Professional Documents
Culture Documents
A thesis submitted in fulfillment of the requirements for the award Bachelor of Arts
(Communication) (Honours)
By
School of Communication
Faculty of Arts
February 2008
Social Media & Marketing: Online Networking & Advertising 2
Declaration of Authorship
I certify that the work presented here is, to the best of my knowledge and belief, original and
the result of my own investigations, except as acknowledged, and has not been submitted,
________________________
February 2008
Social Media & Marketing: Online Networking & Advertising 3
Abstract
Whilst once the domain of the information seeker and the passive web surfer, the Internet has
evolved to become a truly social media environment; an interactive environment that now
sees a free-flow of information and conversation. In line with this evolution we have seen the
balance of power shift from the marketer to the consumer, from the communicator to the
receiver through social media platforms such as YouTube, MySpace and more recently,
Facebook.
Currently it is estimated that during an average adult’s day, a total of nine hours is spent
surfing the net. It is anticipated that this time commitment will increase significantly as social
Since consumers are now able to control the ebb and flow of information, marketers and
advertisers are coming to recognize that, in order to succeed in the new digital world, they
Social media is seen as an emerging communication environment for many, therefore little to
date has been written on it. Indeed it appears that many media practitioners, marketing
agencies and advertising agencies are continuing to apply traditional planning strategies in
especially social advertising in the social media environment. The thesis seeks to do this by
Social Media & Marketing: Online Networking & Advertising 4
addressing the principal research question “What strategies can be successfully employed by
For this study, the principal form of data collection was participant observation in two
leading media agencies over a period of one month. This was followed by a series of informal
interviews to survey the digital environment and by mini case studies. The research was
successful in obtaining relevant and contemporary data detailing the Australia digital
From the investigation the researcher has identified that word of mouth is the most powerful
form of advertising in Web 2.0, and to harness this form of advertising, advertisers need to
build trust and continuously engage the consumer via various online activities. By developing
a high level of engagement with the consumers through the use of interactive online
Acknowledgements
Arguably, my greatest academic accomplishment is the completion of this thesis. It has been
a real challenge for me in terms of getting the language right and balancing external factors
such as the recent loss of my father and the commitments of working fulltime and tertiary
study.
Undertaking and now completing my Honours has built up my personal and professional
confidence and self esteem. I have learnt much on this journey, not only about my specific
area of research, but about myself. It has been a gratifying experience and I would like to take
this opportunity to thank a few important people who have helped and supported me along
the way:
First and foremost, I would like to show my deepest and sincerest gratitude to Dr John
Carroll who has been a very good mentor to me from the start of my course. He has provided
endless moral support, help and motivation to me in my hardest times. Without him, I would
not have been able to finish the course. I admire his willingness to go the extra mile with me.
The second person whom I want to express my deepest gratitude to is Rod McCulloch who
has been my supervisor for the last six months. He is a very important person in the
production of this thesis as he was the one that spend hours and days in correcting my
English and also feeding me constructive feedback to ensure this thesis meets the high
standard set by my university. I really appreciate his help and also his time to help me. When
I would also like to thank Timothy Francis Gregory, James Foo and Don Still who have
helped with proofreading my work at various stages. Without their help, I would still be
struggling with words and endless grammatical errors. Lauren Magid continuously offered
assistance to me when I was away from the course and I am really touched by all the little
things she did to help me in regard to this thesis. My cousin, Henry Cheang has provided me
with endless resources to assist me in completing this thesis. There are no words to
adequately express my gratitude to him as he has been providing and helping me to cope with
living in a new country over the past twelve months. Both Ng Wen Chien and Viona Lai have
provided me with endless support and motivation during the hard times of my life. When I
did not even believe in myself that I could complete this thesis, they believed in me, which
Last but not least, I would like to thank my family who has been very supportive and
considerate over the past year, and also my church members who have been praying for me
Table of Contents
i) Declaration of Authorship 2
ii) Abstract 3
iii) Acknowledgements 5
1.0 Introduction 10
1.1 Motivation 10
2.1 Introduction 15
2.1.2 Interactivity 21
2.2 Conclusion 42
3.1.4 Definitions 48
4.1.5 Conclusion 83
Chapter 1: Introduction
I am pleased to submit this, my Thesis, for consideration for the award Bachelor of Arts
thesis was undertaken during the period of February 2007 to November 2007, with the area of
study being online advertising, specifically within the social media environment.
This first chapter examines the motivation for the study into online advertising and briefly
1.1 Motivation
The World Wide Web (www) was chosen as the platform for this research primarily due to
its impact as a communication medium and its exponential growth in terms of the number of
users navigating the network of websites globally. It has heightened the capabilities of
There have been two generations of the World Wide Web which are known as Web 1.0 and
Web 2.0. A layman’s way of defining Web 1.0 and Web 2.0 is that the Internet in Web 1.0 is
tool.
The structure of the Internet is characterized by both increasing media diversity and by the
expanding array of media platforms. Hence, the Internet has evolved into a range of media,
rather than a single medium. In this evolution, it integrates the capabilities of many existing
Social Media & Marketing: Online Networking & Advertising 11
media into a highly flexible and personalized communication tool. These properties of
flexibility and personalization of content have given birth to the notion of social media.
Social media is defined as the manifestation of the Internet and a social tool that allows
Public Relations, 2006, p. 2; Wikipedia, 2007, para. 1). As the name implies, social media
(CIPR, 2006, p. 2). Examples of social media applications are Wikipedia, MySpace,
In this social media environment, Internet users are brought closer to each other with social
software that foster closer relationships and encourage group participation and collaboration.
For example, instant messaging has allowed communication with one or many, with just a
few clicks. Another example is the Wikipedia platform which is an online encyclopedia that
allows group collaboration in producing content. The power of one may be limited but the
Social media is a relatively new communication environment; hence there is little written to
date in the literature. The purpose of this research study then is to investigate current
practices of the advertising industry and specifically online advertising in the social media
environment.
Social Media & Marketing: Online Networking & Advertising 12
Without doubt, the greatest encouragement I have received in the course of this research was
the fact that a segment of my work on the social media environment entitled “Evolution or
just six months, my presentation received 17,677 visitations, with a majority requesting a
copy. Most of these requests have come from advertising agencies in the US and Europe and
In this section, the researcher seeks to provide a brief summary of the structure of the
research.
This Thesis begins with 1.0 Introduction, where the researcher provides the background to
In Chapter 2.0, readers will be introduced to what has been written in the literature regarding
the research topic. Chapter 3.0 discusses the researcher’s approach to the answering of the
research questions while Chapter 4.0 outlines the findings from the data collected. Chapter
4.1 provides an overview of the Australian advertising industry landscape. The main trends of
Internet usage by Australian audiences are also highlighted here. Chapter 4.2 introduces the
social media marketing model and incorporates mini case studies to exemplify what has been
discussed. In Chapter 5.0 the researcher concludes by specifically addressing the research
This section contains the questions that will be answered in this thesis. Based on the main
themes explored in the literature review, this thesis addresses the following question:
§ What elements make marketing with social networking unique and different from
§ What strategies can be devised to enable advertisers to maximize success on the social
networking platform?
