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Table Of Contents

Understanding the Basics of Projects
• Designing Your Music Production System (p. 27)
Designing Your Music Production System
Setting Up Your System
Connecting Your Audio and MIDI Devices
Using External MIDI Devices
Using External Audio Effects
Configuring Your Audio Hardware
Using Distributed Audio Processing
Enabling Distributed Audio Processing
Overview of the Logic Pro Interface
Opening Logic Pro
To open Logic Pro
Introducing the Arrange Window
Working in the Arrange Area
Using the Toolbar
Using the Transport Bar
Using the Inspector
Working in the Media Area
Working in the Notes Area
Working in the Lists Area
Working in the Editing Area
Understanding Common Elements of Logic Pro Windows
Global Tracks
Understanding How Arrange Window Areas Interact
To understand how Arrange window areas interact
Using Logic Pro Interface Elements
Using the Computer Keyboard
Customizing Your Window Setup
Understanding the Window Types
Opening and Closing Windows
Moving and Resizing Windows
Setting the Playhead Position
Using the Transport Buttons
Using Transport Key Commands
Using Transport Shortcut Menus
Using Apple Remote
Using Cycle Mode
Using Skip Cycle
Using the Chase Events Function
To set up the Chase Events function
Customizing the Transport Bar
Showing and Hiding Transport Bar Functions
To customize the Transport bar
Customizing the Bar, SMPTE, and Tempo Display
To customize the Bar, SMPTE, or Tempo display
Working with Markers
Opening Marker Areas and Windows
Creating Markers
Copying Markers
Selecting Markers
Deleting Markers
To delete markers
Naming Markers
Changing the Appearance of Marker Text
To change the appearance of marker text
Editing Markers
Navigating with Markers
Switching Between Marker Alternatives
Customizing the Marker Display in the Marker List
Importing, Removing, and Exporting Marker Information
Learning About Projects
Working with Projects
Creating Projects
Opening Projects
Opening and Creating Projects Automatically
Previewing Projects with Quick Look
Importing Data and Settings from Other Projects
Importing Data from Another Project
Importing Settings from Another Project
To import settings from another project
Checking and Repairing Projects
Setting Project Properties
Setting the Project Tempo
Handling Project Assets
Managing Projects
Saving Projects
Saving a Project as a Template
To save a project as a template
Closing and Quitting
Using the Mouse
Basic Operations
Entering Numerical Values
Entering Text
Working with Key Commands
Choosing Key Command Sets
see Saving Key Command Sets
Saving Key Command Sets
Assigning Key Commands to Computer Keys
Working with Tools
Assigning the Right Mouse Button
Working with Help Tags
Using the Shortcut Menu
Using Selection Techniques
Working with the Clipboard
Undoing and Redoing Edit Operations
Working with Tracks
Understanding Tracks and Channel Strips
Configuring the Track Header
Reclaiming Workspace Used by the Track Header
Creating Tracks and Channel Strips
Creating Tracks Only
Copying Tracks and Moving Regions
Deleting Tracks in the Arrange Area
Selecting Tracks in the Arrange Area
Rearranging Tracks in the Arrange Area
Naming Tracks in the Arrange Area
Assigning Tracks in the Arrange Area
Zooming Tracks in the Arrange Area
Assigning Track Icons in the Track Parameter Box
Muting Tracks in the Arrange Area
Soloing Tracks in the Arrange Area
Record-Enabling Tracks in the Arrange Area
Freezing Tracks in the Arrange Area
Hiding Tracks in the Arrange Area
Protecting Tracks in the Arrange Area
Using Track Button Slide Activation
Drum Replacement or Doubling in the Arrange Area
Bouncing Regions and Tracks in Place
Getting to Know the Arrange Channel Strips
Working with Instruments and Effects 10
Setting Channel Strip Input Format
Working with Plug-ins
Working with Channel Strip Configurations
Opening, Closing, and Resizing Plug-in Windows
Adjusting Plug-in Parameters
Using Common Plug-in Window Functions
Switching the Contents of the Plug-in Window
Using the Library to Choose Plug-in Settings
Understanding the Library Folder and Menu Structure
Learning About Effect Routings
Using Send Effects
Using Pre Fader, Post Fader, and Post Pan Sends
Working with Instruments
Setting Up External MIDI Instruments
Understanding Live Mode
Working with ReWire Applications
Working with External Audio Effects
Using Plug-ins from Other Manufacturers
Learning About File Formats Supported by Logic Pro
Adding Prerecorded Media
Accessing Media Files in the Browser
Finding Apple Loops in the Loop Browser
for Apple Loops in the Loop Browser
Understanding Green and Blue Apple Loops
Adding and Removing Audio Files
Adding ReCycle Files to Your Project
Adding MIDI and Project Files
What Are Regions?
