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APeekInsidetheTent

Overview
All about you
Overview of The Circus
Programs of Study
Career Services
The Tour
Cost and Resources
Admission Requirements
Recommendation
Q&A
The mission of The Creative Circus is to graduate the best prepared,
most avidly sought after creatives in the industry.
Our Mission
The 411
2YearCer3cateProgram
Foundedin1995
BridgeGapBetweenEduca3onandIndustry
TopFeederSchool
DiverseStudentPopula3on
270+Students
FullyAccreditedbyC.O.E.
Na3onalAdvisoryBoard
ConceptandStrategy
Loca3on/Environment
How Were Different
Learn By Doing
Individual Attention/Class Size
Integrated, Collaborative Programs
7 Full-Time Dedicated Faculty Members
70-80 Part-Time Industry Pros
Connections to the Industries We Serve
Friday Forum Series
Mentor Program
Student Competitions

The Inside Scoop


Housing
Scheduling
Homework
Working While in School
24 Hour Period/Panel Reviews
Art Direction
Copywriting
Design
Image
Interactive Development
Interactive Design
Programs of Study
1Q
Strategy - Introduces students to the basics of developing a creative strategy based on sound business principles, realistic
budgets and focused demographics
Type 1 - Introduction to type as symbols, individual letter forms, shape and space
Intro to Design - Develop a basic understanding of design principles and vocabulary for creative visual thinking
Creative Thinking - Emphasis on the daily necessity for original thinking and writing in the creative eld

2Q
InDesign/Illustrator - Introduction to standard Adobe software
Type 2 - Continues to look into applied typography and its design
Color Theory 1 - Explores color as the soul of design and how these theories are applied to specic creative works
Introduction to Creative Team - Introduces the student to the basic work structure in which he or she will work through
the remainder of both school and professional careers. Teamed with a partner, the student will be exposed to the
techniques of joint brainstorming, concept development and execution of ideas through thumbnails or comps

3Q
Type 3 - Advanced course giving a detailed examination of letter forms and extensive development of multi-page and
book design skills
Creative Team 3 - Working with a partner of another discipline, the student will concept several print advertising
campaigns during the course of this class. The objective of the course is to begin to develop professional-level samples of
the students work for their nal portfolio
Advertising Concepts 1 - Students will develop advertising concepts to be presented weekly in class. This course will
stress not only the value of the concepts but also the manner in which they are presented, including voice, vocabulary,
conviction, cogency and ease
Photoshop 1 - Introduction to the standard industry software for image manipulation

4Q
Creative Team 4 - Working with a partner, students will be required to develop original advertising campaigns for
common, workaday consumer products advancing skills learned in Creative Teams 3
Advertising Concepts 2 - Working with a partner, the student will carry forward the concepting of print advertising
campaigns. The objective is to develop further professional-level samples of the students work for his or her nal
portfolio
Branding - Explore brand identity and how to consider the logo, trademark, messaging and voice on a holistic level
Trends - This seminar course will introduce students to the concepts behind using new media and trend spotting in
advertising

5Q
Layout 1 - Basic awareness of spatial relationships of headlines, photos, body copy, logos, and white space.
Brand Extension - Take a Brand and create a new sub-Brand in teams of 3 (DS, AD, CW) in an effort to enhance the
clients opportunities for revenue
Advertising Concepts 3 - The student, working with her or his partner, will begin to create some of the nal forms of
campaigns which will form the core of the students work for his or her nal portfolio
Firedrill - Students will be expected to concept and execute multiple advertising campaigns within a concise time limit.

6Q
Layout 2 - The course focus is on more intricate layouts. Multi-visual, run-around typography, mixed media, multi-page
layouts, brochures.
Creative Team 6: Alternative Marketing - While working with a partner, the student will be exposed to the radical,
innovative, unconventional and sometimes startling approaches to advertising which have come to be called guerrilla
marketing
Advertising Concepts 4 - Working in teams, the students will concept and execute a series of print campaigns
Web Design - Introduction to concepting in the interactive environment

7Q
Interdisciplinary Teams CW/DES - Collaborations between art directors, designers, writers and photographers in a
creative team to create an original campaign or poster
Creative Teams 7 - Working within a team, the student will develop original advertising campaigns at the highest level of
excellence for common consumer products and package goods.
Advertising Concepts 5 - In this nal quarter of Advertising Concepts, the student will create advertising campaigns,
across all media, which may be expected to represent the students talent and abilities in the job market through their
nal portfolio
Digital 2 - Students will take an existing print ad campaign from their portfolio and expand it to a new media format

