Facebook® in Education
Copyright © Vertoria Lagroon
PART 1 BACKGROUND AND ID MODEL
The purpose of this project was to design instructional materials for an in-personteacher in-service workshop for the training of 160 teachers in the Washington County,SC school district. The teachers that will attend the workshop will be referred to astrainees for the remainder of this document. The topic of this training will be educationaluses of Facebook®, a highly-popular social networking site. This workshop will lastfrom one to three hours and will include both hands-on and follow-up activities. Thetraining will take place in a computer lab with broadband access.
INSTRUCTIONAL DESIGN MODEL
This design project’s goal is to produce a packet of instructional materials that
can be successful learned between one and three hours. Thus, the outcome of thisdesign project is a product. Therefore, this design project will follow a product-orientedinstructional design model. According to Gustafson and Branch, there are four keyassumptions that characterize product-oriented models (2002). Key components of thisproject align with the characteristics of product-oriented models. Those components are(1) the product developed will be several hours in duration, (2) an instructional productis needed, and (3) the product must be usable by learners with only facilitators available(Gustafson & Branch, 2002).