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BlenderArt Magazine - 12 - Texturing Special

 
 
 
 
 
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Features Articles/Tutorials on Multi-Layered Plastic Shaders, Tangent Space Normal Maps, Creating Realistic Flame, Blender-to-Kerkythea, Texture Seam Removal, Roof Tops - Making of, Another Interview in ‘Meet The Blenderhead’, & more…

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10/22/2008

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