8Q
Creative Teams - In this nal teams course, 8th quarter students will work in teams and individually to ensure that the
ads produced for their portfolio are expertly concepted and executed and are ready to present to potential employers
Concepting for the Portfolio - The student will be expected to review his or her own portfolio and to work with the
instructor in this class to reinforce strengths and ll gaps in what will become the students graduate portfolio All
assignments in this class will be tailored to the students individual need.
Graduate Portfolio Review/ Job Prep - This class will focus on the job search, nal portfolio with in-depth portfolio
critiques, web-site, PDF electronic portfolio and traditional portfolio preparation. The contact, the interview, salaries,
salary negotiations, working with recruiters, professionalism, and presentation will be covered. There will also be some
portfolio review by guest reviewers. We will address the many-faceted aspects of the job search and go over specic
agency information, history and research
Elective
ArtDirec)onCurriculum2011
1Q
Strategy - Introduces students to the basics of developing a creative strategy based on sound business principles, realistic
budgets and focused demographics
Art Direction for Copywriters - This course will familiarize copywriters with techniques, constraints and freedoms which
those who will be their career partners in the professional world
Introduction to Copywriting - This introductory course will allow the copywriting student to begin to learn the
rudimentary techniques of writing advertising headline and body copy, the economy of words and thought peculiar to
this type of writing, and the necessity of creative thinking in written expression
Creative Thinking - Emphasis on the daily necessity for original thinking and writing in the creative eld

2Q
InDesign/Illustrator - Introduction to standard Adobe software
Developing your Voice - The professional advertising writer must have a distinctively personal style in the way she or he
approaches a problem, whether conceptual or written. This course will encourage the student to overcome inhibitions
and prejudices in order to allow her or him to gain experience and condence in the value of her or his intrinsic talent and
ability
Writing Scripts - In this course, the student will be introduced to the basics of writing scripts, including time constraints,
building the theater of the mind for the audience and basic production principles
Introduction to Creative Team - Introduces the student to the basic work structure in which he or she will work through
the remainder of both school and professional careers. Teamed with a partner, the student will be exposed to the
techniques of joint brainstorming, concept development and execution of ideas through thumbnails or comps

3Q
Trends - This seminar course will introduce students to the concepts behind using new media and trend spotting in
advertising
Headlines - Copywriting students will work to concept, craft and rene headlines for varied types of advertising
campaigns
Creative Team 3 - Working with a partner of another discipline, the student will concept several print advertising
campaigns during the course of this class. The objective of the course is to begin to develop professional-level samples of
the students work for their nal portfolio
Advertising Concepts 1 - Students will develop advertising concepts to be presented weekly in class. This course will
stress not only the value of the concepts but also the manner in which they are presented, including voice, vocabulary,
conviction, cogency and ease

4Q
Creative Team 4 - Working with a partner, students will be required to develop original advertising campaigns for
common, workaday consumer products advancing skills learned in Creative Teams 3
Advertising Concepts 2 - Working with a partner, the student will carry forward the concepting of print advertising
campaigns. The objective is to develop further professional-level samples of the students work for his or her nal
portfolio
Copy 1 - This is not about building a book; its about building the skills to build a book: style, emotion, grammar, rhythm,
meaning, re-writing. In short, writing correctly
Interactive Copy - A course designed to teach the writer to deal with the structure, continuity, transition and style
problems associated with writing in detailed, narrative form

5Q
Copycrafting 1 - The advanced copywriting student will break down and improve their copy, word by word, for possible
portfolio pieces
Brand Extension - Take a Brand and create a new sub-Brand in teams of 3 (DS, AD, CW) in an effort to enhance the
clients opportunities for revenue
Advertising Concepts 3 - The student, working with her or his partner, will begin to create some of the nal forms of
campaigns which will form the core of the students work for his or her nal portfolio
Firedrill - Students will be expected to concept and execute multiple advertising campaigns within a concise time limit.

