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Table Of Contents

Part I: An Introduction to Programming and C#
Chapter 2: Data and Operators
Chapter 3: Moving Around: Branching and Looping
Chapter 4: Advanced Data Types and Functions
Chapter 5: Object-Oriented Programming
Chapter 6: 2D Games and XNA
Chapter 7: Creating a Player Class
Chapter 8: Scrolling Backgrounds
Chapter 9: Animation
Chapter 10: Adding Firepower and Creating Enemies
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CBennettXNA2D31

CBennettXNA2D31

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Published by GabHernTamayo

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Published by: GabHernTamayo on Feb 22, 2011
Copyright:Attribution Non-commercial

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03/07/2014

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