One person wears a dark cloak as the dementor. The professor teaches the Patronus charm to the participants to protect themselves. After practicing the charm, the participants are ready to play. When they are not successful (didn’t get do it right) or if they ran away, the dementor tags them and they freeze. The professor is the only one who can unfreeze them with a mini chocolate bar. The professor cannot be frozen by the dementor.10.
This is an adjustment on Marco Polo. Blindfold one of the participants and then the rest position themselves around the area and start moaning and crying. When the blindfolded child ﬁnds someone, they have to guess who it is. If they’re right, the two switch places and the game continues. If they do not guess correctly, they have to move on to the next person and guess again.11.
Participants dance to music and when the “wizard” yells “immobulus”, the music stops and everyone stands perfectly still. If anyone moves, they are “out” and become the wizard. Then the music starts again.12.
Who am I?
As children arrive, pin a piece of paper on their back with the name of a character from the Harry Potter books (give easier characters to the younger children). Kids must then move around the room asking questions about their character, which can only be answered with “yes” or “no”. Example questions might be: • Am I a wizard? • Am I a Muggle? • Am I a child? • Am I good at magic?13.
Harry Potter BINGO.
Use your bingo set with special Harry Potter cards. You can ﬁnd blank ones in the AEP supplements.14.
Whether it’s the maze of the Hogwarts building or the maze from the Triwizard Tournament, mazes can be small and on paper, in a cornﬁeld or even a path of colored sand to follow. Create a maze for your participants. Include hidden items to add a scavenger hunt twist or time your participants to see who gets through your maze ﬁrst.15.
Create an obstacle course for your tournament. Base it on the Harry Potter version or create your own and try to incorporate items to help keep your course within the theme.16.
Create your own word searches, crosswords and more. Printable games can be created before your event. You can use minimal volunteers with printable games as the participants will help each other. 17.
Change your runes into a game by replacing each rune with a letter and create secret messages. You can make this a scavenger hunt by asking questions that lead them to diﬀerent places around your area.18.
Guess how many.
From Bernie Bott’s Beans to chocolate frogs, give your participants a quick game to guess how many. You can award points to the house with the closest guess, give the container to the winner or award as you wish.