
passing play, we
follow the same
procedure, then
we transfer the
running play as
a letter.
HOW IT IS TRANSFER -
RUN
• First, go to the running box
• Second, find the LEFT hash-mark box.
• Third, find the TE position.
• Last, we transfer the run play as a letter
R P R P R P
LEFT HASH MIDDLE FIELD RIGHT HASH
l m m V m m l m m V m m l m m V m m
B

m m V m m l m m V m m l m m V m m l
SCOUTING FOR THE
DEFENSE
DRIVE TENDENCIES
THE DRIVE TENDENCY
CHART
TEAM: DRIVE TENDENCY 21-Jun-08

• The coach
1st. Drive 2nd. Drive
R P R P
m m
l m m V m m l l m m V m m l

R
3rd. Drive
P R
4rt. Drive
P
transfer every
play on the
m m
l m m V m m l l m m V m m l

R
l
5th. Drive
m
m m V m m l
P R
l
6th. Drive
m
m m V m m l
P proper drive box
using the same
R
l
7th. Drive
m
m m V m m l
P R
l
8th. Drive
m
m m V m m l
P
system
9th. Drive 10th. Drive
explained before.
R P R P
m m
l m m V m m l l m m V m m l

Scouting Giorgio Volpi ©2004


SEE EXAMPLES
TIGHT END NO TIGHT END

TE MOTION NO TE MOTION

TE SHOTGUN NO TE SHOTGUN

TE SHOTGUN NO TE SHOTGUN
MOTION MOTION
SEE EXAMPLES
TIGHT END NO TIGHT END
RUN STR. COUNTER WK DRAW - SCREEN - QB SNEAK
90% PASS TO 2 REC SIDE

TE MOTION NO TE MOTION
90% PASS SHORT MOTION BLAST & SWEEP TO MOTION
IF SHORT MOTION COUNTER AWAY

TE SHOTGUN NO TE SHOTGUN
PASS
100% PASS & PASS DELAY IF WING COUNTER AWAY

TE SHOTGUN NO TE SHOTGUN
MOTION MOTION
SHORT MOTION COUNTER SHORT MOTION COUNTER
LONG MOTION PASS FLAT TO MOTION MAN LONG MOTION PASS FLAT TO MOTION MAN

You might also like