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4 apps
Lets use all power of graphic IDE from Apple SDK for 1.1.4 development:
Code:
$ cd ~/make.sdk/
$ ls
Apple Mach-O Linker.xcspec include
GCC 4.0.xcspec keys.sh
Info.plist lib
ProjTempl sdk.sh
SDKSettings.plist sshd_config
Lets start:
Code:
$ ./sdk.sh
(#) 1.1.4 platform SDK creation script for XCode 3.0 -- by Darkmen
Copying Aspen1.2...
Configuring XCode GCC plugin...
Configuring SDK prefs...
Removing old templates...
Copying new templates...
Making SDK filesystem:
-Erasing 1.2 System
-Erasing 1.2 lib
Make sure original 1.1.4 filesystem is here: /usr/local/share/iphone-filesystem/
-Copying 1.1.4 iPhone fileystem...
-Copying dev team 1.1.4 headers...
-Copying dev team libs...
Done!
You will need paswordless SSH login to your iPhone to be able to use Run On Device script
You can do it now:
Code:
We DONE!
Start XCode and make New project
26.03.2008 21:55
[HOWTO] Use Apple SDK to build 1.1.4 apps
26.03.2008 21:55
[HOWTO] Use Apple SDK to build 1.1.4 apps
Now push Build and Untitled application starts on your iPhone. Pressing Stop will close running application.
For command line tools no execution automatic. Script only copy it to iPhone: /usr/local/bin
As result we become SDK with Apple GCC configured to build applications for iPhone 1.1.4
Templates included:
Application
Bundle
CFPlugIn Bundle
Generic C++ Plugin
C++ Tool
CoreFoundation Tool
Foundation Tool
Standard Tool
Kernel Extension
Static Library
26.03.2008 21:55