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Table Of Contents

What’s new
Chapter 2: Workspace
Flash workflow and workspace
Working with ConnectNow
Using the Stage and Tools panel
The Timeline
Using Flash authoring panels
Undo, redo, and history
Automating tasks with the Commands menu
Accessibility in the Flash workspace
Set preferences in Flash
Set warning preferences
Keyboard shortcuts
Chapter 3: Managing documents
Working with Flash documents
Printing Flash documents
Working with projects
Compiling FLA files
Find and Replace
Working with Fireworks files
Working with Illustrator AI files
Symbol workflow
Working with Photoshop PSD files
Imported bitmaps
Chapter 5: Creating and Editing Artwork
Draw polygons and stars
Drawing patterns with the Decorative drawing tools
Reshaping objects
Combining objects
Moving, arranging, and deleting artwork
Draw a straight-edged selection area
Use pixel snapping
Colors, gradients, and strokes
Color palettes
3D graphics
Chapter 6: Symbols, instances, and library assets
Working with symbols
Working with symbol instances
Get information about instances on the Stage
Working with the library
Sharing library assets
Working with button symbols
Scaling and caching symbols
Symbols and ActionScript
Chapter 7: Timelines and Animation
Working with timelines
“The Timeline” on page20
View layers and layer folders
Working with scenes
Timelines and ActionScript
Animation basics
Motion tweens
Working with classic tweens
Frame-by-frame animation
Use onion skinning
Shape tweening
Using mask layers
Using inverse kinematics
About inverse kinematics
Chapter 8: Filters and Blends
About filters
Applying filters
Applying blend modes
Chapter 9: Text
About text and fonts
“Font outlines and device fonts” on page241
Creating text
Scrolling text
Setting text attributes
About multilanguage text
Non-Unicode external files
Creating multilanguage text
XML file format for multilanguage text
Multilanguage text and ActionScript
Using the XMLConnector component to connect to external XML files
Chapter 10: Sound
Using sounds in Flash
Exporting Sounds
Sound and ActionScript
Chapter 11: Video
Digital video and Flash
The H.264, On2 VP6, and Sorenson Spark video codecs
Import video for streaming or progressive download
Embed video in a SWF file
Control video playback using the Timeline
Export QuickTime video files
Working with Adobe Premiere Pro and After Effects
Controlling external video playback with ActionScript
Chapter 12: Creating e-learning content
Getting started with Flash e-learning
Chapter 13: Creating accessible content
About accessible content
See also
Testing accessible content
Using Flash to enter accessibility information for screen readers
Create a tab-order index for keyboard navigation in the Accessibility panel
Specifying advanced accessibility options for screen readers
Creating accessibility with ActionScript
Chapter 14: Working with screens
Screen-based documents and the screen authoring environment
Document structure and hierarchy
Working with screens
Adding content to screens
Move a child screen on the Stage
Add a transition behavior
Chapter 15: ActionScript
Working with ActionScript
Script Assist mode and behaviors
Writing and managing scripts
Keyboard shortcuts for pinned scripts
Use code hints
Debugging ActionScript 1.0 and 2.0
Debugging your ActionScript 1.0 and 2.0 scripts
Debugging ActionScript 3.0
Working with Flash and Flex
Printing at runtime
ActionScript publish settings
Modify ActionScript publish settings
Chapter 16: Publishing and Exporting
Publishing Flash documents
Configure a server for Flash Player
Publish settings
Specify publish settings for HTML documents
“Using publish profiles” on page393
Publishing for Adobe AIR
HTML publishing templates
About HTML publishing templates
About exporting from Flash
About export file formats
Exporting Images and Graphics
DXF Sequence and AutoCAD DXF Image
Enhanced Metafile (EMF) Sequence and Image (Windows)
Exporting video and sound
Video conventions
SWF application authoring guidelines
Accessibility guidelines
About accessibility guidelines
Advertising with Flash
Optimizing FLA files for SWF output
“Animation frame rate and performance” on page434
Tips for creating content for mobile devices
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Published by: b00babund1 on Jun 28, 2011
Copyright:Attribution Non-commercial


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