Getting to Know Regions
MIDI and Audio Regions Compared
Handling Regions in the Audio Bin and Sample Editor
Snapping Edits to Zero Crossings
Editing the Audio Region Anchor
Creating Your Arrangement
Getting to Know the Arrange Area
Snapping Region Edits to Time Positions
Overriding the Snap Grid
To override the snap grid
Using Drag Modes
Scrubbing Your Arrangement
Using Shortcut Menus
Muting Regions
Soloing Regions
Naming Regions
Assigning Colors to Regions
Selecting Regions
Selecting Parts of a Region
Adding, Recording, and Removing Regions
Restoring Removed Regions
Moving Regions
Shifting the Playback Position of Regions
Resizing Regions
Adjusting the Start or End Point of MIDI Regions
Cutting, Copying, and Pasting Regions
Adding or Removing Arrangement Passages
Creating Region Aliases
Creating Region Clones
Converting Regions to a New Sampler Track
Creating Multiple Copies of Regions
Creating Region Loops
Dividing Regions
Demixing MIDI Regions
Merging Regions (General Tools and Commands)
Merging MIDI Regions
Merging Audio Regions
Working with Folders
Creating Crossfades and Fades on Audio Regions
Setting Region Parameters
Recording in Logic Pro
Checking Hardware Connections and Settings for Recording
Setting the Project Sample Rate
Setting the Project Bit Depth
Setting Up the Metronome for Recording
Enabling Software Monitoring for Recording
Setting the Monitoring Level for Recording
Defining the Recording Folder
Naming Audio Recordings
Choosing the Recording File Type
Setting the Recording Format
Record-Enabling Tracks
Getting to Know Audio Recording
Audio Take Recording
Audio Multitrack Recording
Audio Punch Recording
Audio Replace Recording
Deleting Audio Recordings
Getting to Know MIDI Recording
MIDI Take Recording
MIDI Multitrack Recording
MIDI Merge Recording
MIDI Replace Recording
Retrospective Recording of MIDI Regions
Switching Instruments to Software Instrument Live Mode
Filtering MIDI Events When Recording
Turning MIDI Thru Off When Recording
Moving Take Folders and Take Regions
Duplicating Comps or Creating New Comps
Renaming Takes or Comps
Renaming Takes or Comps
Deleting Takes or Comps
Exporting Takes or Comps to New Tracks
Moving Takes or Comps to New Tracks
Flattening and Merging Take Folders
Unpacking Take Folders
Packing Regions into a Take Folder
Opening Take Folders in the Sample Editor
Flex Time Editing
Turning on Flex View
To turn on Flex view
Choosing Flex Modes
Getting to Know the Flex Modes
Getting to Know Transient, Flex, and Tempo Markers
Working with Flex Markers
Moving Flex Markers and Time Stretching
Time Stretching Using Marquee Selections
Time Stretching Using Region Borders
Snapping Flex Markers to Transient Markers
Splitting Audio Regions at Transient Marker Positions
Using the Flex Tool
Using Varispeed to Alter Playback Speed and Pitch
Opening the Sample Editor
Getting to Know the Sample Editor
Playing Audio Files in the Sample Editor
Navigating Audio Files in the Sample Editor
Making Selections in the Sample Editor
Audio Editing and Processing in the Sample Editor
Using Transient Markers to Edit in the Sample Editor
Silencing an Audio File Selection in the Sample Editor
Adjusting the Project Tempo in the Sample Editor
Using Sample Editor Loop Functions
Undoing Edit Steps in the Sample Editor
Creating Manual Backups in the Sample Editor
Customizing Waveform Amplitude Scale in the Sample Editor
Customizing the Ruler in the Sample Editor
Customizing Waveform Display in the Sample Editor
Getting to Know the Sample Editor’s Digital Factory
Using the Sample Editor’s “Time and Pitch Machine”
Opening the Sample Editor’s “Time and Pitch Machine”
Using the Sample Editor’s Groove Machine
Opening the Sample Editor’s Groove Machine
Using the Sample Editor’s Audio Energizer
Opening the Sample Editor’s Audio Energizer
Using the Sample Editor’s Silencer
Opening the Sample Editor’s Silencer
Using the Sample Editor’s “Audio to Score”
Using the Sample Editor’s Quantize Engine
Opening the Sample Editor’s Quantize Engine
“Audio to MIDI Groove Template”
Using an External Sample Editor
Using AudioSuite Plug-ins
Automatic Tempo Matching
Working with Tempo and Audio Regions 18
Setting the Project Tempo to Match an Audio Region
