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Table Of Contents

Making Objects without GDL
Let’s Make something in 2D
Let’s Make a 3D Object – a Table
Let’s Make a 3D Window
Let’s Make a Furniture Object using Walls
Let’s Make a Roof Truss
Let’s Make an Object using existing Library Parts
Let’s Make an Object that we can cut to shape
How far can we take Object Making without GDL?
Notes on the naming of parts
Summary of Object Making in this chapter
3D Entities
3D Space and the 3D Cursor
Do not forget the 2D script
Summary of GDL, to this point
Let’s make this chair parametric
Error checking
Summary of GDL, in this section
Let’s build something in 2D – and make it snappy
Summary of GDL in this section
PRISM is the most versatile element in 3D GDL
Instant GDL
Don’t forget the 2D Symbol
This can be tuned up – to be parametric
6.2Come back to ‘Instant GDL’
Try instant GDL with a REVOLVE
The programming language of GDL
7.2Subroutines
Look at the GDL Reference Manual
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Object Making With ArchiCAD

Object Making With ArchiCAD

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Published by ruspra

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Published by: ruspra on Oct 11, 2011
Copyright:Attribution Non-commercial

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02/06/2012

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