6Q
Copycrafting 2 - In this advanced level graduate quarter class, copy is perfected for the nal book.
Creative Team 6: Alternative Marketing - While working with a partner, the student will be exposed to the radical,
innovative, unconventional and sometimes startling approaches to advertising which have come to be called guerrilla
marketing
Advertising Concepts 4 - Working in teams, the students will concept and execute a series of print campaigns
Body Copy - This course emphasizes bringing the same creative talent to body copy that a great writer brings to their
headlines

7Q
Interdisciplinary Teams CW/DES - Collaborations between art directors, designers, writers and photographers in a
creative team to create an original campaign or poster
Creative Teams 7 - Working within a team, the student will develop original advertising campaigns at the highest level of
excellence for common consumer products and package goods.
Advertising Concepts 5 - In this nal quarter of Advertising Concepts, the student will create advertising campaigns,
across all media, which may be expected to represent the students talent and abilities in the job market through their
nal portfolio
Digital 2 - Students will take an existing print ad campaign from their portfolio and expand it to a new media format

8Q
Creative Teams - In this nal teams course, 8th quarter students will work in teams and individually to ensure that the
ads produced for their portfolio are expertly concepted and executed and are ready to present to potential employers
Professional Development for Copywriting - This course will allow graduating Copywriters the opportunity to learn
about professional best practices, self- promotion and career development
Graduate Portfolio Review/ Job Prep - This class will focus on the job search, nal portfolio with in-depth portfolio
critiques, web-site, PDF electronic portfolio and traditional portfolio preparation. The contact, the interview, salaries,
salary negotiations, working with recruiters, professionalism, and presentation will be covered. There will also be some
portfolio review by guest reviewers. We will address the many-faceted aspects of the job search and go over specic
agency information, history and research
Elective
Copywri)ngCurriculum2011
1Q
Production - Hands on course that offers student the knowledge to prepare work for print or reproduction
Type 1 - Introduction to type as symbols, individual letter forms, shape and space
Intro to Design - Develop a basic understanding of design principles and vocabulary for creative visual thinking
Creative Thinking - Emphasis on the daily necessity for original thinking and writing in the creative eld

2Q
InDesign/Illustrator - Introduction to standard Adobe software
Type 2 - Continues to look into applied typography and its design
Color Theory 1 - Explores color as the soul of design and how these theories are applied to specic creative works
Strategy 1 - Introduction to the basics of developing a creative strategy based on sound business Principles, realistic
budgets, and focused demographics

3Q
Trademarks 1 - Learning that a logo is an advertisement, expression and visual representation in a simple wordless
statement
Type 3 - Advanced course giving a detailed examination of letter forms and extensive development of multi-page and
book design skills
Design Concepts 1 - Marrying concept with design principles in order to create a cohesive, communicative end product
Photoshop 1 - Introduction to the standard industry software for image manipulation

4Q
Package Design - Pushing the idea of packaging and how a product and package can work together to make it more
desirable
Branding - Explore brand identity and how to consider the logo, trademark, messaging and voice on a holistic level
Trends - This seminar course will introduce students to the concepts behind using new media and trend spotting in
advertising
Web Design - Introduction to concepting in the interactive environment

5Q
Trademarks 2 - Continuation from Trademarks 1 to develop the students skills to solve any given identity issue
Publications - Introduction to magazine design by developing a publication that speaks to a specic audience
Brand Extension - Take a Brand and create a new sub-Brand in teams of 3 (DS, AD, CW) in an effort to enhance the
clients opportunities for revenue
Illustration for Designers - Developing original art for various media, formats, functions and problems with an emphasis
on hand skills and mixed media

6Q
Deathmatch - Intense class giving real world deadlines and client type experiences by executing 6 projects in a 10 week
time period
Color Theory 2 - Continued exploration of the use of color
Photoshop 2 - Continuation of Photoshop I by learning new concepts in the area of custom selection and taking greater
control over the editing process
Concepting for Flash - Introduction to this vector based software and its uses for apparent seamless animation

7Q
Capital Campaigns - Student explores who they are or what they love in a set of deliverables that reect and expression
of themselves
Interdisciplinary Teams - Disciplines collaborate to create an original campaign
Advanced Branding - Examination of how a brand is communicated both internally and externally, by developing
effective and efcient brand messages and materials
Elective

