Using Realms of Chaos
How the System Works:
This book's Companion, if it can be called that, is The Hordes of Chaos, a book which includes many of the troops and abilities that you will make use of during the Campaign. Note that if there is a difference betweenabilities in this book and The Hordes of Chaos,
assume that this book takes precedence.A Champion of Chaos is any individual that gives up its soul and any goodwill it may have had for power and carnal desires. In the 41
millennium, there are many such individuals. In this campaign system, theChampion begins its path to power as a randomly generated profile, with randomly generated rewards andattributes.As you progress in your games, your Champion of Chaos will gain more rewards and attributes, with theintent of becoming an immortal Daemon Prince. Your Champion will continue on its goal until one of threethings happens: It dies (fairly likely), becomes a Chaos Spawn (even more likely), or becomes a Daemon Prince(highly unlikely). Such is the nature of Chaos. Quickly attained power in exchange for a long lifespan.
In this system, the D6 is the primary dice used. Often, there will be a notation, like 1d6. This means thatyou will roll one d6. 2D6 means to roll two D6 and then combine the results. In the same way, D6+1 means toroll a single D6 and then add one to the result.To roll a D3 means to roll a D6. Then, change the scores to: 1 or 2=1, 3 or 4=2, 5 or 6=3.A D2 also uses a D6, but the score is changed to: 1 through 3=1, 4 through 6=2.
The d66 is an important part of Slaves to Darkness. In order to get a d66, roll 2d6’s, with onerepresenting the 10’s digit and one representing the 1’s digit. You then put the two values together. For example,if someone rolls a 1 and a 6, they will get 16.This gives values of 11 to 66, for 36 total values.
Points Value: This is added to the end of the profile with the heading PV. A Chaos Thug with a PV of 8 wouldcost 8 points.
Though not explicitly called for or needed, a GM is incredibly useful, especially in a complicated rulesetsuch as Realms of Chaos. There are many benefits to a fair GM: Flavorful narrative campaigns can be createdand rules decisions will be chosen by a third party.If a GM is chosen, make sure that they have a good knowledge of the Warhammer 40,000 rulebook andalso a decent understanding of this ruleset! A GM is also useful for helping ease the games along without toomuch problem.Being a GM can be a very rewarding position, even more than playing. It is exciting to have knowledgethat the players are unwittingly fighting in a minefield or the site of a merciless slaughter, where the dead riseagain to fight.