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[Drawing] Learn To Draw Celtic Knots

# [Drawing] Learn To Draw Celtic Knots

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03/18/2014

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Learn to draw Celtic Knotwork
Knots, and more generaly, links (when there are
sev er alknots), are used i n arts f or a very l ong ti me,
f or example in medieval enlightened Bibles or Kurans
as the Book of K el l s, and more recentl y, i n tattoos.
A graph i s composed of verti ces l i nked by edges.
I t i s pl anar when you can draw i t wi thout crossi ngs.
Each pl anar graph codes a knot (a l i nk).
For example, the trefoil knot is associated with the triangle.
Graphs are easy to draw. A l arge cl ass i s even cal l ed " chi l d drawi ngs" by mathemati ci ans.
Here i s a graph:
The procedure to bui l d the knot i t encodes has f our steps:

1.Put a crossi ng on the mi ddl e of each edge.
2.Connect thebi t s.
3.Stress the over and under crossi ngs.

Here are the f our steps we are goi ng to work out on our exampl e
Fi rst, put a crossi ng on each edge:
I t i s i mportant to draw them cl earl y so that the di recti on i n whi ch a thread poi nts i s unambi guous. I n parti cul ar,
i t i s not enough j ust to mark the mi ddl e by onl y one ti ck, draw both of them.
Now you've got to connect the bi ts to one another. Thi nk of your graph as am aze where each edge i s awal l wi th a
doorin the middle. On the f l oor l i es the two crossi ng threads. Choose one bi t, i t poi nts i n a gi ven di recti on.
Follow the wall, till you reach a corner, turn the corner, follow the wall ti l l you reach the next open door.
On the f l oor l i es another crossi ng wi th one bi t poi nti ng towards you. I t i s where you shoul d connect your thread.
Once you've connected al l the bi ts i nto conti nuous threads, you have to smooth them. Don't try and guess to qui ckl y
where a thread i s l eadi ng, appl y the method by the book l i ke a good dumb student or el se you'l l have f unny resul ts.

Then, you have to deci de, f or each crossi ng, whi ch i s the over thread and whi ch i s the under thread. Y ou coul d pi ck up an arbi trary crossi ng, deci de and f ol l ow i t al ong the thread, al ternati vel y over and under. That may work f or smal l desi gns but f or bi gger ones, you'l l end up wi th hal f the desi gn one way, conf l i cti ng wi th the other hal f the other way... Happi l y, math provi des you wi th a saf e and secure method: Copy thi s l i ttl e drawi ng i n the corner of a sheet and tear it off. It is your little guide to figure out your over/under's consistently.

Choose an edge and rotate your l i ttl e gui de so that i ts edge i s al i gned wi th the one on the graph. The over/under
of the gui de tel l you whi ch thread i s over and whi ch i s under!
The l ast step consi sts i n thi ckeni ng the threads. Thi nk of the thread as the yel l ow l i ne i n the mi ddl e of a road and the crossi ngs as bri dges.
Begi n wi th the bri dges, one f or each crossi ng, wi th a f i xed wi dth. Then connect these bri dges, drawi ng each si de of the road at a ti me.
Thi s desi gn was used as the symbol of the M i ng dynasty.
To bui l d a graph i s chi l d pl ay. The easi est i s to rel y on l atti ces. The most common ones are

the square lattice, the triangular lattice, or its dual, the hexagonal, or honey-comb lattice. But they are bori ng. Y ou have to di sturb a bi t thi s regural i ty by di sabl i ng some crossi ngs. I t can be done i n two ways:

--------->
or
I n the maze pi cture, i t amounts to putti ng a wal l i n the mi ddl e of the door or cl osi ng i t al together.