You are on page 1of 2

Projectile Motion using Angry Birds

1. What does the graph of horizontal displacement (x:position x-component) tell you about the horizontal velocity of the Angry Bird? 2. Taking into account the horizontal velocity, what is the resultant force acting in the horizontal direction? 3. What does the graph of vertical displacement (y:position y-component) tell you about the vertical velocity of the Angry Bird?

4. Examine the vertical velocity of the Angry Bird by looking at the vy: velocity y-component graph. Describe, in detail, the motion shown on the graph.

5. What can you say about the resultant force in the vertical direction? 6. Double-click on the vy: velocity y-component graph and use the Fit function to calculate the gradient of the graph. What is the acceleration of the Angry Bird in the vertical direction? 7. Is this a realistic value for its acceleration? 8. What length do you think an Angry Bird would be in real life?

9. Use the calibration stick to set a value for the length of any of the Angry Birds on the screen. Check again the acceleration from the vy: velocity y-component graph. Is this a more realistic value? 10. What length of bird is required to give an acceleration equivalent to gravity on Earth?

You might also like