8Q
Grad Portfolio - Focus on completion of design projects, and their presentations in the nal portfolio critique
Corporate Identity - Exploration of the conceptual and technical understanding of a corporate ID as a system of
communication
Professional Practices - Focus on and learn professional best practices, self promotion and career development
Elective
DesignCurriculum2011
1Q
Basic Lighting - Light is one half of photography. Daylight and tungsten light will be discussed and practiced through class
assignments and demonstrations. Placement, intensity, metering and exposing of light are the basic controls a photographer
must master.
Digital Photography 1 - Begins the process of working with electronic digital cameras, digital work ow, and Photoshop
software .
Digital Color Management - Included in the advanced format is a concentration and application of a digital workow; from
digital still capture through, and including electronic output, archiving, and management.
Boot Camp - Is a basic digital photography class that deals with camera and lens operations. The information includes the
camera settings of both shutter speed and aperature, and how, when combined, produce a correctly exposed digital le. Lens
discussions involve focal length, depth of eld properties, and focusing techniques.

2Q
Advanced Lighting - Students will continue studies in lighting principles introduced in Basic Lighting.
Digital Photography 2 - Furthers the processes and skills learned in Digital Photography 1 by addressing the making of
selections, masking, basic color correction, lm scanning, advanced Photoshop, le managing, and archiving.
Intro to Video Editing - Video content for the web will be created using linear and compositing editing software.
Competitions for Image Students will execute specic conceptual assignments while meeting required production timelines.
Personal expressionism and unique photographic styles are encouraged.

3Q
Introduction to Portraiture - This course provides the technical information needed to become procient in a variety of elds
where the subjects are people. Broad, short, Rembrandt, split, beauty and buttery lighting are some of the basics covered here.
Posing and body language will also be discussed.
Visual Thinking for Photographers - A class devoted to stretching the creative, conceptual muscles of photographers in the
imagining, development, and production of a compelling image an image thats more than just a pretty picture.
Digital 3 - Students will take an existing print ad campaign from their portfolio and expand it to a new media format.
Equipment & Tools - New equipment will be presented on a weekly basis including, but not limited to, cameras, lenses, lights and
light modiers, digital capture and processing tools, and grip/location gear. Operational demonstrations and hands on usage
will be stressed.

4Q
Documentary Photography - Capturing the essence of people, places and events is the main thrust of the material presented in
this course. Subject matter may be the environment, travel or the human condition. This course deals with photographs as a
series of images as well as single images. Class topics include equipment, lms, processes, researching and nding markets,
obtaining releases and a variety of other related ideas and information.
Fashion & Beauty - Clothing, accessories, model portfolios and performers are a few of the subjects in the fashion and glamour
eld. This course covers nding and working with models, lighting and posing techniques, lm/digital equipment, model releases
and other information required to work successfully in this fast paced and competitive eld.
Interiors & Exteriors - Balancing mixed light, choosing appropriate props, and determining the ideal camera location can dene
the vision of an architect, interior designer or space planner. This type of photography can be used in editorial magazines or
commercial brochures.
Color Theory for Image An exploratory course concerned with color as the soul of design, with history and social structure being
primary elements.

5Q
Tabletop/Still Life Photography - Students will continue studies in lighting principles. Topics include lighting ratios,
characteristics, additive and subtractive methods, color balancing and mixed lighting.
Corporate Photography - Learning the skills which make it possible to photograph not only the executive portrait, but the
material stored in the warehouse, the new goods coming off the assembly line and the worker in the environment of industry, are
the lessons delivered in this informative course.
View Camera - The exibilities and limitations of the view camera, eld camera and press camera are covered in detail to
introduce the student to the possibilities opened up by this demanding instrument.
Photoshop 2 - Learning new concepts in the area of custom selections, the heart of photo editing, the student will take greater
control over the editing process.

6Q
Interdisciplinary Teams 2 (AD/CW/IM) This course explores the creative working relationship between a graphic designer and
photographer. Their creative marriage serves a slightly different audience than the advertising/photography team. Finished
samples may include a movie poster, product brochure or an editorial magazine spread.
Styling -. Introduction to prop houses and various sources necessary to produce styled photographs will be covered. Image
research from publications illustrating current photographic styles is also emphasized. Group critiques will allow evaluation of
how well student knowledge and skills have been demonstrated.
Weddings - Wedding photography is part portraiture and part photojournalism. This course covers the basics from scheduling
the event to the nal portfolio presentation and will include posing, lighting basics, the use of lters, and the importance of
storytelling.
Business & Marketing - Students will produce a kit of essential business practice forms as well as a marketing strategy to help
identify and contact potential clients. The portfolio will be examined and critiqued to best rene the photographic voice for the
general marketplace.

