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A Nation’s Guide to Happiness

A Nation’s Guide to Happiness

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Published by greene345

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Published by: greene345 on Feb 07, 2011
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05/12/2014

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A Nation’s Guide to Happiness
Happiness is very important because each Happiness point increases your gross (pre-tax) Income/Citizenby $2. Higher Happiness means higher tax collection. Note that Happiness level is only important whenyou collect taxes - your Citizens can be miserable between collections.Religion and Government:Desired Religion = +1Desired Government = +1 Always choose Monarchy, no matter what. It provides the best nation bonusDemocracy, Monarchy, Revolutionary, Totalitarian = +1Tax Rate:10%-16% = +217%-20% = +121%-23% = -124%-25% = -326%-30% = -5Even though it causes unhappiness, all but the smallest nations should use the highest tax rate as thiswill give the highest tax collection.Technology:0 tech = -1.51361015tech>200 = +9Anniversaries:7 day = +214 day = +230 day = +260 day = +290 day = +3180 day = +4365 day = +5Events:Various positive and negative Happiness modifiers.DEFCON and Threat Level:Defcon 1 = -2Defcon 2 = -1Defcon 3 = 0Defcon 4 = +1Defcon 5 = +2Threat "Severe" = -2.0Threat "High" = -1.5Threat "Elevated" = -1.0Threat "Guarded" = -0.5Threat "Low" = 0.0
 
Each trade with a nation on your Color Team = +1Note that if a nation you are trading with changes to another color, then changes back to your color, youwill need to cancel and re-submit the trade to get the Happiness bonus.Resources and Bonus Resources:Gems = +2.5Oil = +1.5Silver = +2Spices = +2Sugar = +1Water = +2.5Wine = +3Automobiles = +3Beer = +2Fast Food = +2Fine Jewelry = +3Microchips = +2Improvements (per Improvement of that type):Border wall = +2 (but -2% Citizens)Church = +1Guerrilla Camp = -1Intelligence Agency = +1 (for 23%+ tax rate)Labor Camp = -1Police HQ = +2Stadium = +3Follow the Improvement Order Guide.Wonders:Great Monument = +4Great Temple = +5Great University = (tech-200) * 0.002 (up to a maximum of 5.6 Happiness)Internet = +5Movie Industry = +3National War Memorial = +4Scientific Development Center = (tech-200) * 0.002 (extends Great University to a max. of 9.6Happiness)Space Program = +3Universal Health Care = +2Military:Definition: Mil% = number of Soldiers (after modifiers) divided by number of CitizensMil% < 10% = -910% < Mil% < 20% = -520% < Mil% < 80% = +180% < Mil% > 85% = -585% < Mil% < 90% = -1090% < Mil% < 95% = -15

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