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[Deathwatch] Brother Gramr (Daniele’s PC)

[Deathwatch] Brother Gramr (Daniele’s PC)

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Published by Daniele Di Rubbo

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Published by: Daniele Di Rubbo on Oct 22, 2011
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05/12/2014

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397
      I     n     d     e     x
 
C
haraCter
N
ame
_____________________________________
 
P
layer
N
ame
_________________________________C
haPter
_____________________________________________
 
P
ast
e
veNt
____________________________________C
haPter
D
emeaNour
______________________________________ 
P
ersoNal
D
emeaNour
______________________________s
PeCiality
__________________________
 
r
aNk
____
 
P
ower
a
rmour
h
istory
_____________________________________________ 
D
esCriPtioN
___________________________________________________________________________________________________________
SKILLS
Acrobatics (Ag)
o o o o
Awareness (Per)
n n
o o
Barter (Fel)
n
o o o
Blather (Fel)
o o o o
Carouse (T)
n
o o o
Charm (Fel)
n
o o o
Chem-Use (Int)
o o o o
Ciphers (Int)
o o o o
Chapter Runes
o
n
o o
 _______________________ 
o o o o
Climb (S)
n n
o o
Command (Fel)
n
o o o
Common Lore (Int)
o o o o
Adeptus Astartes
o
n
o o
Deathwatch
o
n
o o
Imperium
o
n
o o
War
o
n
o o
 _______________________ 
o o o o
Concealment (Ag)
n n
o o
Contortionist (Ag)
n
o o o
Deceive (Fel)
n
o o o
Demolition (Int)
o o o o
Disguise (Fel)
n
o o o
Dodge (Ag)
n
o o o
Drive (Ag)
o o o o
Ground Vehicles
o
n
o o
 _______________________ 
o o o o
Evaluate
n
o o o
Forbidden Lore (Int)
o o o o
Xenos
o
n
o o
 _______________________ 
o o o o
 _______________________ 
o o o o
Gamble (Int)
n
o o o
Inquiry (Fel)
n
o o o
Interrogation (WP)
o o o o
Intimidate (S)
n
o o o
Invocation (WP)
o o o o
Lip Reading (Per)
o o o o
Literacy (Int)
o
n
o o
Logic (Int)
n
o o o
Medicae (Int)
o o o o
Navigation (Int)
o o o o
Surace
o
n
o o
 _______________________ 
o o o o
Perormer (Fel)
o o o o
 _______________________ 
o o o o
Pilot (Ag)
o o o o
 _______________________ 
o o o o
 _______________________ 
o o o o
Psyniscience (Per)
o o o o
Scholasic Lore (Int)
o o o o
Codex Astartes
o
n
o o
 _______________________ 
o o o o
 _______________________ 
o o o o
Scrutiny (Per)
n
o o o
Search (Per)
n
o o o
Secret Tongue (Int)
o o o o
 _______________________ 
o o o o
 _______________________ 
o o o o
Security (Ag)
o o o o
Shadowing (Ag)
o o o o
Silent Move (Ag)
n n
o o
Sleight o Hand (Ag)
o o o o
Speak Language (Int)
o o o o
High Gothic
o
n
o o
Low Gothic
o
n
o o
 _______________________ 
o o o o
Survival (Int)
o o o o
Swim (S)
n
o o o
Tactics (Int)
o o o o
 _______________________ 
o
n
o o
Tech-Use (Int)
o o o o
Tracking (Int)
o
n
o o
Trade (Int)
o o o o
 _______________________ 
o o o o
Wrangling (Int)
o o o o
 _________________________ 
o o o o
     B    a    s     i    c     T    r    a     i    n    e      d     +     1     0     %     +     2     0     %     B    a    s     i    c     T    r    a     i    n    e      d     +     1     0     %     +     2     0     %     B    a    s     i    c     T    r    a     i    n    e      d     +     1     0     %     +     2     0     %
CHARACTERISTICS
†denotes Skill Group 
Permission granted to photocopy or personal use. © Games Workshop Ltd 2010. Character sheet also available or download at www.FantasyFlightGames.com
w
eaPoN
s
kill
 (ws)B
allistiC
s
kill
 (Bs)s
treNgth
 (s)t
oughNess
 (t)a
gility
 (a
g
)i
NtelligeNCe
 (i
Nt
)P
erCePtioN
 (P
er
)w
ill
P
ower
 (wP)F
ellowshiP
 (F
el
)
Secondary Heart/Ossmodula/Biscopea/Haemastamen:
You gain the Unnatural Strength andToughness Traits.
Larraman’s Organ:
You do not suer rom Blood Loss.
Catalepsean Node:
You suer no penalties to Perception-based Tests when awake or long periods o time.
Preomnor:
You gain +20 to Toughness Tests againstingested poisons.
Omophagea
:You may gain a Skill or Skill Group bydevouring a portion o an enemy.
Multi-Lung:
You may re-roll any ailed Toughness Testor drowning or asphyxiation. In addition, you gain a +30to Toughness Tests made to resist gases, and may re-rollailed results.
Occulube and Lyman’s Ear:
You gain the HeightenedSenses (Sight and Hearing) Talents, +10 to relevantAwareness Tests.
Sus-an Membrane: 
You may enter suspended animation.
Oolotic Kidney: 
You may re-roll any ailed ToughnessTest ro resist poisons and toxins, including attacks with theToxic Quality.
Neuroglottis: 
You may detect any poison or toxin bytaste with a successul Awareness Test. You gain a +10 toTracking Tests against a target you have tasted.
Mucranoid:
You may re-roll any ailed Toughness Testscaused by temperature extremes.
Betcher’s Gland: 
You may spit acid as a ranged weaponwith the ollowing profle:
Range: 3m; Damage: 1d5; Pen 4; Toxic. If you hit your target by 3or more degrees of success, you have blinded him for 1d5 Rounds.
Progenoids:
These may be retrieved with a successulMedicae Test.
Black Carapace:
While wearing Power Armour, enemiesdo not gain a bonus to hit you due to your size.
WOUNDS:
〔〕〔〕〔〕
t
otal
C
urreNt
 F
atigue
C
ritiCal
D
amage
________________________  ______________________________________ 
FATE POINTS:
〔〕〔〕
t
otal
C
urreNt
INSANITY:
B
attle
F
atigue
_________________________  ______________________________________ 
CORRUPTION:
〔〕
C
urreNt
〔〕
C
urreNt
P
oiNts
 P
rimarCh
s
C
urse
_______________________  ______________________________________ 
SPACE MARINE ABILITIES
TM
MOVEMENT:
〔〕〔〕
h
alF
F
ull
〔〕〔〕
C
harge
r
uN
Thine arm be the scourge of the impure (p. 162)Rite of Selection: Hunting the Hunter (Rites of Battle, p. 10)
Gramr 
Space Wolves (p. 47)
The Sons of Russ (p. 49)
Deathwatch Assault Marine (p. 72)
Daniele
Bitter Vengeance (p. 30)
Hot-Blooded (p. 32)
3
5842
5453
1210
5540444042
s
Personal
s
19
ssss
51510304
 