7Q
Interdisciplinary Teams 3 (GD/IM) - Collaborations between art directors, designers, writers and photographers in a creative
team to create an original campaign or poster
Individual Projects 1 - The student must provide a pre-determined number of concepts and present these ideas to the department
head for approval. Once approved, the student must meet and maintain a production schedule for the balance of the quarter.
Assisting Workshop - Each student is assigned to a working commercial photography studio. The student and studio must
commit to a full eight hour work day a week, for ten weeks.
Directed Studies - This class is designed for the ever changing needs and opportunities for the Creative Circus student. This class
will enable The Circus to address needs outside the normal curriculum and be adaptive to special msituations for its students.

8Q
Graduate Portfolio Development - Emphasis will be placed on polishing presentation, developing and expanding local network
contacts, and rening the skill of self- assessment, self-promotion and marketing.
Individual Projects 2 - Established for the focused student to further expand his/her nal graduate portfolio. The student must
provide a pre-determined number of concepts and present these ideas to the department head for approval. Once approved, the
student must meet and maintain a production schedule for the balance of the quarter.
Advanced Specialized Study - This course allows advanced students to receive individualized feedback on book pieces, group
critique as well as one-on-one instructor consultation.
Film/Video/TV Production - This course will allow Image students to learn to concept and execute for motion photography.
ImageCurriculum2011
1Q
Strategy - Introduces students to the basics of developing a creative strategy based on sound business principles, realistic
budgets and focused demographics
Web Development 1 - Students will learn to take their designs and scaffold them so their designs can be prepped for
further development for the web. Web Development essentials i.e.; FTP, version control, professionalism, Introduction to
HTML/CSS
Information Architecture - A sites information architecture specication typically evolves into a site map, which may or
may not be published online and accessible to the public. Introduction to Information Architecture addresses the usability
and User-focused Design Overview of information architecture process, usability process and benets and experience
design based on user-focused research
Illustrator/Photoshop for the Web - Introduction to AI/PSD for Developing Interactive Media and learning to prepare
and process artwork for interactive media projects

2Q
Trends - This seminar course will introduce students to the concepts behind using new media and trend spotting in
advertising
Web Development 2 (Web Design and Implementation Intermediate) - Intermediate HTML/CSS + Javascript.
Introduces Javascript and continues HTML/CSS exploration
Rich Media Development 1 (Web Animation Basic) - Introduction to Flash Professional. Explains IDE/Player/Air/Flex
SDK/MXML but focuses on using the IDE in the traditional manner including the timeline, symbol types and the library,
core asset types (text, vector, bitmap, audio, video) and making simple animations with simple interactivity (like banner
ads)
Video Editing 1 - Video content for the web will be created using linear and compositing editing software- Final Cut Pro

3Q
Art Direction for Non-Majors - This course will familiarize students with techniques, constraints and freedoms which
those who will be their career partners in the professional world
Web Development 3 (Web Design and Implementation Advanced) - Overview of jQuery and its uses, AJAX and
dynamic web pages and continues with concepts from previous classes
Rich Media Development 2 (Web Animation Intermediate) - Actionscript 3/Learning to code rich media. Class-based
development and building more interactive and complex Flash elements (widgets and full sites) including event handling,
external data loading and usage and dynamic media display. Also includes HTML template generation and options
Motion Graphics 1 - Apply basic animation and effects and learn to leverage cameras for realistic perspectives. i.e.;
AfterEffects

4Q
Web Development 4 (Web Development and Implementation) - Working with Dynamic Content i.e.; Introduces PHP/
MySQL for database communications and continues with AJAX development
Rich Media Development 3 (Web Animation Advanced) - Working with Particle systems. Creating effects based on
user interaction i.e.; AS3, Flex SDK and Intermediate Actionscript Development
Motion Graphics 2 - Creating Production videos for the web i.e.; After Effects
Polishing Projects - This class gives the student time to go back polish and tweak projects in order to completely debug
them of any issues, while working with upper quarter students to develop design students projects