Social Media & Marketing: Online Networking & Advertising 14
This literature review both explores what has been written and identifies areas where little or
no investigation has been conducted thus far into social media. As this field of study is still
very new, there is a seeming lack of peer-reviewed sources. Hence, the necessary information
for this research was obtained largely from the Internet itself as it provides the latest source of
Prior to undertaking this literature review there appeared to be little, if any, literature on the
roles that advertising can play in the social networking media environment. This research
The research focuses primarily on Internet advertising, specifically on the social media aspect
as this has seen tremendous growth in very recent times. Not only has it attracted much media
attention, but considerable advertising spend as well. From the investigation, five main
themes repeatedly emerged: the media landscape, interactivity, social media, word of mouth
marketing and social networking. These five themes form the backbone of this literature
review.
By the end of this review, new developments of the Internet in relation to social media, the
history and future of online advertising have been identified. It is also hoped that the review
will provide a more profound insight into the aspects of social media and how these are
affecting advertising.
Social Media & Marketing: Online Networking & Advertising 15
2.1 Introduction
The notion of social media, and specifically its relationship to the advertising industry is in its
infancy. There is still very little written in the literature relating to social media and its impact
in the advertising environment today. Hence, this research has largely utilised information
gleaned from the Internet itself which has been authenticated for credibility.
As described earlier, the literature review covers the following five main themes of media
landscape, interactivity, social media, word of mouth marketing and social networking.
use. Therefore, the literature review strives to develop an understanding of what has
3) Social Media- Arguably the most debatable media topic which sums up the Internet
4) Word of mouth marketing- The success of good marketing and advertising often is
measured by the success of word of mouth. The more people a certain advertising
Although the literature presents these themes in a variety of contexts, this study will primarily
The total Internet advertising spend in the US in 2004 was larger than that of the whole
outdoor advertising industry, was about 80% of the size of the US magazine advertising
industry and was half the size of the radio advertising sector! Total US advertising spend on
PricewaterhouseCoopers (PWC) in 2004 totaled 9.6 billion dollars (as cited in DoubleClick,
2005, p. 3).
Comparing 2004 with 2003, Internet advertising spend increased by 31.5% (IAB/PWC),
compared to 10% for broadcast television, 7.4% for the advertising industry in general
(Universal McCann) and 6.6% for the current dollar GDP of the US economy as a whole (as
2004 continued the acceleration of online advertising spend in the US and for the first time in
four years, the industry outspent the previous highpoint of 2000, when the budget for Internet
advertising dropped by 25% as a direct consequence of the economic recession from 2000 to
Over the same period, the number of adult Americans using the Internet rose steadily, at an
average cumulative annual rate of 7% from 2000 to 2004 (DoubleClick, 2005, p. 4). The shift
toward Internet advertising was accompanied, at least in part, by a shift away from
While the advertising community went through a period of uncertainty about the viability of
the Internet as a serious medium, consumers had no such doubts and continued to embrace it
wholeheartedly. It was only natural, therefore, that advertisers eventually returned in full
force, recognizing the need to be where their audience is (Doubleclick, 2005, p. 4).
According to Citigroup Investment Research, newspapers have been the hardest hit, losing
$890 million annually in advertising revenue to the Internet from 2004 through 2007. As
shown in Figure 2.0, this was followed by broadcast TV, with losses to the Internet of $720
million per year. As the Internet made up an increasing share of the total media space,
Internet advertising spending has supported the year-over-year growth of the total media
“Internet advertising spending will continue to rise even as total media spending falls
for two key reasons: One, in tough times, marketers will increasingly look to more
measurable media to make sure their spending is as effective as possible (and that's
the Internet); and two, as consumer spending falls, consumers will increasingly use
the Internet for research and shopping to maximize their dollars, too. And therefore,
marketers will more likely give up advertising spending in traditional media than in
In 1965, advertisers could reach 80% of Americans aged 18-49 by running TV commercials
on only CBS, NBC and ABC (Auletta, 2005 as cited in DoubleClick, 2006). By 1994, the
“big four” broadcast networks being CBS, NBC, ABC and FOX commanded a 52% prime-
time audience share. By 2004, that share was down to 31% (Strengel, 2004, as cited in
DoubleClick, 2006).
Today, the average U.S. household has 90 TV channels. As Procter & Gamble’s Jim Stengel
“We must accept the fact that there is no ‘mass’ in ‘mass media’ anymore, and
leverage more targeted approaches... And, we must better understand who we are
reaching as media plans become more fragmented. I give us a ‘D’ here because our
Social Media & Marketing: Online Networking & Advertising 20
mentalities have not changed. Our work processes have not changed enough. Our
As media choices have proliferated for consumers, so too has the volume of advertising we
are exposed to every day. Estimates from various research companies of the number of
commercial messages the average American is exposed to each day range from hundreds to
more than 5,000, when you include not only advertisements on television, radio, magazines,
newspapers, movie theatres, Web sites and email messages but also omnipresent logos on
billboards, bus stops, stadiums, key rings, t-shirts, baseball caps and so on (Double Click,
2005, p. 14).
Broadband penetration and technology convergence have been identified as the major reasons
for the change in consumer lifestyle and media consumption habits. Research by the Future
Exploration Network (2006, p. 4) revealed that an average adult spends at least nine hours on
the Internet per day. This is shown in Figure 3.0. Thus, it becomes clear that as consumers
shift their attention to the online world, advertisers must be drawn to the online mediums to
As Bloom (2006) explains, over the past ten years audiences have been steadfastly and
dramatically deserting traditional media channels, not because of the availability of new
media, but rather because of the simple lack of quality and social value to be found in their
The fragmented world of traditional advertising and the growing maturity of digital media are
forcing brands, media owners and agencies to seek alternative ways of engaging consumers
(Bonello, 2006, para. 1). Traditional mediums of communication are no longer as effective,
with brands struggling to make their voices heard within the boundaries of the traditional
advertising environment, at a time when audiences are tuning out and becoming their own
2.1.2 Interactivity
Marketing communications on the Web provides benefits to both consumers and marketers.
Many of these benefits stem from the inherent interaction between the Web site and the
The Web is highly interactive and this has allowed people to control what information they
see, for how long, how many times, and in what order (Roehm & Haugtvedt, 1999, p. 28).
Since the inception of the Web, interactivity has been a term that many scholars and
practitioners have tried to define with regard to the functions and applications of the medium
as it relates to advertising and communications (Sohn & Leckenby, 2002). Interactivity in this
context, is one of the important elements in advertising studies as it has been used as a
measurement of advertising effectiveness of the Internet (Sohn & Leckenby, 2002). However,
the multidimensional nature of the interactivity construct has made it difficult to be properly
conceptualized as there are many definitions of interactivity that encompass various fields
(Sohn, Leckenby & Jee, 2003; Peters, 2006). These definitions are detailed in Table 4.0:
Upon closer examination, these different definitions can be classified according to whether
(Liu & Shrum, 2002, p. 5). User–machine interaction was the focus of early definitions of
interactive, a computer system must be responsive to users' actions. However, although user–
addressing the concept of interactivity taking into account the proliferation of more advanced
interpersonal communication, the more interactive the communication is (Ha & James, 1998
as cited in Liu & Shrum, 2002). However, one problem with this perspective is that it ignores
the ability of a medium such as the Internet to break the boundaries of traditional
two people to be in the same place at the same time for communication to take place but in
the Internet, not only do people no longer need to be at the same place, they do not even need
to be communicating at the same time. In addition, with online translation services, people
communication are not functional alternatives (Flaherty, Pearce, & Rubin, 1998 as cited in
“the extent to which users can participate in modifying the form and content of a mediated
environment in real time”. Whereas people have little control over messages in the traditional
media, the Internet provides users with considerably more freedom in controlling the
messages they receive. It also allows users to customize messages according to their own
needs.
