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Renpy Cookbook

Renpy Cookbook

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Published by Glittms
Renpy Cookbook (A Hint Codes, Snippets, and many other source code tricks in Renpy Programming Environment, includes some Python codes)
Renpy Cookbook (A Hint Codes, Snippets, and many other source code tricks in Renpy Programming Environment, includes some Python codes)

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Published by: Glittms on Apr 16, 2011
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07/10/2013

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Renpy Cookbook 
1
 
THE RENPY COOKBOOK
USERS PROGRAMMING TIPS
 
 
Renpy Cookbook 
2
 
Contenido
does .............................................................................................................. 6Simple form .................................................................................................................. 6Optimizing ................................................................................................................ 7Complex form ............................................................................................................... 7Showing and Hiding the Window .................................................................................... 9Fullscreen game run Setting ........................................................................................... 10Preloader Image .............................................................................................................. 11Splashscreen Effect......................................................................................................... 12Simple Flash Effect ........................................................................................................ 14Double Vision Effect ...................................................................................................... 16Examples .................................................................................................................... 18Lip Flap .......................................................................................................................... 19Example ...................................................................................................................... 19Blink And Lip Flap ..................................................................................................... 20Showing layered sprites with different emotions ....................................................... 22Particle Burst .................................................................................................................. 23Realistic Snowfall Effect ................................................................................................ 27Example ...................................................................................................................... 30Adding a simple and somewhat functioning Analog Clock ....................................... 31Menu Buttons ................................................................................................................. 35Examples .................................................................................................................... 35Creating Your Own Buttons ....................................................................................... 36Centered Window ........................................................................................................... 38Censoring for wider-audience ........................................................................................ 39Name Above the Text Window ...................................................................................... 40Menu Positions ............................................................................................................... 42RPG frame ...................................................................................................................... 43In the init section ........................................................................................................ 43In the game script ....................................................................................................... 43Auto-read Setting ............................................................................................................ 45Default text speed Setting ............................................................................................... 46The tile engine and unit engine....................................................................................... 47
 
Renpy Cookbook 
3
 Where can I get them? ............................................................................................ 47What are they? ........................................................................................................ 47Restrictions: ............................................................................................................ 48In-game Messages .......................................................................................................... 51Example Usage ........................................................................................................... 53Chinese and Japanese ..................................................................................................... 56Multiple Language Support ............................................................................................ 57Selecting a Default Language ..................................................................................... 57Language Chooser ...................................................................................................... 57Language-Dependent Initialization ............................................................................ 58Translating the Script ................................................................................................. 59Multi-Path Translation ............................................................................................ 59In-line translation .................................................................................................... 60IME Language Support on Renpy .................................................................................. 61Hangul (Korean Alphabet) Inputter ................................................................................ 73How To Use ................................................................................................................ 73Styles .......................................................................................................................... 73Example ...................................................................................................................... 74JCC - JPEG Compression of Character Art.................................................................... 75Requirements .............................................................................................................. 75Running JCC .............................................................................................................. 76Building a Windows Installer using NSIS ...................................................................... 77Music Room ................................................................................................................... 78New CG Gallery ............................................................................................................. 80Example ...................................................................................................................... 80Documentation ........................................................................................................... 82Conditions ............................................................................................................... 83Convenience ........................................................................................................... 84Customization ......................................................................................................... 84Styles ...................................................................................................................... 85Good Looking Italics ...................................................................................................... 86Money and Inventory Systems in Action ....................................................................... 87Example 1 source code ................................................................................................... 87Walkthrough of Example 1 (beginner) ........................................................................... 88Example 2 source code ................................................................................................... 90Walkthrough of Example 2 (advanced) .......................................................................... 92Tips menu ....................................................................................................................... 98

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