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Table Of Contents

1.2.1 Infrared Light Sources
1.2.2 Infrared Cameras
1.3 Frustrated Total Internal Refection (FTIR)
1.3.1 FTIR Layers
1.3.2 Compliant Surfaces
1.4 Diffused Illumination (DI)
1.4.1 Front Difused Illumination
1.4.2 Rear Difused Illumination
1.5 Laser Light Plane (LLP)
1.6 Diffused Surface Illumination (DSI)
1.8 Technique comparison
1.9.1 Projectors
1.9.2 LCD Monitors
2.1: introduction to Software Programming
2.2.1 Tracking for Multi-Touch
2.3: Gesture Recognition
2.3.1 GUIs to Gesture
2.3.2 Gesture Widgets
2.3.3 Gesture Recognition
2.3.4 Development Frameworks
2.4.1 Introduction
2.4.2 Python Multi-touch Modules and Projects
2.4.3 PyMT
2.4.4 PyMT Architecture
2.4.5 OpenGL
2.4.6 Windows, Widgets and Events
2.4.7 Programming for Multi-Touch Input
2.4.8 Example: Implementing the Rotate/Scale/Move Interac- tion
2.4.9 Drawing with Matrix Transforms
2.4.11 Interpreting Touch Locations to Compute the Param- eters
2.5 ActionScript 3 & Flash
2.5.1 Opening the Lines of Communication
2.6.1 Advantages of using .NET
2.6.2 History of .NET and multi-touch
2.6.3 Getting started with .NET and multi-touch
2.7: Frameworks and Libraries
2.7.1 Computer Vision
2.7.2 Gateway Applications
2.7.3 Clients
2.7.4 Simulators
Appendix A: Abbreviations
Appendix B: Building an LLP setup
Appendix C: Building a Rear-DI Setup
Appendix D: Building an Interactive Floor
APPENDIX E: References
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Multi-Touch Technologies v1.01

Multi-Touch Technologies v1.01

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Published by Thomas Krüger

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Published by: Thomas Krüger on Jun 27, 2011
Copyright:Attribution Non-commercial


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