Time Stretching Regions
Using Beat Detection to Create Tempo Changes
Importing, Removing, and Exporting Tempo Information
Opening the Strip Silence Window
Removing Silent Passages from Audio Regions 19
Getting to Know the Strip Silence Window
Removing Silent Passages from a Selected Region
To remove silent passages from a selected region
Automatic Anchor Creation
Understanding How You Can Use Strip Silence
• Using Strip Silence to Remove Background Noises
• Using Strip Silence to Create Segments of Spoken Recordings
Using Strip Silence to Remove Background Noises
Using Strip Silence to Create Segments of Spoken Recordings
Using Strip Silence to Create Segments for Drum Loops
Using Strip Silence to Optimize Synchronization
Using Strip Silence to Optimize Files and Regions
Using Strip Silence to Extract Audio Files from a Disc
Sorting, Grouping, and Renaming Files in the Audio Bin
Managing Audio Files
Moving Audio Files
Copying or Converting Audio Files
Deleting Audio Files
Optimizing Audio Files
Converting Regions into Independent Audio Files
Exporting Tracks as Audio Files
Exporting or Importing Region Information
Finding and Replacing Orphaned Audio Files
Quantizing Audio and MIDI
Understanding Region- and Event-based Quantization
Understanding the Quantize Grid Options
Fine-Tuning the Quantize Grid Options
Quantizing Audio or MIDI Regions
Quantizing Phase-Locked Audio Tracks
Quantizing MIDI Regions Permanently
Quantizing MIDI Events
Working with Groove Templates
Creating an Audio-to-MIDI Groove Template
Getting to Know the MIDI Editors
Introduction to MIDI Editing
Opening the MIDI Editors
Hearing MIDI Events When Editing
Editing MIDI Events in the Arrange Area
Monitoring and Resetting MIDI Events
Opening the Piano Roll Editor
Editing MIDI Events in the Piano Roll Editor 23
Getting to Know the Piano Roll Editor
Changing the Grid and Beam Display
Working with Event Definitions
Selecting and Creating Event Definitions
Using the Event Definition Parameter Box
Naming an Event Definition
To name an event definition
Delaying an Event Definition
Adjusting Multiple Event Definitions Simultaneously
Working with Hyper Sets
Creating a Hyper Set
Editing MIDI Events in the Event List 25
Getting to Know the Event List
Selecting and Creating Events
Editing Events
Deleting and Muting Events
Soloing and Renaming Regions or Folders
Learning About Event Types
The Event Float Window
• Getting to Know the Transform Window (p. 727)
Getting to Know the Transform Window
Editing MIDI Events in the Transform Window 26
Choosing and Using Transform Sets
Learning About the Transform Presets
Using the Transform Window Parameters
Using the Map
Creating Your Own Transform Sets
Importing Transform Sets From Other Projects
Usage Examples
Mixing
Opening the Mixer
Getting to Know the Mixer
Understanding Channel Strip Types in the Mixer
Understanding Channel Strip Controls in the Mixer
Understanding the Basic Mixing Stages
Working with Mixer Groups
Getting to Know the Mixer Group Settings
Muting Channel Strips
Soloing Channel Strips
Setting Channel Strip Levels
Understanding a Channel Strip’s Peak Level Display
Volume Fader
Volume fader
Setting Pan, Balance, or Surround Position in the Mixer
Adding and Routing Effects in the Mixer
Controlling Signal Flow in the Mixer
Creating Aux Channel Strips in the Mixer
Creating Mix Subgroups
Defining a Channel Strip’s Stereo Output
Using Surround Panning in the Mixer
Using Binaural Panning in the Mixer
Using the Binaural Post-Processing Plug-in
Binaural Hearing—Binaural Recording—Binaural Panning
Working with MIDI Channel Strips in the Mixer
Customizing the Mixer
Using Filter Buttons in the Mixer
Using the I/O Labels Window
To open the I/O Labels window
Adjusting Mixer Channel Strips in Record or Playback Mode
Copying Entire Mixer Setups
Adjusting Elements of Multiple Mixer Channel Strips
Navigating Within the Mixer
Assigning Colors to Channel Strips in the Mixer
Renaming Tracks in the Mixer
Linking Control Surfaces to the Mixer
To link control surfaces to the Mixer
Working with Automation
Displaying Track Automation
Setting an Automation Mode
Writing Track Automation Data
Selecting Automation Nodes and Lines
Creating Automation Nodes
Deleting Track Automation Data
