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Die Macher CJC - Condensed Rules VG

Die Macher CJC - Condensed Rules VG

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Published by Lasse Rintakumpu
Die Macher CJC Condensed Rules. Complete Valley Games 3rd Edition rules on 6 pages, sans Comic Sans. (PDF)
Die Macher CJC Condensed Rules. Complete Valley Games 3rd Edition rules on 6 pages, sans Comic Sans. (PDF)

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Published by: Lasse Rintakumpu on Nov 24, 2007
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09/15/2010

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The Makers
 1
<
Object 
Parties get VPs by winning seats in state elections,having influence over the National Media, havingstrong Party Membership, and having a strongcoincidence between their Party Platform and NationalOpinion. Game ends after the 7
th
round.
Party Setup –
Each party gets the following:
4 Coalition tiles1 Score Sheet €25,00018 Meeting Markers5 Media Markers9 Party Markers7 Shadow Cabinet Cards 1 Starting Marker 5 Contribution Cards5 Party Policy Cards
face up
 
redeal any contradictory card 
3 Party Policy Cards
in hand
 
deal face down
State Boards Setup
Setup all 4 as shown at the bottom left.
 
Markers:
In each state, each party puts:1 Party Marker on their Popularity Scale(space 0)1 Party Marker on the Vote Track (space 0)1 Meeting Marker on a Meeting space
 
Public Opinion:
Choose a state with a PartyMembership Payout tile space to have the 1
st
 election. Deal 4 Public Opinion cards to it, faceup. Replace any which are identical or contradictory.Give the remaining boards, clockwise:
1
st
Board:
3 face up, 1 face down
2
nd
Board:
2 face up, 2 face down
3
rd
Board:
1 face up, 3 face downReplace any identical or contradictory.Put the remaining cards, shuffled, on theOrganization board.
 
State Cards:
Shuffle the16 State cards, place 1 oneach state board, with itsmatching state tile.Remaining cards go facedown on the Organizationboard, along with theremaining state tiles.
 
Payout Tile:
Put the PartyMembership Payout tiles for round 1 and round 3 on their spaces on the 1
st
and 3
rd
 board.
All 4 State Boards National Board Setup
Each party puts a Party Marker on space 5 of the PartyMembership track.National Media Markers National Opinion Cards
 
The Makers
 2
<
Organization Board SetupTiles:
Place the remaining State Tiles, Key Issue Tiles,No-Coalition Tile, Round 5 Party Membership PayoutTile on the top left, followed by the State tiles.
Draw Piles:
Place the Party Policy cards, Public Opinioncards, and Opinion Poll cards as face down draw piles inthe center. Put the State cards draw pile in the top right.Each draw pile has a grayed-out discard area as well.
Exchange Pool:
Deal 6 Public Opinion cards face upalong the bottom. Duplicate and identical cards areallowed within the Exchange Pool – place these on topof each other but slightly offset so all cards can be seen.
Preliminary Phase (Beginning of game only – then continue to the Election Round Sequence)
The score sheet has 2 columns, eachwith 3 or 4 boxes of options. Eachparty secretly chooses for free ONEbox of options from each column bychecking its circle, and for each optionin the box, write down the state for which they want the selected option(
Increase Party Membership
does notcorrespond to a state). The same statemay be chosen multiple times.
Column 1 Options
 Increase Party Popularity +1Gain Party Meeting MarkersGain Votes
Column 2 Options
 Gain Media MarkersIncrease Party Membership
Column 1 Example
:
This party moves their Party Marker +1 on Bayern’sParty Popularity scale, places 6 Party Meeting Markers in Hessen, andmoves their Party Marker to 6 on the Bayern board vote track
Column 2 Example
:
Party puts 2 of their Media Markers on Berlin boardand moves their Party Marker from 5 to 9 on the Party Membership track.This is the only time in the game when more than 5 Media Markers may beput into a state.
Election Round Sequence
Starting Party Bid
Party Platform Conference
Shadow Cabinet Actions
Form Coalitions
Buy Media Markers
Organize Party Meetings
Opinion Poll Auctions
Convert Party Meeting Markers To Votes
Score Current State (Round 7 ends here)
Collect Money
 End Of Round
1. Starting Party BidProcedure:
Each party secretly writes an amount of money ontheir score sheet. Highest bidder pays their bid to thebank and chooses which party is the
starting party 
 this round. Place the starting party’s Starting Marker on the Organization Board starting party space.If all parties bid zero then each rolls a die – highestroll chooses a starting party.
Ties:
Tied parties secretly bid again. Each must bidat least as high as previously. If still tied then eachparty rolls 1 die – high roll pays their last bid to thebank and chooses the starting party.
 
