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Proe Mechanism Les18

# Proe Mechanism Les18

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08/02/2013

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Lesson Objective:
In this lesson, we will learn how to create springs in Mechanism.
Springs in Mechanism are exactly what they sound like. You have the ability to create a spring object in yourassembly that will calculate extension and compression forces, and provide a more accurate analysis for

Lesson
http://sharptechdesign.com/Tutorials/Mechanism_WF2/MDX_WF2_Less...1 of 7 05-Apr-11 9:00 PM

your assembly. If you create springs in part mode, you will have nice models to use for bill of materials, but these springscan’t dynamically update as your parts move. Therefore, PTC created the ability to model springs in yourassembly that are representative of the models, but are dynamic. For BOM purposes, you will still want to model your springs, but suppress them before running yourmechanism analysis, or they might affect your results. There are two different types of springs you can create in mechanism mode. These are:
·

Joint Axis
– The spring definition is associated with a created connection, such as a pin connection,or a slider, etc. The physical representation of the spring does not appear in the model.
·

Point-to-Point
– This method creates a spring between two vertices or datum points in the model. Aphysical representation of the spring appears in the distance between the points/vertices. Springs work off of the basic equation for force (F):
F = k ( x – U )
Where
k
is a spring stiffness,
x
is the current location of the spring, and
U
is the unstretched/uncompressedlength of the spring. When defining a
Joint Axis
spring, the unstretched location is assumed to be at the defined joint axis zerolocation. “X” is then measured away from this location. When you are working in a defined space betweentwo objects, it is often better to use
Point-to-Point
spring, because the distance “x” is measured betweenthe two points, and “U” is merely specified. For this training guide, we are going to concentrate on creating
Point-to-Point
springs, as they are probablymore common. Therefore, open up the assembly called
Spring_Example
, which looks like the following.We will start by going to
Applications, Mechanism
. When we do this, we can see that we currently have acam follower created between the green roller and the orange cam part, as shown in the next figure.
http://sharptechdesign.com/Tutorials/Mechanism_WF2/MDX_WF2_Less...2 of 7 05-Apr-11 9:00 PM

We also have a servo motor defined for the cam that will rotate it counter-clockwise at a constant velocity of72 degrees per second. Therefore, over a 10 second analysis time, the cam will have completed two fullrevolutions. If we go to the
Drag
tool, we can see that we have two snapshots defined (Bottom and Top)
.
We will usethe
Bottom
snapshot for our analysis starting point. For now, however, go ahead and drag the cam aroundand you will notice that the green roller will follow the contour of the cam, and it always touches (the camdoes not enable liftoff).
Kinematic Analysis
We will test our assembly right now by creating a new analysis called
Cam_Rotate
. Use the default timingoptions, but change the starting position to the
Bottom
snapshot. Make sure you are using a
Kinematic
analysis. When you run this analysis, the cam should behave as we expect it to.
Creating a Spring
Now, in reality, we have a spring that sits at the top of the roller assembly that connects the roller up to thesquare platform at the top. Therefore, we will go ahead and create a spring. Click on the following icon inyour feature toolbar. When the familiar create window appears, click on
New
. You will now get the following window.
http://sharptechdesign.com/Tutorials/Mechanism_WF2/MDX_WF2_Less...3 of 7 05-Apr-11 9:00 PM