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Table Of Contents

Examining the Interface
Starting Work on a Project
Building a Model
Project Guidelines
Direction Angle
X, Y and Z Axes
Setting Program Options
General Program Options
System Options
File Paths
Graphics Options
Setting Up Drawing Aids
Defining Floor Locations
Adding Floor Locations
Deleting a Floor Location
Creating and Using Templates
Using an Existing Drawing to Create a Template
Using a New Blank Document to Create a Template
Opening Drawings at Startup
1. Begin with a New Project
2. Begin with a Sample Project
3. Begin with a Saved Project
Opening Drawings While Running
Closing Drawings
Saving Drawings
Printing Drawings
Exporting Drawings
How Catalogs Work
External (Master Catalog)
Internal (Current Model Catalog)
Opening a Catalog
Making Catalog Selections
To rename a group in the Catalog panel:
Deleting a Group from the Catalog Panel
Adding Elements to a Catalog
Adding Furnishings to a Catalog
Using an Existing Furnishings Element
Converting an External File
Editing Elements in External Catalogs
Editing Elements in the Current Model Catalog
Deleting Elements from a Catalog
Modifying the Name Generation Formula
Inserting an Element (General)
Pointer Tool
Measure Command
Working with the Commander
Commander Buttons
Shifting from a Point
Drawing Walls
Drawing Walls with the Mouse
To draw walls with the mouse:
Drawing Walls with the Commander
To draw walls with the Commander:
Curving Walls
Radius and Included Angle of Curved Wall
Breaking Walls
Inserting Standard Openings
Inserting Doors
Flipping a Door
Inserting Windows
Flipping a Window
Inserting Stairs and Ramps
Inserting Railings
Inserting Columns
Inserting Cabinets
Cabinet Behavior Properties
Inserting Furnishings
Furnishings Behavior Properties
To set Furnishings behavior properties:
Inserting Floors
Adding a Floor to the Entire Perimeter
Adding a Floor to a Room
Creating a Floor By Picking Points
Inserting Ceilings
Adding a Ceiling to the Entire Perimeter
Adding a Ceiling to a Room
Creating a Ceiling By Picking Points
Inserting Roofs
Adding a Roof to the Entire Perimeter
Creating a Roof By Picking Points
Inserting Custom Openings in Floors, Ceilings, and Roofs
Manually Inserting a Custom Opening
To manually insert a custom opening:
Inserting a Custom Opening Using the Commander
To insert a custom opening using the Commander:
Combining the Two Methods Above
To combine the two methods above:
Removing an Opening
• Wall openings inserted from the Openings category
Removing Wall Openings Inserted from the Openings Category
Removing Floor, Ceiling and Roof Openings You Have Custom Created
Editing Roof Support Segments
Creating a Simple Dormer
Adding a Dormer on Walls
Undoing the Previous Action
Redoing an Undo
Selecting Elements
Selection Filtering
Selection Filtering by Element
Selection Filtering by Location
Editing Element Properties
Method 1: Editing Inserted Elements
Method 2: Editing Elements in the Current Model Catalog
Method 3: Editing Elements in External Catalogs
Editing Inserted Elements
Moving Elements
Dragging
Moving with the Commander
Copying an Element
Copying Elements on the Same Location
Copying Elements to Other Locations
To copy elements to other locations:
Arraying Elements
Rotating Elements Manually
Rotating Elements Using the Commander
Deleting Elements
Basics of 2D and 3D Viewing
Viewing in 2D Plan View
Viewing and Opening Views
Viewing Open Views
Opening and Viewing Closed Views
Viewing and Editing the Properties of a View
Editing Views
Closing a View
Selecting View Modes
Viewing in Parallel 3D Mode
Viewing in Perspective 3D Mode
Naming Views
Renaming a View
Creating an Additional 2D Plan View
To create an additional 2D Plan view:
Creating an Additional 3D Model View
To create an additional 3D Model view:
Creating an Additional Elevation View
Selecting Display Types
Displaying a Background Behind a Model
Displaying a Ground Plane
To display a ground plane:
Display Filtering
Display Filtering by Element
Display Filtering by Location
Zooming and Panning
Camera and Target
Working with the Camera and Target
Activating the Camera Function
To activate the Camera function:
Moving the Camera and Target
Viewing in Tile View
Dragging the Camera and Target
Using the Camera and Target in Tile View
Accessing Camera and Target Properties
Examining Camera and Target Properties
View Mode
Angle of View
Position
Preset Cameras
Dynamic Camera Viewing
3DTrueView Rendering with Radiosity
Specifying the 3DTrueView Rendering Environment
3DTrueView Render Controls
3DTrueView Rendering Options
Convergence Rendering Options
Maximum Steps
Stopping Criterion
Display Interval
Max. Element Area
Max. Patch Area
Adaptive Subdivision Rendering Options
Maximum Level
Minimum Element Area
Threshold
Display and Daylight Rendering Options
Enable Ambient
Enable Antialiasing
F-Stop
Enable Daylight When Rendering
Customizing the Materials List
Adding a Group to the Materials List
To add a group to the Materials list:
Adding a Material to the Materials List
To add a material to the Materials list:
Attaching Materials to Elements for Displaying
Applying a Pattern to a Material
Applying a Surface Color to a Material
To apply a surface color to a material:
Applying a Texture to a Material
To apply a texture to a material:
Adding a Texture to the Textures List
Line Styles
Adding a Line Style
Adding a Linetype
Adding a Lineweight
Adding a Color
Customizing a Line Style
Specifying a Linetype
Specifying a Lineweight
Specifying a Linetype Color
Applying a Line Style to an Element
Exporting Line Styles
Importing Line Styles
Customizing the Patterns List
Pattern Properties
Adding a Group to the Patterns List
To add a group to the Patterns list:
Adding a Pattern to the Patterns List
Exporting Patterns
Importing Patterns
Adding Dimensions to Your Drawing
To add dimensions to your drawing:
Selecting Dimension Styles
Customizing and Creating Dimension Styles
Adding Text to Your Drawing
General Element Properties
Generating a Quantity Report
To generate a quantity report:
Filtering a Quantity Report
Previewing a Quantity Report
To preview a quantity report:
Viewing and Editing a Quantity Report
Appendix A: Glossary
Index
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3DHome architect Manual

3DHome architect Manual

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Published by raziel ac

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Published by: raziel ac on Feb 26, 2011
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