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SPRING 2011SPRING 2011
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CITIZEN SCIENCE
CONTENTS
0406
On the cover:
“Red” by AnwuliChukwurah
sally fry
editor-in-chief
erin beckerdavid gilmoresaurav sethia
managing editors
carey hanlin
assistant editor
jasmine lamb
creative director
tyler tran
photo editor
stewart boss, carey hanlin, jordan heide, troy homesley,santo jiang, zak mathews,luda shtessel, brandon wigginskara williams
staff writers
sally fry, carey hanlin, cassiemcmillan, sofia morales,tyler tran
design staff
anne brenneman
copy editor
caitlin graham, tyler tran
photographers
STAFF
EGYPT AND ITS RAMIFICATIONS FOR IRANTIME FOR TEA
07
A SMALL VICTORY FOR BAHRAIN
08
PAKISTAN’S WAR ON TERROR
A
sense o blissul satisaction is a key ea-ture o the perect procrastination tool.The search or the perect anxiety-ridding,denial-promoting, mood-boosting activity canitsel be the method o choice or procrasti-nating. While the search rarely provides relie rom the omnipresent research paper or mid-term, it does achieve the task o wasting timeon anything but the required task. Many o uschoose to procrastinate with a amiliar movie,video game or Chinese take-out in an attemptto eel ullled while avoiding responsibility.Unortunately, the pleasant halo dissipatesquickly, and the all-too-amiliar sense o doomcreeps in.For the rst time, during the summer be-tween my junior and senior year o college, Iwas able to stave o the chilling realizationthat I was entirely unprepared or a deadlinethat was ominously close. I was cramming orthe Biology GRE, and my mom had the bril-liant idea to combine my avorite pastimewith my daunting chore: she bought me aBiology coloring book. “Color the positivelycharged amino acids green,” it demanded, andI obliged. Admittedly, it didn’t oer all o theknowledge needed or a graduate level mo-lecular biology entrance exam, but it did leaveme eeling blissully ullled and relaxed.We may not all have scientically-orientedmothers, or even like coloring books, butthere are a slew o interactive online activi-ties that oer the orgetul entertainment o TV combined with the satisaction o beingproductive that might actually get you in themood to do work! These online games rely onthe critical thinking skills o volunteers (suchas procrastinating college students) to solveanswers that continue to evade scientists andremain too time-consuming or challenging orcomputers.For example, FoldIt, a game created by re-searchers and graduate students at the Uni-versity o Washington, allows players to de-termine the most likely structure o proteinsby providing various rules and guidelines o protein dynamics in an accessible and engag-ing way. Players pull and prod snake-likeamino acid chains and “wiggle” and “shake”side groups while accruing points to gainnew tools and move on to more challengingpuzzles. Participants, termed citizen scien-tists, have helped resolve hundreds o proteinstructures that would have taken computersthousands o hours to decipher. Their eortshave not gone unnoticed, leading to a publi-cation in Nature, where “FoldIt players” are thelast authors listed -- a signier o most impor-tant.The creators o FoldIt have recently intro-duced EteRNA, a game that directs users tocreate RNA molecules -- the precursors to pro-teins. Going a step urther, researchers at Stan-ord University will attempt to create some o these player-generated molecules in the labto study their biological properties. Similarly,Phylo, designed by researchers at McGill Uni-versity, prompts players to nd the best align-ment between DNA sequences, which arerepresented by colorul blocks held togetheron a string. Finding similarities between genesequences o dierent organisms may helpresearchers answer questions regarding thegenes’ unctions.I biology isn’t your thing, Galaxy Zoo o-ers players a terrestrial escape. Users inspectthousands o galaxy images with the objec-tive to categorize them based on various prop-erties, including shape, color, hue and spiraldirection. Computers lack the complex visualanalysis that comes easily to most people.The Voorwerp, an odd blue blip identied inan image taken by a Dutch observer, wouldhave likely gone unnoticed by a computer. Asthe website explains, “looking at an imageand asking ‘what’s that odd thing?’ remainsuniquely human.”I you are worried about the inerior abilitieso computers to perorm human tasks, GamesWith a Purpose oers gamers a chance to im-prove the way computers catalog the numer-ous stimuli people encounter. With the aido an online partner, users can play a multi-tude o games that entail describing variousimages (similar to Google’s image labeler),songs and videos with the goal o improvinga computer’s capability to do this accurately.IBM’s Watson may be the only computer thatunderstands the nuances o human language,but with the help o volunteers, Watson mightget some competition soon.The un, bubbly graphics and a cooperativeatmosphere that pervade these websites pro-vide relie rom the late-night mundane andunproductive Internet surng that inevitablyensues at an impending deadline. Perhapsproviding insight into the work o others may
inspire you to further your own goals. •
CITIZEN
SCIENCE
BY LUDA SHTESSEL