Problem Solving-Solve problems that arise in mathematics and in other contexts.-Apply and adapt a variety of appropriate strategies to solve problems.Connections-Recognize and use connections among mathematical ideas.-Recognize and apply mathematics in contexts outside of mathematics.Materials, Technology, and ResourcesThree different worksheets with real life amusement park related questions.Smart board is used to write down directions for the amusement park activity.Lesson Procedures (Launch, Explore, Share/Summarize)A. Launch (10 min)Start off class by telling students that today will be an activity day. Explain thatthere are three stations with worksheets related to real life situations at anamusement park. Tell students to get into groups of 3 or 4. All group membersmust write answers down to the worksheet on a separate sheet of paper. The firststation is where the students solve problems about ticket prices to get into theamusement park. The second station deals with buying food, drinks, t-shirts, andpictures at an amusement park. The third station involves the wait time for rides,and calculating the speed of certain roller coasters. The order of the stations doesnot matter. All groups must go to each station by the end of class. Give students
ten minutes for each station’s worksheet.
B. Explore (30 min)Let students get started on the worksheets. Walk around to answer any questionson the worksheets. Tell students when ten minutes has passed for all threestations. This helps keep students on track with completing the three stations. Ask
students, “ What information does the problem give you to start with?” Also canask, “ What was the first step you used to solve this question?” Another questionthe teacher could ask is “What are you trying to find/solve for in this question?”“What does a certain equation represent in the problem?” Have students show
their work used in solving the problems. Make sure students are using correctequations when trying to solve the problems.