The view of interactivity as being a subjective experience of an individual user has been
defined as “the extent to which a person perceives he or she controls the interaction process,
Ha and James (1998) as cited in Dholokia, Zhao, Dholakia & Fortin (2000) studied the
interactivity of early business Web sites and proposed five dimensions of interactivity,
communication. Further research was undertaken by Dholokia et.al, (2000), who modified
the model to reflect a total of six dimensions of interactivity: user control, responsiveness,
While social media as a construct has existed since the advent of the Internet, the recent
phenomenal growth of social networking sites has popularized the phrase. Young (2006)
claims that social media is a new medium in its own right. As such, he argues that successful
The Internet has become more socially-friendly, with the development of various social
software giving users a pleasant browsing experience. Web 2.0 is one prominent instance,
“Web 2.0 as a platform, spanning all connected devices; Web 2.0 applications are
those that make the most of the intrinsic advantages of that platform: delivering
software as a continually-updated service that gets better the more people use it,
consuming and remixing data from multiple sources, including individual users, while
providing their own data and services in a form that allows remixing by others,
Social media is unique in the sense that it has transformed a passive audience into producers
and distributors of media (Young, 2006, para. 3). From a marketing perspective, social media
has allowed people themselves to become an integral part of the brand communication
strategies and processes (Young, 2006, para. 3). Hollis Thomases (2006) in his article entitled
Social Media & Marketing: Online Networking & Advertising 29
“Are Advertisers Brave Enough for Social Media?” stresses that the social media audience
comprises vocal and engaged people who desire a say and perceive that they may influence
or exhibit some control over what is shown to the community (para. 7). Social media
introduces new models of value creation and has brought an understanding to many that the
media platform has evolved from interactive to social media. This is shown in Figure 5.0.
Social Media & Marketing: Online Networking & Advertising 31
Whereas the media evolution began with broadcast media (e.g. CNN) where the relationship
with the audience is defined as one-to-many, it has evolved to become interactive as Internet
platforms such as CNN.com allow readers to comment, rate, market via email and
occasionally discuss issues of interest in forums. As the online market grows and consumes
more of people’s time, the Internet looks set to become a more prominent medium for the
sharing of information and news. An excellent example is Wikipedia, where its relationship is
many-to-many and readers are the participants, reporters and even editors.
In short, this significant shift in Internet use from passive to active can be summed up
effectively in one word – “participation” (Connecting the dots, 2006, p. 7). The new culture
on the Web is about consumer creation. Conversation defines the heart of social media,
supporting the popular beliefs of Levine, Locke, Searls & Weinberger (1999) that markets are
conversations that consist of human beings, not demographic sectors. The Internet is enabling
and indeed, promoting conversations among individuals that were simply not possible in the
between mainstream media (such as newspapers and broadcast media) and social media (such
as blogs, podcasts, online social networks). Both media models feed off each other, e.g. blogs
provide a vast public forum for discussion of content distributed by major media. An
example, is the leading blog search engine, Technorati which has enabled every online item
of The Washington Post, Newsweek and Associated Press newspapers to display the
complete blog discussion about that article hence turning an article into a conversation visible
Social Media & Marketing: Online Networking & Advertising 32
to all. At the same time it has become common for mainstream media to quote blogs and
bloggers, sometimes exclusively, and the conversations between bloggers often provide the
ideas for media stories. Together, mainstream and social media create a single media
The generation of participation has changed the rules of information filtering. In the past, it
was the journalist who created the content which was then filtered by editors. In the realms of
social media, user-generated content has created a vitally important trend which is that of
user-filtered content. The flexibility of the Internet has transformed and shifted the power
Social media is the manifestation of the Internet and is a social tool that allows media sharing
with one another (Goldhammer, 2007, para. 6; Chartered Institute of Public Relations, 2006,
p. 2; Wikipedia, 2007, para. 1). This technology has allowed people to interact and share
ideas and content instantaneously. As the name implies, social media involves the building of
(virtual reality), Digg (news sharing), Flickr (photo sharing) and Miniclip (game sharing).
Indeed, the Internet itself is a giant, global social network which is created by and for
In summarizing social media, Mayfield, (2007, p. 5) concludes that social media has the
following characteristics:
who is interested. It blurs the line between the concept of media and audience.
2. Openness: Most social media services are open to feedback and participation. They
encourage voting, feedback, comments and sharing of information. There are rarely
frowned upon.
effectively about common interests - be that a love for photography, a political issue
or a favourite TV show.
via links and the combination of different kinds of media in one place.
Social Media & Marketing: Online Networking & Advertising 34
In this marketing-saturated world, many of us have become quite adept at ignoring the
"noise" of advertising. Indeed, the advances in modern technology are making it quite easy to
avoid advertising altogether. TiVo (which is a popular brand of digital video recorder in the
United States with built in time-shifting technology) has enabled consumers to skip over ads
they do not want to see. Consumers are listening to satellite radio or podcasts, and they are
gathering news and information according to their own schedule and in their chosen format
Consumers are becoming more able and willing to ignore traditional advertising; they are
becoming even more influenced by what others consider objective "testimonials" from
friends, family, and even total strangers. Much of word of mouth advertising is driven by how
Social media provides the technology and platform to spread the “word of mouth” message.
In social media, people share information via their networks of friends, a one-to-many
of 790 viral marketers (as cited in Wyk, 2006) found social networking-related activities-
driven by sites such as MySpace and YouTube- have had the most explosive impact on the
growth of viral marketing in the past year. Digital channels have facilitated the leveraging of
online communities; the ease with which digital content can be shared now becoming
incredibly powerful. Digital channels amplify what word of mouth can accomplish in analog
Social Media & Marketing: Online Networking & Advertising 35
channels, and suddenly people are discussing the product in a public forum accessible to the
campaigns can take off very quietly through niche communities and can be powerfully
Word of mouth is controlled by the consumer and it has been the consumer’s nature to care
more about what other consumers think than what a particular advertisement says (Ramsey &
Blackshaw, 2006, para. 1; Keller & Berry, 2006 para. 1). This form of marketing has been
viewed by many as an important complement to traditional media and an essential part of the
marketing mix (Womma, 2005, para. 1). For example, a 2004 Deutsche Bank study in the US
generated a positive return on annual investment, whilst the Harvard Business Review
reported that for every dollar invested in traditional advertising for consumer packaged-
goods, the short-term return on investment was just 54 cents. One response to the saturation
has been to reduce media costs by using free (and influential) media—word of mouth
As cited in Wyk (2006), a 2004 UK survey by Mediaedgecia found 76% of people accredit
word of mouth as the main influence on their purchasing decisions, compared to only 15%
for traditional advertising. This supports the belief that consumers have a high distrust level
for advertising. This is not a new phenomenon. According to research as cited in Wyk (2006),
the level of trust in product recommendations from other consumers was high; from friends,
contacts are, in this respect, undoubtedly powerful. When one consumer says something to
another, the message is likely to be immediate, personal, credible and relevant (Letelier,
“to give people a reason to talk about the products and make it easier for the conversation to
take place.”