5Q
Web Development 5 - Building apps with HTML/CSS/Javascript/PHP/MySQL
Motion Graphics 3 - This course covers how to create and modify elements for use on the web i.e.; Advanced
AfterEffects
Rich Media Development 4 RIAs and Connecting Flash to the Server
Advanced Branding - Examination of how a brand is communicated by effective messages and materials through
teaming with designers

6Q
Creative Team 4 - Working with a partner of another discipline, the student will concept several print advertising
campaigns during the course of this class. The objective of the course is to begin to develop professional-level samples of
the students work for their nal portfolio
Developing for Mobile - Application development for Mobile Overview of many methods of developing for mobile with
a focus on FlashLite/AIR for class projects
Web Development 5 (Web 2.0 Centric Development Basic) - Creating Rich experiences by providing real time
feedback to end users. i.e.; Dashboard portal dev./ Cloud Computing
Elective

7Q
Advergaming 2 - Creating game application for the mobile space i.e.; Unity
Web Development 6 (Web 2.0 Centric Development Advanced) - Web Development Wrap-up Wrapping up web
development with where to go next with your skill set and continuing to develop your technical skills
Client Experience - Students will be teamed up DS/DV to work with a client and meet client needs
Elective

8Q
Project Management and Professional Practices - Overview of project processes and business practices Discuss the
project cycle and people involved, how to manage projects as a AD/CD or PM or Designer or Developer. Professional
practices from expected professional behavior and attitudes to freelance business overview of taxes, invoices and other
related business management aspects
Brand Extension - Mixed discipline class teaching collaboration to further develop existing brands awareness by teaming
with DES/AD/CW
Graduate Portfolio Review - Focus on building your portfolio site for entering the professional market
Elective
Interac)veDevelopmentCurriculum2011
1Q
UX1
Introduces students to fundamental Information Architecture, design and business strategy,
usability and other core processes for designing and planning interactive media.
Web Development 1
This is an introduction to HTML and CSS, the primary tools needed for building web pages.
Intro to Photoshop
This course builds a students fundamental toolset for using Photoshop to design interactive
media and produce clean assets for production and development.
Web Production Studio
Covers fle organization, preparation and basic production processes.
2Q
UX2
Focus on user experience process and concept ideation methods.
Introduction to Graphic Design
Covers fundamentals of graphic design.
Typography 1
Introduction to the principles of typography and working with type.
Intro to Flash
Introduction to Flash Professional and timeline animation.
3Q
Digital Trends
Covers the basics of designing for interactive media.
Interactive Design 1
Interactive design fundamentals.
Typography 2
Continued typographic principles.
Web Advertising Studio
Design and build banners in integrated creative teams focusing on banners but including other
forms of online advertising (Microsites, videos, apps, etc).
4Q
Introduction to Video Editing
Covers the basics of editing video with Final Cut Pro.
Interactive Design 2
Continued digital design fundamentals.
Trademarks/Logos
Fundamentals of designing logos and marks.
Interactive Studio 1
Teams class of designers and developers focusing on designing and building microsites and
traditional web sites.
5Q
Intro to Motion Graphics
Learn the fundaments of using AfterEffects for motion graphics.
Interactive Design 3
Digital design studio focusing on more complex interactive media.
Interactive Studio 2
Teams class of designers and developers focusing on designing and building interactive media.
Branding
This course pushes the student to consider identity in a larger scope than logo or trademark
design. The student will consider messaging and voice on a holistic level.
6Q
Digital Storytelling
Design and build inventive digital media that focus on telling stories in unforeseen and engaging
ways while taking advantage of appropriate technologies for enhancing the story.
Interactive Studio 3
Teams class of designers and developers focusing on designing and building interactive media.
Elective
Elective
7Q
Mobile Studio: Lecture
UX, layout, devices, css, html, images - overview of fundamentals regarding mobile media.
Mobile Studio: Design Lab
Lab/studio time to support other mobile classes.
Elective
Elective
8Q
Graduate Porfolio Review
Complete review and fnalization of your professional portfolio.
Project Management and Professional Practices
Overview of project management and business practices including project life cycle, project team
defnition, freelance business practices and other subjects related to the business side of creative
professions.
Presenting Your Concepts
Getting ready for the job market and learning to present yourself professionally.
Open Studio
A catch-all studio class providing additional lab time for fnal quarter students.
The Creative Circus
Interactive Design Curriculum 2011
Student Competitions and Work
QuarterlyStudentShow

