Fool TeacherAll the players but one, the teacher, stand in a semicircle with arms folded. The teacherstands facing them, about ﬁfteen feet away, and throws the ball to one of them or makesa feint of doing so. The point of the game is for the teacher to make a feint at throwingthe ball to a player and make him unfold his arms. If he offends in even a slight degreehe must go last, that is, he must go to the end of the line designated as the foot. On theother hand, if he catches a ball that is actually thrown, he throws it back to the teacheror makes a feint at doing so. The teacher must stand with arms folded and should heunfold them on a feint or fail to catch a thrown ball, he goes last, and the player at thehead of the line becomes teacher.GhostThe players sit in a circle, and the ﬁrst one of them starts off by giving the ﬁrst letter of aword he has in mind but which he does not disclose. For instance, if his word is "which,"he says, "w."The next player thinks of a word beginning with the letter "w," for instance, "work," andadds the letter "o" to the previous player's "w."The third player may also have in mind the word "work," in which case he adds to thetwo letters the letter "r." Should the fourth player add either "d" or "k," thus completing aword-an offense which is to be avoided-he would become a third of a ghost. He may beable to think of another word that his added letter will not ﬁnish. For instance, he maythink of "worst" and add the letter "s." Ile ﬁfth player may save himself by thinking of"worship" and adding "h." Had he added "t," he would have completed a word. Thegame goes on until a player is forced to ﬁnish a word, in which case he becomes one-third of a ghost but continues to play.Had the second player been thinking of the word "well," he would have added the letter"c" and inadvertently formed the word "we," thus becoming a third of a ghost. In case aplayer cannot think of a word and has to give up, he is thereby made onethird of aghost. When a player gives up, the next player continues with the word being spelled.Should anyone think that another is adding a letter without having a word in mind or thathe is misspelling a word, he may challenge him. If he is found guilty, he becomes one-third of a ghost; if not, his accuser becomes one-third of a ghost. (The next player thenstarts a new word.)This continues until a player has offended three times, and therefore is a completeghost. He is then out of the spelling but tries to get others to talk to him, and ifsuccessful, the victim becomes a whole ghost also. The game continues until all but oneare ghosts.When an offense such as completing a word passes unnoticed until the next player hasadded a letter, it is too late to penalize the offending player., The articles "a" and "an"are not considered words in this game. Also, some players reject all two-letter words.