Word of mouth marketing is certainly not new. It has been around since man first learnt to
communicate (Kiviat 2007; Wasserman 2005). However, the Internet has allowed campaigns
to be more measurable by using the latest online software and metrics. It has also increased
the power of those who spread the word, and because "computer-generated media" like blogs
and discussion forums amplify reach, companies are wooing such e-fluentials with freebies
that are given out prior to distribution to the masses. According to WOMMA (2006), there
are two key differences between word of mouth that result from day-to-day interaction with
customers, and in particular the kind that occurs as a result of a specific campaign to create or
encourage it. The first is organic word of mouth, which occurs naturally when people be-
Social Media & Marketing: Online Networking & Advertising 37
come advocates and share their support because they are satisfied or even delighted with the
product. The second form is amplified word of mouth which happens when marketers launch
Within this literature review, social networking is considered to be one of the most important
elements in the social media construct since just as it is through a network of friends (offline)
that we are connected; then through the online network, people are communicating,
Word of mouth requires a network of people to transmit information to. Research has shown
that despite the more limited social presence of computer-mediated communication, online
relationships are often strong with frequent, supportive and companionable contact (Sproull
& Kiesler, 1991 as cited in Wellman, 1996). However, this statement is considered
somewhat outdated, as today the online environment has given much control and flexibility to
the user, allowing him or her to stay in contact in real time and on-the-go via the mobile
phone. A good example is Twitter, a social networking site where users can stay in touch
with their network of friends, anytime, anywhere while they are on-the-go.
Social network theory has long been studied by scholars as it is through understanding the
mapping which connects one person to another that one can evaluate the social capital of that
individual. Specifically, it allows the understanding of the resources accumulated through the
relationships among people to be studied and understood (Coleman 1988, as cited in Ellison,
Social capital is an elastic term with a variety of definitions in multiple fields (Adler &
Kwon, 2002 as cited in Ellison, Lampe & Steinfield, 2006). Bourdieu and Wacquant (1992)
as cited in Ellison et al., (2006) define social capital as “the sum of the resources, actual or
more or less institutionalized relationships of mutual acquaintance and recognition” (p. 14).
Relationships in this context can differ in form and function. Other definitions nominate
social capital as a network that ties goodwill, mutual support, shared language, shared norms,
social trust and a sense of mutual obligation that people can derive value from. It is
understood to be the “glue” that holds together social aggregates such as networks of personal
(2006).
One advantage of studying online communities is that it allows researchers to gather data
with considerably less effort than other forms of communities. The researcher’s ability to
learn more about the social network is simply a side-effect of users transmitting information
Social capital allows individuals to draw on resources from other members of the network
and leverage connections from multiple social contexts. These resources can take the form of
a set of cables, a social network is a set of people connected by a set of socially meaningful
relationships. A social network resembles the architecture of the World Wide Web as each of
the networks shares a deep structural property (Hammond & Glenn, 2004, p. 15).
Computer networks provide the venue for social networks to happen and also facilitate the
building of more relationships amongst a wider range of people. The asynchronous nature of
the Internet and the distance-free cost structure of a computer network that transcends spatial
limits has enabled people to communicate easily and effectively over different time zones.
Thus, it has enabled more active contact and interaction in what would otherwise have been
The advent of the Internet has allowed communities and work groups to be organized by
mutual interests rather than by shared neighbourhoods or worksites (Fischer, 1984; Wellman
& Leighton, 1979 as cited in Wellman 1996). It has also allowed a continuation of interaction
online social networking sites are structured to both facilitate meetings with new individuals
According to Ellison et al., (2006) citing Boyd (2004), research on Friendster.com (a social
networking site) found that a user may have a variety of motivations for using a social
Social Media & Marketing: Online Networking & Advertising 41
networking site. It can range from using the site to connect with old friends, meeting new
Information exchange is the primary motivation for social relations to happen (Monge, 1977;
McGee, 1990 as cited in Hammond & Glenn, 2004). Levine, Searls & Weinberger, (1999)
support this statement with their chapter in the Cluetrain Manifesto which highlights the fact
that people in the market are always finding ways to converse. The authors conclude that
conversations must and will happen because the market consists of conversations.
Social networking sites are online spaces that allow individuals to introduce themselves,
articulate their social networks, and establish or maintain connections with others (Ellison, et
al., 2006). These sites usually connect people with shared interests such as music or games.
MySpace, for instance, has millions of members connected to each other who create their
own content and share this with friends and groups in the spaces.
The surge in popularity that social networking sites currently enjoy was highlighted when
Rupert Murdoch acquired MySpace for $580 million in 2005 (FoxNews, 2006). The
feasibility of such sites has yet to be substantiated by many, but Ellison, et al. (2006) believe
that social networking sites are the best sources for personal consumer information. Such
personal information can then be used to explore the potential marketing and advertising
strategies that are relevant to these social networks. eMarketer, a research agency has forecast
that global advertising spend on social networks will leap from US$445 million in 2006 to
$1.1 billion in 2007 and $2.8 billion in 2010 (cited in Jones, 2007).
Social Media & Marketing: Online Networking & Advertising 42
2.2 Conclusion
Having reviewed the literature, it is evident that the social networking environment is
MySpace had an audience of 2.75 million in May 2007, or more than 13% of the Australian
population. Another social networking site, Facebook is gaining popularity too, having grown
in usage by 826% in the six months to May 2007. Indeed, an astounding 287,000 Australians
logged onto Facebook in May 2007, up from 56,000 in the previous January! (Alpha, 2007).
Social networking sites are easily the fastest-growing marketing communication medium
ever. As a result, many media companies are now spending significantly on research,
identifying and leveraging the unique potential of this online advertising medium for greater
profitability.
The Web has so much to offer when compared to the traditional media of television and
radio. Today, an advertising spot on television is not only expensive but is also being
challenged by the new technology. Time shifting video recorders and the all-powerful remote
control allow annoyed audiences who find such commercials disruptive to mute the audio
source or even switch channels, thus eliminating completely whatever influence that
commercial would have had on them. Furthermore the Web is more cost-effective than a 15
A 15-second spot or video clip on YouTube costs almost nothing if the content of the
advertising is relevant and engaging, for not only will the advertisement be seen by direct
users of the site, but it can also reach out to indirect users – individuals who have been e-
mailed the link of the YouTube page by direct users. If these indirect users find the clip
relevant and engaging, they could forward its link to even more people. This is the power of
Advertising on the Internet has progressed to another dimension, one where it engages,
informs and fosters relationships. The potential of this medium is apparently limitless and it
is the prerogative of advertisers and marketers to maximise this potential with currently very
little governance or control. In light of this, my focus is in this area, the identification of the
myriad factors that make advertising work on the Internet, specifically on the social
networking platform.
