THE NINTENDO Wii U vs. THE PLAYSTATION VITA
A small analysis on the press coverage through the use of Facebook By Jordy Bossen
The Electronic Entertainment Expo, better known as the E3, is the annual video games conference ofthe year. This
year’s edition, from the 7
till the 9
of June, was marked by two major announcements;the release of the Playstation Vita (PS Vita) and the Nintendo Wii U.
The Playstation Potable’s (PSP) successor PS Vita can, according to Sony, be seen as the next
generation of mobile gaming and will offer brand new ways of play which can transform the gamersworld. PS Vita transforms the way the user experiences his or her favourite titles. New technologieslike the front multitouch screen, rear multitouch pad, motion-sensors and rich graphics bring thebiggest and best games to life in a whole new way. The front and rear cameras are equipped withAugmented Reality (AR) technology which can turn the real-life world in to a gaming arena; the kitchencounters could turn into a fighting ring or office boardrooms into battlefields. Wi-Fi and 3G capabilitiesallow users to pinpoint the location of nearby opponents, send friends on treasure hunts, or keep theworld updated on game rankings. The PS Vita has no boundaries anymore; gaming at home or on thego, location based services and gaming in real-life worlds.
Nintendo’s new home console the Wii U can be seen as the successor of the Nintendo Wii. The Wii U
offers an exciting new way to enjoy home entertainment. It has, according to Nintendo, a revolutionarynew touch screen controller, precision motion controls, and full HD graphics. It creates a whole new
world of play styles and gaming possibilities. According to Nintendo “[t]he time is coming to truly
expand your idea about what a game console is-
and can be”
(nintendo.com). The new touch screencontroller is the most important feature of this new console. It offers new possibilities like drawing witha stylus, viewing a zoomed image in the game or showing your inventory. It can also be used while thetelevision is set on another channel, so the user can still enjoy gaming with the Wii U.Both the PS Vita and the Wii U were announced during the E3, this small assignment will researchwhich announcement got the biggest coverage on social networks. By analyzing the likes throughFacebook this research will visualize the data flows on both announcements in order to see whichannouncement won based on coverage. In this the research will only focus on the posted articlesconcerning the official announcement of these two hardware systems during the E3 period on thethree biggest video game websites; ign.com, gametrailers.com, and gamespot.com.In order to get the data this research will analyze all articles, on the three biggest websites, related tothe announcement of these new hardware systems by counting all Facebook likes. These likesrepresent an ext
ra exposure on social networks, but don’t
necessarily mean an extra constructiveexposure. The gathered rough data is processed in a visualization tool called Gephi, which can