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Learning-Is There an App for That

Learning-Is There an App for That

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Published by: Matt on Aug 23, 2011
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08/23/2011

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The Joan Ganz Cooney Center at Sesame Workshop
Cynhi Chiong & Cly Shule
Investigations of young children’susage and learning with mobiledevices and apps
Learning:Is there anapp for that?
 
© The Joan Ganz Cooney Center 2010. All rights reserved.The contents of this report were developed under a grant, #PRU295A050003 and #PRU295B050003,from the U.S. Department of Education. However, those contents do not necessarily represent the policyof the Department of Education and you should not assume endorsement by the Federal Government.For more information, visit www.joanganzcooneycenter.org.The mission of The Joan Ganz Cooney Center is to foster innovation in children’s learning throughdigital media. The Cooney Center is an independent research and innovation lab that catalyzes andsupports research, development, and investment in digital media technologies to advance children’slearning. For more information, visit www.joanganzcooneycenter.org.The Cooney Center has a deep commitment toward dissemination of useful and timely research.Working closely with our Cooney Fellows, national advisors, media scholars, and practitioners, theCenter publishes industry, policy, and research briefs examining key issues in the eld of digitalmedia and learning.A full-text PDF as well as Appendices A through C of this report are available for free download fromwww.joanganzcooneycenter.org. Individual print copies of this publication are available for $20 viacheck, money order, or purchase order made payable to “The Joan Ganz Cooney Center for EducationalMedia and Research” and sent to the address below. Bulk rate prices are available on request.Attn: Publications DepartmentThe Joan Ganz Cooney CenterSesame Workshop1900 BroadwayNew York, NY 10023p: (212) 595-3456 f: (212) 875-6088cooney.center@sesameworkshop.orgSuggested citation: Chiong, C., & Shuler, C. (2010).
Learning: Is there an app for that? Investigationsof young children’s usage and learning with mobile devices and apps
. New York: The Joan Ganz CooneyCenter at Sesame Workshop.
 
1
executive summary 
Part 1
 
family media engagement: probing the pass-back effect
InoducionDefniionsabou he sudies
 
Part 2
 mobile devices, apps, and learning: research results 
Part 3
 
implications: translating research into practice
Implicions o indusyImplicions o educionFuue diecions o eseches
 conclusionreferences
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