Social Media & Marketing: Online Networking & Advertising 44
In this chapter, the approach taken for the research is outlined. Specifically, the problem
statement is clearly enunciated, research models and methodologies are explained and the
As identified earlier, online advertising is relatively new, and although there has been an
increase in the advertising expenditure on the Internet, there are still relatively few who are
advertising. This research focuses on social media marketing which I suggest is a form of
engagement marketing that helps a brand to amplify marketing messages. However this form
of marketing and advertising is yet to receive serious attention, as online advertising is still
“The only reason why online advertising spend is only 2% of the media budget is
because brands fear to be investing in something they are unsure of. They are used to
doing what they are doing and it takes a lot to change this behaviour,” (Digital
An interview with Tom Parish, a social media specialist identified the following perspectives:
“Advertising will change a lot. With marketing departments, they will change and
some form. But over time a two way approach to advertising - engagement -
relationship based marketing will play a greater part in the overall marketing
As identified earlier, social networking is the principal focus of this research study. The
researcher seeks to identify social networking as a potential platform upon which advertisers
can engage with the consumer and one on which they may build an effective campaign.
Therefore, the purpose of this research is to investigate a set of hypotheses that explain how
and to what extent social networking platforms can be used effectively for online advertising
and this will be done by analyzing the consumer involvement and advertising in the social
networking platform.
Social Media & Marketing: Online Networking & Advertising 46
providing a clear-cut visual of the steps that have to be taken in order to reach the stated
objective.
The research model in Figure 7.0 can be explained as follows: an analysis of the literature on
advertising trends (detailing the latest trends, social networking theories and concepts),
leading to theoretical insights that explain how social networking works as an advertising
platform. The model provides necessary understanding of the field before proceeding to the
data collection stage. Two principal types of research are identified: primary research and
secondary research. The primary research methods chosen for data collection are participant
observation and interview. The secondary data collection encompasses background materials
and archival research. Final analysis of the data collected using these methods will be used to
This section identifies the questions and subsequent sub questions that will be answered in
this thesis. Based on the main themes identified in the literature review, this thesis addresses
§ What elements make marketing with social networking unique and different from
3.1.4 Definitions
§ Social networking sites: Web sites designed for members to create and post content,
usually in the form of profile pages, primarily in order to communicate with each
other.
§ Classic influentials. These online users are experts within a particular interest
category - such as electronics, entertainment or fashion, and are the first people
§ New influentials. These online users are avid users of social media and its
accompanying tools and are active broadcasters of information across large groups of
§ Frequent networkers. These online users use social networking sites daily.
“served” to visitors through a website. Impressions are mere assumptions that visitors
have seen the ad - there is no way of confirming that the ad was fully downloaded
prior to the visitor leaving that page or if the visitor has actually seen the ad. This is
§ Unique Users: The number of different individuals who visit a site within a specific
time period. To identify unique users, Web sites rely on some form of user
According to Verschuren and Doorewaard (2000) as cited in Kloos (2006), there are two
Theoretical studies are focused on developing or testing theories, while practical research is
This research model collected utilized here is a practical-oriented study. Its ultimate objective
is to evaluate the feasibility of the social networking platform as an investment for marketing
In this study, I have taken an interpretive approach with the aim of determining how people
understand the social world and express themselves through language, sound, imagery,
I subscribe to the notion that concepts and theories emerge out of the data that directly relate
need to be involved in the field as a participant observer in order for me to conceptualize the
A researcher who applies this method usually deploys qualitative methods of research
because it allows him/her to get close to the people they are studying and become involved
with them (Daymon & Holloway, 2002). This offers research flexibility, as there are no
Social Media & Marketing: Online Networking & Advertising 51
certainties. Researchers may therefore commit to exploring new avenues that emerge as
Two types of research strategies exist, quantitative and qualitative. Each utilizes a range of
Quantitative research is concerned with the collection and analysis of data in numeric form. It
tends to place an emphasis on relatively large-scale numerical data. On the other hand,
qualitative research is concerned with collecting and analyzing information in as many forms,
a smaller number of instances which are deemed interesting or illuminating, and aims to
achieve “depth” rather than breadth (Blaxter, Hughes & Tight, 1992, p. 60).
Intense debate has taken place within the social sciences regarding the relative merits of
quantitative and qualitative strategies for research. However, it is generally agreed that each
method has its advantages and disadvantages. Nonetheless, it is possible for the researcher to
synthesize the advantages of both strategies to compensate for the weaknesses of each
strategy.
an interview, and case study methodology has been utilized to meet the research objective.
Social Media & Marketing: Online Networking & Advertising 52
The first stage is the observational method. According to Daymon & Holloway, (2002)
“observation entails the systematic noting and recording of events, artifacts and behaviour of
informants as they occur in specific situations rather than as they are later remembered,
recounted and generalized by participants themselves” (p. 203). This method articulates the
distinction between the extent of participation and observation. According to Rugg & Petre
(2007), observation can be subdivided in one of two ways; either into 'direct observation' and
In this study, undisclosed observation is undertaken. The researcher requests the opportunity
to visit two leading media agencies (identified as “Alpha and “Beta” in this thesis) with the
intention of data collection. The researcher spends a total of four weeks in both agencies. The
objective here is to gain first-hand exposure to, and a comprehensive understanding of, the
nature of online media planning. After being in the “Alpha” agency, the researcher moves to
“Beta” agency and observes if the theme that was observed in the first can be replicated.
During the second observation period, the researcher seeks validation and insights from an
expert in the online community. The researcher has also taken the opportunity to attend
The multiple observations have delivered significant results, as the researcher has managed to
gather a considerable amount of soft data (computer files) from both agencies, valuable
insights from an industry practitioner, and validation of information from conferences which
are all part of archival research. In order to utilize all these data, the researcher de-identified
information that may compromise confidentiality of the agencies and/or any individual. This
Social Media & Marketing: Online Networking & Advertising 53
is vital for the protection of the best interests of the parties involved, and to maintain the
The interview is the second research method where the researcher utilizes an informal style of
interview via email correspondence. This method is flexible as it allows the interviewer to
structure the question to understand the perspective of the interviewees, with no time limit.
issues with people. The e-mail correspondence process for this research is unstructured and
The main purpose for utilizing this method is to validate both for the data collected and the
respondents’ points of view. There are no set numbers of interviewees for this research.
However, whenever there is a conspicuous discrepancy in the data collected, the interviewing
method will be extended in order to close the gap. Interviewees are chosen on the basis of
The final research method utilized is that of the case study. A case study inquiry is usually
& Holloway, 2002). As explained by Daymon & Halloway (2002), the purpose of a case
particular context.
Social Media & Marketing: Online Networking & Advertising 54
In the social research context, the case study method is often accorded the central role in the
research, with the case being allowed to stand on its own (Daymon & Halloway, 2002).
However, this is not a one-size-fits-all definition of a case study. Indeed, in various fields, the
In the field of advertising and marketing communications, case studies are often used to
advertising agencies and public relations consultancies, case studies are usually a compilation
of best practice or award-winning campaigns used for promotional purposes (Daymon &
Halloway, 2002). However for this research, case studies refer to the best practices of Internet
marketing campaigns that have delivered commendable results. Several case studies will be
introduced to provide an understanding of how successful campaigns can work in the social
media environment.
Analysis, as defined by Blaxter, Hughes & Tight (1996), is the search for explanation and
understanding, in the course of which concepts and theories are likely to be advanced,
considered and developed. In this research, content analysis is performed to analyse the data
collected.
Holsti, (1969) as cited in Content Analysis (2007), defines content analysis as “any technique
of messages." Content analysis allows the researcher to include large amounts of textual
Social Media & Marketing: Online Networking & Advertising 55
information and systematically identify its properties, for example the frequencies of most-
used keywords, by detecting the more important structures of its communication content.
framework, will ultimately provide a meaningful summary of the content under scrutiny.