D&AD
WhatisD&AD?
Opera3onBangersandCash
LondonProject

TheOneShow

CannesFutureLions
TheEntry
TheExperience

Addys

Communica3onArts
CMYK
RandomHouse
InLebronWeTrust
UrbanBunk
ChickenoftheSea

StudentWork
GradWork
Career Services
Forums
Mentors
Por]olioReviewstwiceayear
LocalandNa3onalNetworking
Program 06-07 07-08 08-09 09-10

Art Direction 93.1% 88.1% 90% 96%
Design 90.91% 88.89% 97.06% 88.57%
Copywriting 95.12% 93.55% 77.42% 96.55%
Image 100% 100% 81.82% 91.67%
Interactive Development N/A N/A N/A N/A
Interactive Design N/A N/A N/A N/A

Average 94.23% 90.74% 87.74% 93.07%

Placement Statistics
GraduatesandCompletersworkingintheireldofstudywithinsixmonthsofgradua3on:
WhatEmployersSay
Industry Salaries
2011 National Salary Guide from The Creative Group*

TITLE LOW HIGH


WebDeveloper $58,000 $98,250
FlashDeveloper $64,500 $98,250
Interac3veProducer $64,000 $89,000
WebDesigner(1to5yrs) $48,500 $73,750
SeniorWebDesigner(5+yrs) $70,500 $99,500
Informa3onArchitect $75,500 $112,500
Interac3veDesigner(1to5yrs)$46,500 $73,500
Interac3veDesigner(5+yrs) $70,000 $100,500
UserExperience/InterfaceDesigner$75,500 $95,000
Interac3veArtDirector $74,000 $105,000
Interac3veCrea3veDirector $100500 $145,000
TITLE LOW HIGH
Copywriter(1-3yrs) $37,000 $52,250
Copywriter(3+yrs) $51,000 $70,250
SeniorCopywriter(5+yrs) $66,750 $98,500
GraphicDesigner(1to3yrs) $34,500 $49,250
GraphicDesigner(3+yrs) $45,500 $63,000
SeniorGraphicDesigner(5+yrs) $58,000 $76,750
AssociateArtDirector(3to5yrs$55,000 $70,250
ArtDirector(5+years) $63,250 $91,500
Crea3veServicesManager $71,000 $100,250
AssociateCrea3veDirector(5+yrs)$84,500 $114,0000
Crea3veDirector(8+yrs) $92,000 $158,000

CREATIVE&PRODUCTIONSTARTINGSALARIES
INTERACTIVESTARTINGSALARIES
*TorequestthecompleteCrea3veGroup2011SalaryGuide,clickhere.

Our Graduates
Copywriters
JebQuaid
RichFord
LizaBehles
AndyPearson
ShanaAult
NevilleShah
MarkAdler
AshleyCagle

ArtDirectors
MalMoore
AngelleJuneau
DaveOrtega
GusMendes
LaurenFox
AshleySchurol
KasiaHaupt

Designers
BeckyKitlan
OscarZabala
LarissaBrandau
ElenaShroeder
LanceThomas
JonDonaghy

Photographers
ChirstyParry
JuliaDavis
BobbyProkenpek
PaigeRumore
JeWolk
MelissaWitcher
TourofTheCircus
Cost and Resources
Costs

Application Fee $100

Tuition Fees $436 per credit hour
$1,758.53 per month
$5,275.60 per quarter
$15,826.80 per academic year
* Academic year is 3 quarters.

Lab Fee $125 per quarter

Books & Supplies $500-$800 per quarter
*Varies by program, class, and project

Housing $300-$1200 per month
*Varies by location and number of roommates
Resources

Savings

Grants
* Pell Grant

Loans
* Student Stafford Loan
* Parent Plus Loan
* Alternative or Private Loans
Student Responsibilities
Attend Class
Participate
Ask Questions
Collaborate
Share Your Ideas
Share Your Work
Be Honest
Be your Brand/Promote Yourself
Take Advantage of It All
Fail Hard
Joining the Circus
1.CompleteYourApplica3on
Applica3onandEssay
Applica3onFee
Por]olio
RequestTranscripts

2.Acceptance!
3.FinancialAid

4. Housing
5. ClassSchedule
6. Orienta3on
7. StartClasses

Applica3on

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