Quest3D 3.0 Tutorial Manual
Copyright © 2005 by Act-3D™ B.V. All Rights Reserved. No part of this book may be reproduced or transmitted in any formor by any means, electronic or mechanical, including photocopying, recording, or by anyinformation storage and retrieval system, without the written permission from Act-3DB.V.This manual is designed to provide information about Quest3D. Every effort has beenmade to make this book as complete and as accurate as possible, but no warranty or fitnessis implied. The information is provided on an ‘as is’ basis. Act-3D B.V. shall have neither liability nor responsibility to any person or entity with respect to any loss or damagearising from the information in this manual. All brand names and product names in this book are trademarks or service marks of their respective owners. Macromedia® ,Director® and Flash® are trademarks or registered trademarks of Macromedia, Inc. Photoshop® is a trademark or registered trademark of Adobe, Inc. Microsoft®, DirectX®, Windows®, Internet Explorer®, Excel®, PowerPoint®, andVisual Basic® are trademarks or registered trademarks of Microsoft corporation. 3DStudio MAX®, BiPed® and Physique® are trademarks or registered trademarks of Discreet inc. Maya®,is a trademark or registered trademark of Alias|Wavefront™.Lightwave 3D® is a trademark or registered trademark of Newtek inc.Quest3D™ and the Quest3D™ logo are trademarks or registered trademarks of Act-3DB.V. Act-3D™ and the Act-3D™ logo are trademarks or registered trademarks of Act-3D B.V.Published byAct-3D™ B.V.Cover images by Remko Jacobs. Text and images by Derk de Geus, Remko Jacobs, Ferry Marcellis, Dylan Nagel, Edward Niewold and Jeroen Visser. Special thanks to Ben Borrie,Loic de Montaignac, Dave Polcino, Morten Schönau Fog, Pjotr van Schothorst and ErwinWolf.Cover notes: * Enterprise Edition ** VR Edition
Character and car models are copyright of VSTEP. Assorted images in this manual arealso copyright of VSTEP.