Content analysis is part of an element in media evaluation or analysis. Data from content
analysis will usually be combined with media data, for example; circulation, levels of
2007).
The data that has been gathered by the researcher can be categorized into primary and
secondary data. The primary data consists of a four week journal and an interview transcript
(where both are reproduced in the Appendix A and B) whereas the secondary data consists of
data from the studied agencies, online resources from the Internet, magazines ranging from
AdNews and B&T (advertising industry publication), Digital Media (Asia Pacific
Advertising Magazine), BRW (Australian Business Review Weekly), videos, podcasts and
The researcher sourced a significant volume of secondary data from the literature, trade
journals and case studies. The researcher then followed a five step process that involved:
reviewing all the files, shortlisting the files, transcribing the files, highlighting the main
points and categorizing them. Finally, by revisiting the text I was able to further highlight the
Social Media & Marketing: Online Networking & Advertising 56
main points of the article. Utilizing this method, I am able to see all the resources by category
and by content.
After all the files have been processed and categorized, the researcher begins to list all the
files in a spreadsheet, thus enabling the tracking of resources. Ultimately, this process is used
to categorize the agencies’s data under separate Alpha and Beta listings for the convenience
of referencing.
Social Media & Marketing: Online Networking & Advertising 57
This section provides an insight into online advertising in Australia and seeks to inform
readers about the important concepts and themes that have emerged from within the industry.
The media landscape in Section 4.1.1 addresses advertising expenditure in the industry and
aims to provide a concise and precise understanding in the Australia advertising environment.
Section 4.1.2 – aims to build an understanding of the evolving media industry and
consumer’s activity on the Internet. Chapter 4.2 is dedicated to introducing the main key
concepts of social media and marketing. Section 4.2.1 introduces the social media marketing
framework, Section 4.2.2 - introduces social advertising concept and lastly Section 4.2.3
Over the twelve month period to 30 June 2007, online advertising expenditure in Australia
totalled $1,199.5 million; an increase of 54.2% (or $421.5 million) over the twelve months
ended 30 June 2006 (PricewaterhouseCoopers, 2007). Paid search remains the primary driver
according to market analysts, will continue to remain the largest growth driver over the next
five years. The large increase in search advertising is due to new clients experimenting with
search and advertisers competing for keyword placement. This in turn is driving up prices.
Search and directories advertising accounted for 44% of the total expenditure over the last 12
months (PricewaterhouseCoopers, 2007). This is shown in Figure 8.0 and Figure 8.1.
Social Media & Marketing: Online Networking & Advertising 58
page, 7.
Figure 8.1: Online Advertising Expenditure 12 months ended 30 June 2007 Category Share.
page, 7.
realize how important it is to have their brands or companies at the top of the search results
(Wyk, 2007). Considering the growth of consumer information and search activity before
Accenture (2007) revealed that 69% of the respondents researched product features online,
68% compared prices online before physically shopping in store, and 58% said they used the
Internet to locate items online before going to a store to purchase (Maskalyuk, 2007). Also
another survey by Cherrypicks reveals that 70% of today’s youth often research products
before purchasing (Cooper, 2007). In the US, research by Edelman (2007) reveals that in
2003 “the person like yourself or your peer” was only trusted by 22%, while in the most
recent (2007) study, 68% of respondents said they trusted a peer. This is a significant
shows us that people are more inclined to believe word of mouth over traditional forms of
advertising and communications. Over 80% of consumers trust recommendations from other
consumers and 60% of consumers trust another consumer’s online postings (Alpha, 2007).
Jupiter (2007) reveals that friends are the greatest influence over online users when making a
large purchase, influencing 20% of online users in the past year. This then underscores the
importance of brand presence on the Web and the maintenance of a good reputation conveyed
“Even if people do not buy online, a huge amount of the purchase cycle involves
research that people do ahead of buying. Retailers have started to incorporate online
as part of the broader campaigns, so rather than being run out of the e-commerce
In general, advertising expenditure in Australia clearly indicates that the Internet has taken a
share of spend from both television and newspapers (Ceasa, 2006 as cited in Alpha, 2007), as
shown in Table 8.2. The growth rate disparity between Internet advertising and total media
spending indicates that the majority of Internet dollars come from other media, more so than
In 2006, the Internet accounted for 8% of the total share of advertising while consumers were
spending 16% of their time on the Internet. This data suggest that the Internet advertising
spends will continue to increase in the future in line with time spent online. It is believed that
it will be some time before advertising spends match total online media consumption.
However those who realize the power of the Internet have already begun leveraging and
A research study titled “Family Affairs” undertaken by Yahoo & OMD (2006) revealed that
the youth (18 years and above) are spending at least nine hours a day consuming media and
concluded that youth are increasingly spending more time on the Internet compared to other
mediums.
Yahoo & OMD (2006) also revealed that globally, the Internet is the most consumed
medium, with an average of 3.6 hours spent online, followed by television at 2.5 hours, radio
at 1.3 hours, newspapers at 0.7 hours and lastly magazines at 0.6 hours. Internet consumption
is expected to increase yet again when mobile providers begin to incorporate high speed
surfing on mobile telephones. At the moment, 56.6% of the youth in Australia are already
engaging with the Internet daily (Yahoo & OMD, 2006) Therefore is little doubt that the
Internet is establishing itself as the most important platform to target the youth market.
Today, almost every company has a dot com address which is commonly referred to as a
website. In the last few years, it has been of growing importance amongst businesses to have
their own websites and hence the Web has become a key part of today’s marketing strategies.
Marketers view websites as a competitive advantage for their businesses because with the
Web the need for a physical presence may be diminished or even removed completely.
global presence.
Social Media & Marketing: Online Networking & Advertising 62
As businesses look to stay one step ahead, consumers are also seen to be shifting and
changing the way they look for information, moving from the traditional library to the
Internet. Hence, embracing the Internet as a business, marketing and advertising tool is no
longer optional if one wants to remain competitive in today’s and tomorrow’s marketplace.
The Australia/Oceania region has the second highest Internet penetration globally with 55.2%
of the total penetration (Miniwatts Marketing Group, 2007). Furthermore, its accumulated
usage growth over the last five years amounts to 149.9%. On average, this means,
Australia/Oceania delivers 30% year-to-year growth in hours spent on the medium. Asia still
remains the highest (See Figure 8.3) and the strongest region with a 302.0% growth rate for
400
369
350
313
300
(Millions of users)
250 232
200
150
100 89
50 33
19 19
0
Asia Europe North Latin Africa Middle Australia/
America America East Oceania
The online advertising industry varies in size from country to country and in Australia is still
in its relative infancy. From the researcher’s observation of the two surveyed media agencies
there appears to be a great similarity in terms of employee’s age in the online team and also
the sizes of the team. The digital planners in both agencies were aged between 22 years and
25 that is, Generation Y-ers (people who were born between 1985 and 1995). At the
beginning of the year, both agencies had less than six people in their interactive departments.
