ATOMIC HIGHWAYDARK FUTURE
The Apocalpse then CampaignThe Legand of Lone Star (Part I)
The Legend of Lone Star – Part I is an ‘Apocalypse Then’campaign scenario set in Arkansas, for PCs that havealready played through the Scenario Hero’s Maid. Itprovides a critical Plot Point for the Atomic Highway:Dark Future Apocalypse Then campaign. It assumes thatthe PCs are Sanctioned Operatives, and have somemode of transport.
A Little History
The Cherokee named Lone Star first came to nationalattention in 1993, when he was a popular insurrectionistin the ‘The Casino Conflicts’, where the Cherokeenation clashed with the National Guard over governmentattempts to shut down illegal Cherokee gambling dens.He and his brother led a campaign of terror onGovernment forces, clashing with the US Cavalry andeven the Feds. This campaign ended a year later,following the death of Lone Star’s brother by the PlagueRider Gangcult of Illinois. Lone Star then earned himselfan amnesty by joining the Sanctioned Operative agencythe St Louis Blues, who were recruiting outlaws to takethe fight to the Plague Riders. This was not popular withmany citizens of St Louis, as Lone Star had a reputationfor savagery in his campaign of vengeance against thePlague Riders, and many felt he would not conform toagency’s rules of engagement. Nevertheless, Lone Starproved one of the St Louis blues most successfuloperatives, until his disappearance a few weeks ago. Hislast known location was an encounter with the PlagueRiders on the Interstate 44, just outside of Springfield.Some say he was killed, but as his Interceptor was neverfound, his fellow operative Jules Mason has been lookingfor the missing Cherokee ever since.
This scenario starts with the PCs talking to Jules Mason,a Sanctioned Operative who is part of the St Louis Bluesagency based in Missouri. This can either be introducedbecause Jules Mason directly contacts the PCs, orbecause the PCs decide to ask around about the PlagueRiders (see Hero’s Maid) and are told that Mason hasalso been asking a lot of questions about the gangrecently. Either way, Mason arranges to meet them inthe Bartertown of Springfield, or alternatively the Filterof Chicago or St Louis if the PCs prefer somewhere moresecure. He Mason will explain that he has been ordered
Originally, a Private detective hailing from thePoliced Zone of Miami, Jules Mason was always aloner, who had difficulties with corporateauthority. Forced out of the city due to Mafiacorruption, he found a new home in St. Louis,where he is instrumental in preventing Mafiainfluence spreading. Unlike most of the Blues, hecan normally be found operating solo, engaged ininvestigation rather than combat.
: Remnant (Miami PolicedZone)
Muscle 2Understanding 3Tenacity 3Appeal 2Nimbleness 2Toughness 3Senses 3Skills
: Athletics 2, Brawl 2, Drive 2, Heal 1,Intimidate 2, Lore 3, Melee 2, Notice 3, Persuade3, Shoot 2, Shoot 3, Stealth 2, Tech 2
: As Weapon /
: 2 /
: Light (Ballistic Kevleather Jacket)
: Heavy Handgun, Nightstick (MediumBludgeon), Knife
: St. Louis Police Uniform, Binoculars, Gasmask, Geiger counter
Customised G-Mec Interceptor
Muscle 3Nimbleness 3Toughness 2Speed 4Passengers
: Heavy Machine Gun (fixed, forward), twinLight Grenade Launcher (linked, fixed, forward),twin Light Machine Gun (linked, fixed, rear)
: Onboard Computer, Oil SlickDispenser