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Intro to Maya_ Class Breakdown_(Week_1)

Intro to Maya_ Class Breakdown_(Week_1)

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Published by Simon Holland

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Published by: Simon Holland on Sep 23, 2011
Copyright:Attribution Non-commercial


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Intro to Maya – The Maya Interface (GUI)
Written By Alan Postings
Maya Intro Class Breakdown – Key Topics
New Project
Save Scene - Binary vs ASCII
View Tools – Alt Control
Interface Overview – Map
Title Bar
Common Menus vs Menu Sets (Amin etc) F1 – F5
Help Menu
Status Line – Icons
Numeric Input – Status Line
Shelves – Custom, Saving, Button Creation – CTRL + SHIFT
Tool Box: Selection
Tool Box: Manipulators (QWERTY)
Tool Box: Universal Manipulators
Tool Box: Soft Modification Tool
Tool Box: Show Manipulator Tool
Tool Box: Transform Manipulators (+/-)
Layouts - 4 view View, Custom, Panels Menu, Expanded Views
Channel Box, Layer / Render Editor
Manipulator + Mouse Dragging
The Timeline, Range Slider, and Play Back Controls
The Animation Preferences Window
Auto Keyframes.
The Command Line
The Feedback Line
The Script Editor
The Help Line
View Compass
Channel Box – Virtual Slider & Manipulator Preferences
Channel Box Preferences
Numeric Input – Channel Box (Boolean & Float).
Channel Box - Pop up menu. Setting Keyframes, Lock & Hide, Names
UI Preferences – Hide & Restore
Undo’s and History
Creation History & Nodes
Display Options 1-3
Display Options 4-7
High Quality Shading
Lighting Menu
Menus – Options and Tearing
The Hotbox: Hotbox and Marking Menus
Pivot Points
The Attribute Editor
Outliner & Visor

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