398
 I     nd
 
PSYCHIC POWERS
Psy Rating:
_____ 
___________________________  _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________ 
GEAR
 _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________  _____________________________ ___________________________ AmbidextrousAstartes Weapon TrainingBulging BicepsHeightened Senses (Hearing, Sight)Killing StrikeNerves o SteelQuick DrawResistance (Psychic Powers)True GritUnarmed MasterUnnatural Strength (x2)Unnatural Toughness (x2) ____________________________  ____________________________  ____________________________  ____________________________  ____________________________  ____________________________  ____________________________  ____________________________  ____________________________  ____________________________  ____________________________  ____________________________  ____________________________  ____________________________ 
SPACE MARINE TALENTS & TRAITSCHARACTERISTICS
w
eaPoN
s
kill
 (ws)B
allistiC
s
kill
 (Bs)s
treNgth
 (s)t
oughNess
 (t)a
gility
 (a
g
)i
NtelligeNCe
 (i
Nt
)P
erCePtioN
 (P
er
)w
ill
P
ower
 (wP)F
ellowshiP
 (F
el
)
EXPERIENCE:
_________________________ 
_________________________ 
XP
to
s
PeND
 
t
otal
XP s
PeNt
NAMECLASS DAMAGE TYPE PENRANGE ROF CLIP RLDSPECIAL RULES
WEAPON
 
NAMECLASS DAMAGE TYPE PENRANGE ROF CLIP RLDSPECIAL RULES
WEAPON
 
NAMECLASS DAMAGE TYPE PENRANGE ROF CLIP RLDSPECIAL RULES
WEAPON
 
NAMECLASS DAMAGE TYPE PENRANGE ROF CLIP RLDSPECIAL RULES
WEAPON
 
ARMOUR
HEAD
(1-10)Type:
BODY(31-70)Type:
LEFT ARM(21-30)Type:
 
RIGHT ARM(11-20)Type:RIGHT LEG(71-85)Type:LEFT LEG(86-00)Type:
〔〕〔〕〔〕
ARMOUR ADDITIONS
?
POWER ARMOUR ABILITIES
Permission granted to photocopy or personal use. © Games Workshop Ltd 2010. Character sheet also available or download at www.FantasyFlightGames.com
Servo-Augmented Musculature: 
+20 Strength
Auto-senses:
Dark Sight, immune to Photon Flash and Stun Grenades;Called Shots are Hal Actions; +10 to Sight and Hearing Awareness Tests(total o +20 bonus with Heightened Senses)
Built-in Vox LinkBuilt-in MagbootsNutrient Recycling:
Can operate or two weeks without re-supply
Recoil Suppression:
May fre Basic weapons 1-handed without penaltySize: Hulking (Black Carapace means no bonus or enemies to attack)
Poor Manual Dexterity: 
Delicate tasks suer a –10 penalty, unless usingequipment designed or Space Marines
Osmotic Gill Life Sustainer:
With the helmet on, the armour isenvironmentally sealed
TM
RENOWN:
_________________________ 
C
urreNt
?
?
58
42
5
4
12
5
3
10
5
5
4
0
4
4
4
0
4
2
Astartes Bolt Pistol (p. 146)
Pistol
1d10+9X4
Melee
Astartes Combat Knife (p. 156)
1d10R2
30 m
S / 2 / —14
Full
Tearing
Astartes Chainsword (p. 153)
8
Mark VII
Melee
1d10+3R3
88
Balanced, Tearing
Mark VIIMark VII
10
Mark VII
88
Mark VIIMark VII
Heightened Senses (Smell) (p. 120)Counter Attack (p. 115)Swift Attack (p. 127)Wrathful Descent (p. 73)Hatred (Chaos Space Marines) (p. 119)Two-Weapon Wielder (Melee) (p. 128)Double Team (p. 116)Crushing Blow (p. 115)Lightning Reflexes (p. 121)Lightning Attack (p. 121)Wall of Steel (p. 129)Berserker Charge (p. 114)
Death Watch Training
Hunter of Aliens (p. 120)1810022.100
Astart. Frag Grenades x 3 (p. 150)
Runic Totem of the Bloodied Hunter) (p. 170)
Astart. Krak Grenades x 3 (p. 150)
Repair Cement

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