Copying and Moving Automation Data
Editing Track Automation Data in the Track Header
Snapping Automation to Grid Positions
Offsetting Automation
Editing Track Automation Data in the Event List
Writing Track Automation with External Controllers
Using Automation Quick Access
Using Hyper Draw in the Arrange Area
Conversion of Automation Data
Creating a Bounce
Bouncing Your Project
Routing Channel Strips to an Output
Defining the Bounce Range
Defining Parameters in the Bounce Window
Setting the Bounce Filename and Folder
To set the bounce filename and folder
Bouncing and Dithering
Creating Apple Loops
Creating Apple Loops in Logic Pro
Creating Apple Loops in the Apple Loops Utility
Converting ReCycle Files into Apple Loops
Adding Apple Loops to the Loop Browser
To add Apple Loops to the Loop Browser
Adding Acid Loops to the Loop Browser
Using Global Tracks with Apple Loops
Using the Chord Track with Apple Loops
Converting Apple Loops to Audio Files
Converting the Sample Rate of Apple Loops
Working with Notation
Opening the Score Editor
Getting to Know the Score Editor
Understanding the Basic Scoring Stages
Stage 1: Getting Notes into the Score
Stage 2: Using Display Settings to Create Readable Notation
Stage 3: Editing Note Events
Stage 4: Inputting Events, Symbols, and Text
Stage 5: Editing the Whole Score
Stage 6: Printing a Score
Entering Notes and Symbols in the Score Editor
Entering Notes and Symbols Using Step Input
Creating and Editing Controller Events Using Hyper Draw
Working with the Part Box
Selecting Part Box Objects
Learning About Part Box Groups
General Editing in the Score Editor
Copying Objects in the Score Editor via the Clipboard
Working with Aliases in the Score Editor
Changing the Graphical Position of Objects in the Score Editor
Using the Layout Tool
Editing Notes in the Score Editor
Creating and Editing Tied Notes in the Score Editor
Creating and Editing N-Tuplets in the Score Editor
Creating and Inserting Rests in the Score Editor
Editing Clefs in the Score Editor
Editing Slurs and Crescendi in the Score Editor
Editing Repeat Signs and Bar Lines in the Score Editor
Working with Standard Text
Working with Text Styles
Working with Global Text
Working with Automatic Text
Working with Lyrics
Working with Chords
Working with Chord Grids
Working with Tablature Markings
Working with Time and Key Signatures
Creating Time Signatures
Transcribing MIDI Recordings
Default Settings for New MIDI Regions
Selecting Multiple Regions in the Score Editor
Display Parameters
Quantize
Interpretation
Syncopation
Max Dots
Hidden MIDI Regions
Using Note Attributes to Change Individual Notes
Working with Staff Styles
Adding Staffs to a Staff Style
Changing Staff Style Parameters
Notes to Voices and Staffs
Using a Split Point
Cross Staff Beaming
Using Drum Notation with Mapped Staff Styles
Using Score Sets to Create Scores and Parts
Creating Separate Layouts for Full Score and Parts
Filtering Single Instruments from the Score
Preparing the Score Layout for Printing
Setting Line Breaks
Printing the Score
Exporting the Score as a Graphic File
Exporting the Score
Customizing the Score Editor’s Appearance
Changing the Length of Duration Bars
To change the length of duration bars
Project and File Interchange
Sharing Logic Pro Data over a Network
Setting Sharing Preferences
Backing Up Audio Files
Backing Up and Sharing Projects
Working with Standard MIDI Files
Working with GarageBand Projects
Working with OMF Files
Exporting OMF Files
Working with OpenTL Files
Working with AAF Files
Working with Final Cut Pro XML Files
Working with Soundtrack Pro STAP Files
Exporting Individual Regions as Audio Files
Exporting Individual or Multiple Tracks as Audio Files
• Using the Tempo Display in the Transport Bar (p. 1025)
Using the Tempo Display in the Transport Bar
Advanced Tempo Operations
Using the Tempo Track
Recording Tempo Changes in Logic Pro
Adjusting the Tempo to Fit Audio Regions
Using the Tempo List
Using the Tempo Operations Window
To open the Tempo Operations window
Using the Tempo Interpreter Window
Using the Tempo Fader
• Understanding the Concept of Beat Mapping (p. 1041)
Understanding the Concept of Beat Mapping
Beat Mapping Regions
Beat Mapping MIDI Regions
