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Magic
Magic
Magic is the most powerful and destructive force in the world. No one can match a mage
in raw power. The cost of said power is a grave one. Magic cannot simply exist out of
thin air. In order to wield this power, mages must sacrifice a lot. There are 3 types of
magic.
White Magic:
Spirit Healer – Healing magic. Spirit Healers are experts in the art of mending wounds.
Synergist – Protective magic. Synergists are well versed in the art of enhancing status.
Holy Warrior – Offensive magic. Holy Warriors call upon the essence of life energy to
smite their opponents. They are weaker at healing.
Black Magic:
Necromancer – Summon magic. Necros can raise and control the dead. Powerful poison
spells as well.
Saboteur – Destructive magic. Saboteurs use spells to cripple their opponents.
Death – Damage magic. Death bringers are designed to inflict massive damage.
Earth Magic:
Elementalist – Elemental magic. Elementalists can manipulate the elements.
Hunter – Trap magic. Hunters use their magic to control large numbers of enemies.
Naturist – Nature magic. Naturists call upon the natural wilds to aid them.
Although a mage specializes in one of the three sub-categories, they are not limited to
that one sub-category. For example, an elementalist specializes in elemental magic, but
can cast all Earth type magic.
White Magic
White magic is the essence of life. It draws on life energy, or positive energy, to be
effective. Various spells and wards draw their power from living energy and are put to
use. Healing especially works this way. The more powerful the heal spell, the more “life”
is needed to fuel the spell. For almost all casters, they must use their own life energy to
fuel their magic, however the strongest and most experienced can steal the life from
another. (Although this rarely occurs) This is the most powerful of all magic types, but
the most costly. Since White magic requires the user to spend their own life energy to
work, they are consequently very weak physically. Also they are limited as to how much
magic they can use before replenishing their life energy. Obviously if they use too much
of their own life, they will die. Regardless these mages live the shortest life spans of all
magic users, but are essential to any battle.
Black Magic
Black magic draws its power from death, or negative energy. Just as energy is required to
sustain life, an opposite, reverse energy is required to sustain death. A Black mage must
learn to face their death and conquer the fear of it. Since it is impossible to draw upon
ones own negative energy without being dead, the mage feeds off the natural decay of
life. Naturally, should a death occur in the mages vicinity, they would, temporarily,
become more powerful. The fresher the corpse, the more powerful and volatile the magic
becomes, making it increasingly more difficult to control. However, too much death and
destruction can overwhelm the black mage when they attempt to touch their magic and
ultimately destroy the mage. It is for this reason that the black mages are more efficient in
small groups and tend to stay to themselves. Large wars are too much for them to handle
and, as a result, black magic is not used in warfare. Instead, black mages are more
assassins and guns for hire than soldiers. Even when there is no death, tapping into the
magic of death too much will harm the black mage.
Earth Magic
Earth Mages are able to become one with nature and feed their magic thru the natural life
energy of the living creatures and plants surrounding them. Because of this, Earth mages
are almost never at a loss of power. This is balanced by also being the weakest of the
three schools of magic. Earth magic requires little to no long term effects to the caster
because the magic cannot be altered thru life or death energy to strengthen the spells.
Earth energy is constant and unfaltering. A fire spell to one Earth mage is identical to a
fire spell to another. Because Earth mages don’t have to sacrifice their life to power their
spells, they are more numerous and subsequently less unique.