Within a few months, both agencies had expanded their teams significantly. They then had 10
to 12 employees working in the online planning and buying department, clearly indicating the
The Internet offers many opportunities for marketing and advertising because the platform is
flexible, easy to use and inexpensive. At the 2007 Australia Digital Summit conference, one
of the key note speakers argued strongly that Internet advertising will continue to boom,
especially with the year-to-year price increase of television advertising and other above-the-
line advertising. Hence, marketing and advertising specialists will increasingly look to
engage their target audience via the Web. It is not only less expensive to advertise on the
Web but it provides essential accountability for the money spent in the medium. As the focus
more advertisers investing in this platform. In the meantime, marketing and advertising needs
to review the traditional ways they are doing things. Agencies need to be reminded that
increasingly consumers are in control. Consumers have more power and more information
Social Media & Marketing: Online Networking & Advertising 64
than ever before and brands that really want to make a difference have to go beyond the
The exponential growth and global expansion of the Internet has led many to believe that the
Internet is ushering in a new era − the information age − and a new social form − the
information society. The evolution of the information society is a result of the transformation
that has taken place over a relatively short period of time. To facilitate a better understanding,
Figure 8.4 clearly illustrates the growth in global communications flow. Over just the last 160
or so years, mankind has traversed the industrial age, modern media age and lastly the
information age. At present, we are moving from the information age into the conceptual age.
In order to recognize the importance of the key themes highlighted in this research, it is
important that we review the evolution of media, highlighting key areas that facilitate an
understanding of the importance of engaging the consumer in this new information age.
Advertising has existed in one form or another from the time that humans began to interact.
The most basic form of advertising is today known as word of mouth. It is arguably the most
effective and the longest existing form of advertising. Mass media as we now know it did not
really exist until Johann Guttenberg invented the printing machine in 1440. As a result of his
printing machine, the newspaper was able to deliver information on a large scale. Hence the
term “mass media”. This marked the first media revolution. The second media revolution was
driven by television and print and was also widely known as the age of interruption. That is
the age where technology connects people to people, enabling interruption (Friedman, 2006).
The third revolution is being driven by the Internet. An example of this is the emergence of
Napster. Napster began as a free audio and video download tool, with a goal of making it a
real business in partnership with record labels. In the beginning, it was very small and
unknown, however within less than six months, Napster went from being an unknown
technology to the biggest threat the music industry had ever seen.
Social Media & Marketing: Online Networking & Advertising 66
According to Dodge (2005), the goal of Napster was to be the source of an online distribution
“Napster had over 50 millions users many of whom were willing to pay $5 per month
or $1 per download for digital music. That translates to about $250M a month or $3B
per year. Even if Napster kept just 10% of the revenue that would be $300M per year
against expenses of less than $10M. At the stock market multiples of the day that
With the evolution of the Napster phenomenon and the growth of MP3 technology, file
sharing became popular. People were overwhelmed and thrilled by the power of sharing. The
impact of this technology was the emergence of a new breed of consumers known as
Furthermore, the recent history of media may be characterized in three stages as shown in
Figure 8.5. The first stage was all about communication, where advertising was uni-
directional and passive. The second stage relates back to the beginnings of the Internet where
it was referred to as Web 1.0. Communication in Web 1.0 was bi-directional where the web
was mainly read. The third stage refers to Web 2.0, where the Web is used for both reading
and writing (co-creation). Here the Web is multi-directional. As a result of this, the world has
The notion of Web 1.0 and Web 2.0 relates to the transformation of the Internet. They
highlight the changes, the modernization, and the upgrade of the Web. While Web 1.0 was
only mostly read, Web 2.0 enhances communication, creates engagement, ensures
transparency and builds trust. With such attributes it follows that it is complementary to
Whilst Web 1.0 illustrated the simplicity of the Web and how communication was still very
much passive, in Web 2.0 the Web is more social friendly and encourages active
participation. For example, in Web 1.0 information publishing has always been one way.
Web 2.0 shows us that information publishing can be much simpler and faster when one
Web 2.0 exemplifies the improvement and advancement of technology, allowing the user to
be in control. The ‘2.0’ phenomenon also applies to mass media. Media 2.0 highlights the
Channel 10 Foxtel
Channel 9 TIVO
Channel 7 PS3
In consumer media terms, in Australia, Media 1.0 corresponds to free to air television
channels such as Channel 10, 9, 7 and the ABC while Media 2.0 corresponds to Foxtel, Tivo,
PS3 and XBOX360. The drift from Media 1.0 to Media 2.0 highlights the shift of control
In the Media 1.0 environment, audiences may choose from a limited range of channels and
programs and there are excellent opportunities for marketers to advertise to consumers.
However, Media 2.0 changes the media landscape and the balance of power by putting the
consumer in control. For example, TIVO is a time-shifting technology that allows consumers
to skip advertisements and also fast forward to the programs they would like to watch.
Gaming devices such as Playstation 3 or Xbox 360 have allowed content to be portable and
The entire notion of the 2.0 phenomenon highlights the importance of the power shift
amongst consumers and brands. Consumers are moving from a passive audience status to an
active audience status, from consumer 1.0 to consumer 2.0. In essence, consumers are
becoming smarter and are maximizing the inherent advantages of the Web to their own
advantage. The Web is their playground, without stringent and tight law enforcement being
implemented. It is apparent that consumers 2.0 are now in control. The inefficient markets are
becoming effacing markets, for example eBay, and all of this as results of unprecedented
“Magazines aren’t magazines any more, they are brand,” said Nick Cutler, Sales
When the Web changes and shifts, the media changes as well. The print industry is going
through drastic changes now as consumers increasingly embrace digital media (Mescal,
2007). For example, Derwent Howard consumers began moving away from offline
Social Media & Marketing: Online Networking & Advertising 70
magazines to the Web for game information. Derwent Howard quickly recognized this trend
and launched a website to cater to this online reader activity (Cutler, 2007).
Besides print, television programs are becoming interactive, rather than simply passive
programs. A good example is American Idol, which is an annual American televised talent
competition. The success of this American Idol on television is predicated on the concept of
the TV audience voting for who they want to win, rather than the winner being solely decided
by the judges. This participation and engagement model has proven successful with TV
ratings skyrocketing and look-alike programs appearing in other countries (Nielsen Media
Research, 2007). This is an example of how traditional media is becoming interactive and
Another example of media 2.0 “consumer versus corporation” power is a case that has drawn
much attention and impacted on Dell’s market in the US. It began with latent dissatisfaction
with Dell’s customer service and perceived arrogant attitude and led into a major disaster for
the company. The controversy centred on Jeff Jarvis, a journalist turned blogger who was
best known for pushing newspapers to engage in “news as conversation”. Jeff had been
writing on his BuzzMachine blog about his problems with a Dell notebook. He used a phrase
common to those who have found themselves trapped in a Dell tech support maze: Dell Hell.
His posts elicited literally hundreds of comments on his blog, many from other customers
According to Dodge (2005), Dell’s stock prices immediately dropped after Jeff Jarvis’s
postings on his blog. Figure 8.8 is a screenshot of Google Finance and highlights the crisis
impacting Dell’s shares. Dell had enjoyed a bull run since 2002 but suffered a year-long dip
The voicing of public opinion has seen significant change with the Internet democratizing
communications. Individuals are now empowered to not only voice their dissatisfaction, but
to group together to amplify the impact of their protests. Such is the power of Media 2.0.
