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Scion of Zhoros

Lazaerek's Last, Obsidian Knight, Crusader of the Lost

Points: 200 points

Description:

WS BS S T W I A Ld Sv
Scion 4* 4* 4 4 4 3 X 10 2+

Unit Type: Infantry

Number/Squad: 1 (Unique)

Equipment:
-Armour of Zhoros
-Reperation Engine
-Rad Grenades

Special Rules:
-Independant Character
-Atonement: The presence of the Scion reminds the lost Legionnaires equally of their past
glories and the shame of their failures to the Emperor. Likewise, his dark battlefield sillouette
conjures confused images of past deeds undone and uncounted in the Legion's enemies. Any
unit joined by the Scion ignores the effects of Malady, and may also ignore any extra wounds
taken from losing combat due to Fearless. This effect is shared by the Scion himself. In addition,
any unit wishing to charge a unit joined by the Scion in the Assault Phase must first take a
pinning test, or be immediately pinned (this includes Fearless units).
-Lazaerek's Last: The Armour of Zhoros is beyond sacred to the ranks of the Legion. The pain of
its potential loss or failure may easily push their already unstable minds over the edge of sanity. If
the Scion falls in combat, all friendly units within 18" must immediately take a Malady check. Units
that pass count as having Preferred Enemy against all enemy units.

Wargear:

-Armour of Zhoros: The greatest relic of the Legion, the Armour of Zhoros is beyond the
confines of time and space itself. Kept alone in the Stasis Chamber of the damned, the last and
final suit of Tactical Dreadnought Armour is riddled with fate, the energies of the warp kept in
check by long-forgotten whispers of veneration for the Emperor. One by one the Legion is drawn
to it, called from the brink of insanity by the glowing suit of Stibor Lazaerek himself.
The Armour of Zhoros confers a 2+ invulnerable save. Additionally, it allows the Scion to make
use of the Feel No Pain and Eternal Warrior USR.

-Reperation Engine: Bound into the Scion's armour itself is the illogical Reperation Engine. The
obstinate and yet ever-changing mechanisms of the suit mark out the contradiction's of the
Legion's very existence. Each bearer of the armour brings with them a new form of repetence,
and the armour obliges, rearranging it's substenance dynamcially to fit the required role.
The Scion's base number of attacks is equal to the number of enemy models in combat with him
or the unit he is in. Additionally, at the beginning of the game the owning player must choose one
from each option on the list below;

+2 WS OR +2 BS
Power Weapon OR Bellicose Rack
Furious Charge OR Stealth
This choice must be made again at the start of every turn.

Bellicose Rack:

Range Str AP Type


Flamecell Missile 18" 8 2 Heavy 1, Large Blast

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