The workplace is a stressful one everywhere, more so in the game industry than in most others. Long hours are endemic. Most projects fail in the marketplace. High-profile studio closures are announced every month. And while…
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The workplace is a stressful one everywhere, more so in the game industry than in most others. Long hours are endemic. Most projects fail in the marketplace. High-profile studio closures are announced every month. And while the work we do is stimulating and rewarding in its own right, there is no reason not to make our working conditions a lot better than they are today.
This white paper, prepared by a group of developers representing all game development professions and all types of companies, discusses the quality of life issues most common in our industry, their causes, and some of the solutions elaborated by enlightened individuals and corporations.
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