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Stan Lee's How to Draw Comics by Stan Lee – Excerpt

Stan Lee's How to Draw Comics by Stan Lee – Excerpt

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In Stan Lee's How to Draw Comics, Stan Lee sets out to teach everything he knows about drawing and comic book characters, The book focues primarily on action-adventure comics, but will touch upon other genres and styles, such as romance, humor, horror, and the widely influential manga style. From producing concepts and character sketches to laying out the final page of art, the man with no peer—Stan Lee—is the ultimae guide to the world of creating comics.

To read more about Stan Lee or Stan Lee's How to Draw Comics please visit www.crownpublishing.com.
In Stan Lee's How to Draw Comics, Stan Lee sets out to teach everything he knows about drawing and comic book characters, The book focues primarily on action-adventure comics, but will touch upon other genres and styles, such as romance, humor, horror, and the widely influential manga style. From producing concepts and character sketches to laying out the final page of art, the man with no peer—Stan Lee—is the ultimae guide to the world of creating comics.

To read more about Stan Lee or Stan Lee's How to Draw Comics please visit www.crownpublishing.com.

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Publish date: Nov 16, 2010
Added to Scribd: Sep 20, 2011
Copyright:Traditional Copyright: All rights reserved

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05/12/2014

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10
Stan LE’s How to Draw Comics 
Drawing. Think about it. It hasbeen with us as far back as thecaveman era. In fact, those earlycave paintings relating man’s primi-tive adventures likely qualify asthe world’s first comic strips. Themost beautiful thing is how theyprove that
anyone can draw
! Yes,even if you think that you can’tdraw especially well, everyonehas a sense of imagination. Sometotally talented titans have createdand published well-received comicstrips and comic books from stickfigures. Others have latched on tosuch computer programs as Poserand Sketchup to create charactersand entire worlds without everworrying about a ruler and astraight line.There are no limits! Drawingcomes from your imagination, andimagination is inspired by every-thing around you. Every sight,sound, smell, taste, touch, thought,and intuition becomes part of yourimagination, and it is boundless.So stand tall! Through this book,inspiring that limitless imagination,you may reach the peak and pluckthe proudest prize: knowledge.Hang loose! As a no-fear, all-fun zone, this book opens up to youthe joy, the thrill, the passion ofputting pencil to paper, weavingwondrous worlds and calamitouscharacters. In other words, welcometo this universe of imaginationthat we love called
comic books.
One of the reasons I love comicbooks so much is that they aredifferent from every other art formin existence. And yet, why do somepeople still have the misconceptionthat comics are just for kids? Well, let’sexamine that a little bit, shall we?Art isn’t just for kids, is it? Look atall those museums over our beautifulball of a world, proudly displayingall those masterpieces of paintingsand sketches and drawings—fromyour city’s own museum to the artistdown the street who wins third placein the local art show. This isn’t forchildren alone, is it? How about thosemultimillion-dollar masterpieces inthe Metropolitan Museum of Art or theLouvre? Hardly kids’ stuff, wouldn’tyou say? Those stunning statues in theVatican, those panoramic paintings oncathedral ceilings can’t be merely forbouncing babies in diapers, can they?And then there are stories. Are sto-ries only for youngsters?
Hamlet
and
Othello
?
The Godfather
?
Schindler’sList
? Tales for tots? Hardly. Howabout the works of Stephen King orJohn Updike or Elmore Leonard? Notexactly “Disney-fied” fairy tales fortykes, right? So why is it, in somefolks’ minds, the moment you putart and stories together, it becomesa medium that’s just for kids?I don’t quite get it, either. For along time, I wrote comic books withcollege-age adults in mind, and ofcourse, it worked. Marvel attracted alot of readers who might’ve thoughtcomics—some called ’em “fun-nybooks” then—were kids’ stuffbefore they tried it our way. Perhapsit’s because a lot of comics were,indeed, focused on the youth market,and after a certain age, readers inthe USA went on to other things.It’s not that way in other countries.In Asia, comics known as mangaand manhwa are read by guys andgals from ages eight to eighty (oryounger and older!) because of thewide range of stories and subjects foreveryone. Europe boasts a phenom-enal, sophisticated grown-up marketfor graphic novels. When I travelabroad and see the smartly dressedbusinesswoman or the blue-collarman alike reading comics whereverI go, I couldn’t be more pleased. SoI continue to spread the good wordabout comics—to the United States ofAmerica and to the world at large.Also, keep in mind that comicbooks are
 not
just about superheroes. I know, sacrilege coming fromthe cocreator of
Fantastic Four
and
The Avengers
, right? Not really.Comics are a medium, not a genre.Remember that. As such, comicbooks can offer
any
and
all
kinds ofstories—adventure, anthropomor-phic, educational, exotica, fantasy,historical, humor, horror, political,religious, romance, science fiction,urban, western, and, yes, super-hero—and in combinations: super-hero westerns! Urban science fiction!Historical horror! The mind reels.All this, of course, is my typi-cally long-winded way of sayingcomic books can stack up againstthe best of short stories, novels,films, TV shows, video games, orany other story mediums. But that’s
Introduction
This book is for every boy and girl,
every man and woman, who ever wanted to illustrate his orher very own comic strip. Whether your goal is to do it only for your own enjoyment or to publish ityourself or to work for a real publisher, large or small, great things are in this book for you to enjoyand experience.

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