Beat Mapping Audio Regions
Automatic Beat Mapping of Regions
Beat Mapping to Scene Markers
Beat Mapping to Markers
Editing Transposition with the Chord and Transposition Tracks 35
Opening the Chord and Transposition Tracks
Understanding How MIDI Events and Apple Loops Are Transposed
Creating and Editing Transposition and Chord Events
Using the Chord Track to Analyze MIDI Regions
Opening the Environment
Working in the Environment
Getting to Know the Environment
Working with Layers
Working with Objects
Creating Your MIDI Signal Path
Creating Direct Output Assignments
Cabling Environment Objects
Exchanging Environments
Customizing the Environment Display
Environment Objects Reference
Opening the Object Parameter Box
Getting to Know Common Object Parameters
Standard Instrument Objects
The Standard Instrument Parameter Box
Multi-Instrument Objects
The Multi-Instrument Window
Mapped Instrument Objects
Custom Bank Selects
Touch Track Objects
Fader Objects
Recording and Playback of Fader Movements
Fader Functions: Range, Value As
Cable Switchers
Meta Event Faders
Alias Objects
Ornament Objects
GM Mixer Objects
MMC Record Buttons Objects
Keyboard Objects
Monitor Objects
Macro Objects
Arpeggiator Objects
Transformer Objects
Delay Line Objects
Voice Limiter Objects
Channel Splitter Objects
Chord Memorizer Objects
Physical Input Objects
Sequencer Input Objects
MIDI Click Objects
Internal Objects
Channel Strip Objects
Input Channel Strip
Opening a Movie
Working with Video
Using the Movie Window
Using the Video Track
Working with Movie Scene Markers
Handling QuickTime Movie Audio Tracks
Working with Surround
Knowing the Surround Formats Supported by Logic Pro
• Quadraphonic Surround Format
Quadraphonic Surround Format
LCRS Surround Format
5.1 (ITU 775) Surround Format
6.1 (ES/EX) Surround Format
7.1 (3/4.1) Surround Format
7.1 (SDDS-Sony Dynamic Digital Sound) Surround Format
Understanding the Channels Used by Surround Formats
Configuring Logic Pro for Surround
Setting the Project Surround Format
Setting the Input Format of Channel Strips
Setting the Output Format of Channel Strips
Manually Setting the Output Format of Channel Strips
Changing the Appearance of Surround Level Meters
Working with the Surround Panner
Inserting Surround Effect Plug-ins
To insert a surround effect plug-in
Using the Down Mixer Plug-in
Working with Multi-Channel Effects
Working with the Surround Master
Bouncing Surround Audio Files
Positioning Your Speakers
Encoding Surround Bounce Files
• Understanding the Synchronization Protocols (p. 1189)
Understanding the Synchronization Protocols
Synchronizing Logic Pro
The Synchronization Master and Slave Relationship
Using External Synchronization
Displaying and Using SMPTE Positions
MIDI Machine Control
Synchronization Problems and Solutions
Understanding Plug-in Latency in Logic Pro
Working with Plug-in Latencies
Working in Low Latency Mode
Working with Plug-in Latency Compensation
Working with Split Channel Audio File Formats 42
Importing Split Channel Files
Working with Split Stereo Files
Exporting Split Channel Files
Accessing Project Settings
Project Settings in Logic Pro
Saving Project Settings
Synchronization Project Settings
Metronome Settings
Recording Settings
Tuning Settings
What Is Hermode Tuning?
Audio Settings
MIDI Settings
Chase Settings
Score Settings
Global Score Settings
Numbers & Names Settings
(see Determining the Assign Method)
Determining the Assign Method
MIDI Meaning Settings
Color Settings
Video Project Settings
Assets Project Settings
Accessing Preferences
Preferences in Logic Pro
Saving Preferences
General Preferences in Logic Pro
Audio Preferences in Logic Pro
Core Audio Device Preferences
Audio Sample Editor Preferences
MIDI Preferences in Logic Pro
Display Preferences in Logic Pro
Score Preferences in Logic Pro
Video Preferences in Logic Pro
Automation Preferences in Logic Pro
Control Surface Preferences in Logic Pro
Sharing Preferences in Logic Pro
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Logic Pro 9 User Manual (en)

Logic Pro 9 User Manual (en)

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Published by: Peci Uher on Sep 22, 2011
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