The Makers
 3
<
2. Party Platform ConferenceParty Platform:
A party’s platform is defined by the 5Party Policy cards they have face up in front.
Procedure:
Beginning with the starting party, thencontinuing clockwise, each party may do the following.
If Party Policy hand size is less than 3 cards thendraw to 3 from the draw pile.
Discard as many cards as desired from the
hand 
.
Again draw to a hand size of 3.
Party may now discard a face up Party Policy cardand replace it face up with a card from their hand.
Coincidence Rating 
:
The number of coinciding PartyPolicy cards to Public Opinion cards helps determinethe number of votes obtained in a state.
3. Shadow Cabinet ActionsProcedure:
In turn, each party plays up to 4 ShadowCabinet cards, each face down next to a state, notmore than 1 card per state per party each round.After all cards are placed by all parties, turn them allover; each party pays the card’s cost to the bank.In turn each party carries out 1 action per card for eachof their cards. Remove played cards from the game.
Coalition Icon
:
A telephone symbol in the topright of a card enables a party to join a coalitionin the state – place a coalition tile for that party there.
Shadow Cabinet Card Actions
Move your Party Marker up the Vote Track in thestate by the indicated amount.Return another party’s Media Marker from thestate to that party and replace it with one of your own. Pay that party €4,000
and 
pay the bank €4,000.Move your Party Marker up the Popularity Scalein the state by the amount indicated. Popularitymay never be greater than +3.Move another party’s Party Marker down thePopularity Scale in the state by the indicatedamount. Popularity may never be less than –3.
Control of the media does not protect against this.
Designate 1 issue in the state as a
key issue
put a Key Issue tile on 1 of the state’s face upPublic Opinion cards.
OR 
 Remove a Key Issue tile in the state, reducing a PublicOpinion card back to a normal issue.
Key Issue
:
Double the importance of this issue whenconverting Meeting Markers to votes. Only 1Key Issue Tile may be in effect in a state at anytime. An issue with a Key Issue Tile on it can'tbe removed until it is reduced to a normal issue.
4. Form CoalitionsOverview:
Coalition partners add their votes together this election. Coalitions may only be formed in thecurrent state, only involving 2 parties – though theremay be multiple coalitions. Only parties with a CoalitionTile on the current state board may join a coalition.
Voluntary:
2 parties may form a
voluntary 
coalition if at least 2 of their Party Policy cards are identical. Bothparties must agree to form the coalition.
Forced:
If at least 3 of their Party Policy cards areidentical then a party may
force
a coalition on another.
Procedure:
Beginning with the starting party thencontinuing clockwise, each party decides if they wish torequest a voluntary coalition or force a coalition onanother. Stack the Coalition Tiles of the 2 coalitionpartners together.A party already in a coalition may not enter into a 2
nd
,whether voluntary or forced.
Cleanup:
Parties not in a coalition take back their Coalition Tiles; parties in a coalition leave their tilesstacked on the Board.
5. Buy Media Markers (Party with plurality in a state may exchange 1 Public Opinion card)Procedure:
In turn, each party may buy a MediaMarker for €4,000 and place it in any state. A partymay pass – this does not prevent them buying a MediaMarker later this phase. Continue until all partiessuccessively pass. 1 party may continue to buy MediaMarkers even if all others have passed.
Max:
Each state has 5 Media Marker spaces – oncefull no further Media Markers may be placed there.
Media Control:
Once all have passed, see if any partyhas a
 plurality 
of markers in each state (more MediaMarkers than any other). Starting with the last state inline for elections then counterclockwise, a party withcontrol of the media may
exchange
1
face up
PublicOpinion card in the state with 1 in the OrganizationBoard’s Exchange Pool that is neither identical nor contradictory to any face up cards already in the state.
 A card with a Key Issue tile may not be exchanged.
 
Exchange:
Take a Public Opinion card from the StateBoard, place it in the Exchange Pool, then take a cardfrom the Exchange Pool and place it in the emptyspace on the State Board. Place duplicates within theExchange Pool on top of each other but slightly offset.
There will be 6 cards in the Exchange Pool at any time.
Protection Against Opinion Polls
:
A party whocontrols the media in a state is protected against thenegative effects of published opinion polls.

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