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Burning Crusade

Burning Crusade

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Published by dioxigen
Burning Crusade
Burning Crusade

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Published by: dioxigen on Oct 02, 2008
Copyright:Attribution Non-commercial

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07/27/2010

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By: Matthew Rorie
 
Design: Randall Montanari
 It's been a long two years since Blizzard unleashed World of Warcraft on a gaming world that wasapparently primed to receive it. While some massively multiplayer games had done well beforeWoW hit store shelves in November of 2004, none had achieved anything like the unprecedentedsuccess of Warcraft. As one of the biggest smash hits in PC gaming history, whether online or off,World of Warcraft has taken on a life of its own, increasing its worldwide subscriber rolls to eightmillion players in the last two years.Unfortunately for those of you who dabbled with WoW and managed to escape the addiction,Blizzard has managed to unleash another four compact discs full of captivating content in the formof The Burning Crusade, the first full expansion for World of Warcraft. The list of new additions inthe Burning Crusade is a rollcall of the popular features that you might have expected: new races,new zones to quest in, a new profession, a raised level cap, and so on.This short primer to the Burning Crusade is intended to introduce you to some of the new featuresof the game. The amount of new content that's been added to the game, especially in theOutlands, will be more than we can possibly cover in a short space, but if you're looking for someof the new surprises in the expansion, then feel free to read on!
Jewelcrafting
The new profession in The Burning Crusade is called jewelcrafting. If you intend to level it up,you'll want to match it with mining, as jewelcrafting uses plenty of ore and stone. If you want toswitch a high-level character with mining over to jewelcrafting, then you'll have to spend plenty of time searching low-level zones for copper and tin to use to skill yourself up, or buy it on theauction house. At low levels, jewelcrafting is primarily concerned with the construction of rings and necklaces,which few of the other professions can create. These items can be created and used by yourself,or traded to your teammates, or sold on the auction house - they aren't soulbound, nor do theyrequire the wearer to have any skill points in jewelcrafting to wear them, as many of theengineering items do. Many of them are unique, though, so if you see a specific ring that you likeand make yourself two of them, you'll probably only be able to wear one of them at a time.
A Note Of Caution
One thing you should be aware of if you're thinking about taking on Jewelcrafting as a skill foryour new character is that training for this skill in Azeroth is only available in the two new capitalcities, Exodar and Silvermoon. Characters that aren't Draenei or Blood Elves can still become jewelcrafters, but will have to deal with a fairly lengthy trip to one of these cities before they can
Copyright ©1995-2007 CNET Networks, Inc. All rights reserved.Only to be distributed on www.gamespot.com; if you obtain this document anywhere else, please report to matthewr@gamespot.com.
 
pick it up.
The Exodar is pretty, but it’s a long ways away from most of civilization.
What's more, though, is that when you leave the starting areas for these races, you won't be ableto learn new recipes for them unless you return. This is particularly problem for Draenei, who willprobably head down to the areas around Stormwind to do the Deadmines after leaving AzuremystIsle. If you want to head back to Exodar and train, you'll have to head to fly back to Ironforge, flyto Menethil Harbor, then take a couple of boat rides to reach Exodar. It's a heck of a hike just totrain a skill, especially if you have to make it multiple times when the recipes you're using stopgiving you guaranteed skill-ups. The Blood Elves have a bit of an easier time with it, since theycan teleport to Silvermoon from the Undercity, but that'll still be a long hike from the Barrens orStranglethorn Vale. You can get Jewelcrafting training in the Outland after level 58, so at that point the problem isless severe, but it's still annoying! If you don't want to deal with a number of long trips that stallyour experience-gaining, then you may simply want to use mining as you level up your characterand stockpile the ore that you collect on a mule character, using skinning as your secondaryprofession to sell the leather and make money. If you save six or seven stacks of each type of oreand stone, you should be able to drop skinning and flip over to leatherworking just before you hitthe Outland and get most of the way to 300 skill without having to go out collecting any more. It'sa lot of work for the same result, but it will let you spend your time worrying about getting
Copyright ©1995-2007 CNET Networks, Inc. All rights reserved.Only to be distributed on www.gamespot.com; if you obtain this document anywhere else, please report to matthewr@gamespot.com.

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