The notion of Web 2.0 and Media 2.0 as the key drivers of a consumer revolution on the Web
is exemplified by the cover of Time, highlighting the person of the year as “YOU” (see
Figure 8.9). This is indeed true. Consumers are now number one and in control of the
Information Age.
Social Media & Marketing: Online Networking & Advertising 72
“But that's what makes all this interesting. Web 2.0 is a massive social experiment,
and like any experiment worth trying, it could fail. There's no road map for how an
organism that's not a bacterium lives and works together on this planet in numbers in
excess of 6 billion. But 2006 gave us some ideas. This is an opportunity to build a new
man, but citizen to citizen, person to person. It's a chance for people to look at a
computer screen and really, genuinely wonder who's out there looking back at them.
Go on. Tell us you're not just a little bit curious.” (Grossman, 2006)
Social Media & Marketing: Online Networking & Advertising 73
The Internet is not just about information sharing. It is about connecting people to
information, to ideas and to each other. It not only encourages human engagement with the
medium, but importantly it allows consumers to enjoy deep experiences within a community,
allowing people to be able to connect seamlessly with their chosen communities. It is all
about an experience that is customized to user needs and its success is reflected in the
“ 36% of Australian Internet users make regular use of participatory media (RSS,
blogging, social networking, podcasting), and a further 4% feel they are likely to
begin undertaking these activities during 2007” (Nielsen Australian Internet &
“17% of 14-24 year old internet users use the internet for making social contacts,
compared with 9% in 2005”(Roy Morgan single source Australia : Oct 2005 - Sep
Modern technology has enabled consumers to have more control of the media. This has
caused the communication landscape to change, with both a proliferation of media vehicles
and a fragmentation of audience groups (Alpha, 2007). Whilst technology has been widely
adopted by all age groups, it is the younger consumers who harness it in all aspects of their
lives - the generation Y-ers (people who were born between 1985 and 1995) (Forrester,
2006). This is the media generation, the generation known as “consumer 2.0”.
Social Media & Marketing: Online Networking & Advertising 74
While it is difficult to categorically define consumer 2.0, I would define this group as people
who use the Web for multiple uses and spend more than one hour daily on the Internet
consuming and creating media. “Prosumer” is a widely accepted term used to categorize
consumer 2.0.
Prosumer is a portmanteau formed by connecting both the word producer and professional
with the word consumer. The term has different meanings in different contexts. In this study
it means a consumer with professional tools. The Internet gave birth to the prosumer. This is
possible because the Internet offers limitless content, ranging from do-it-yourself (DIY)
guides to DIY movies which are available for free. As consumers become both equipped and
more empowered by the Internet, it becomes increasingly difficult to reach them as they have
the tools to select and see what they want to see, and to screen out irrelevant content.
Media multitasking is a common behaviour among consumer 2.0. Media multitasking means
consuming two or more types of media at the same time. For example, an individual may
open a multiple browser and read or listen to an online radio station while chatting via an
online messenger.
In North America, 80% of all online adults listen to the radio, read a newspaper or magazine
or use the Internet while watching TV (Forrester, 2005 as cited in Alpha, 2007). As can be
seen from Table 9.0, the most popular combinations of media multitasking are reading
newspapers while watching TV, and reading a magazine while watching TV. Over a two year
period, online consumers who use the Internet while watching TV grew from 35% to 39%,
Social Media & Marketing: Online Networking & Advertising 75
and those using the Internet while listening to the radio grew from 31% to 40%. However the
research showed that the Internet wins the attention battle when multitasked since only 11%
of the consumers who went online while watching TV said they paid more attention to their
Technology is the key that drives the shift of media habits amongst consumers globally. This
shift is inevitable as broadband penetration increases and the acceleration of the e-economy
drives people to adopt this new model. As a result, two types of consumer have emerged over
time; with Consumer 1.0 refering to digital immigrants and Consumer 2.0 refering to digital
natives (Carroll, 2007). As Carroll explains “ if you still print out your e-mails and then read
them, you definitely are a digital immigrant. If you are an immigrant, you speak with an
However, whether one is a digital immigrant or digital native only serves to define the user’s
capabilities towards harnessing the power of Web 2.0. It is crucial to understand the distinct
difference between consumer 1.0 and consumer 2.0, because 2.0 is the market that marketers
and advertisers are going to target. The failure to identify this will results in dollar wastage
To further elaborate on consumer 2.0, the following section defines threee key characteristics
that the current consumer 2.0 demands of the Internet media. They are a) Real Time
Procter & Gamble Chief Executing Officer, A.G. Lafley, in an ANA launch speech to
consumers, marketers need to allow the consumers to be in control (cited in Alpha, 2007).
In an online environment, brands are not the only ones in control of the message. Consumers
have grown to learn to take control of the message as well. Indeed, consumers have emerged
Success in an online environment is not just about placing the message in the right place and
at the right time; it is about delivering a message that is relevant and turns the message into a
viral component. As there are quite literally millions of brands competing for the consumer’s
replication system to be successful. This is a system where a message is passed on via either a
When a brand controls the message often the message is governed by the authority, but when
a message is created by the consumer it generates “talkability” from many points of view. It
is this word of mouth system that serves to amplify awareness and deliver the products to the
b) On demand
As technology progresses, the speed at which we do things changes as well. From dial-up
connection to high speed broadband connection, from Web 1.0 to Web 2.0, the ongoing
development of the Internet is not solely driven by government but also by consumers. A
good example is sourceforge.org. It is an open source software portal which encourages both
in this, he or she is not only gaining self fulfillment but is also improving the current
On-demand is the fundamental change in how consumers experience the media and they now
have unprecedented control over the content they consume. The “long tail phenomenon” is
the primary reason for this. In the past, a consumer was subjected to what marketers decided
to deliver to them. Now, we are finding that brands are slowly losing control online while
consumers are taking control with consumer generated content in blogs, forums and other
online venues. This means that the Internet has open up access to the long tail of contents.
Consumers are no longer restricted to popular on-demand content or products, but to a wide
range of niches (Alpha, 2007). This is also a reflection of the abundant resources available on
the Internet and the scarcity of demand. Now, consumers have the liberty to choose! (“Long
The Internet has also allowed consumers to enjoy seamless portability across platforms and
devices, not only in terms of the content but also in experience (Alpha, 2007). For example,
consumers now have the ability to time shift through the usage of portable MP3 players that
not only allow audio content to be stored in a portable format but also allow individuals to
consume this content at any time. They are also implementing advertising blocking
technology on browsers and using content management systems via the Internet such as
netvibes.net, a platform that allows aggregation of contents. This technology utilizes the
functions of “really simply syndication” (RSS) feeders and acts as an RSS integrator on this
platform. Netvibes not only aggregates contents but also turns the platform into a personal
homepage where individuals select and choose what they want to see on their screen. All of
the above shows that consumers are increasingly in control of what content they do or do not
consume.
Social Media & Marketing: Online Networking & Advertising 79
As software developers begin to improvise the current file format of Internet data, consumers
are beginning to benefit from content being broken down into small chunks of information
and its associated portability across a multitude of devices. From video-on-demand and
DVRs to podcasts and video on mobile devices like laptops, mobile phones, MP3 players and
PDAs, the technology includes personal start pages, RSS (an XML-based format for content
distribution), desktop widgets, browser widgets, social filters, badges and skins.
As the previous discussion highlights, on-demand is a form of consumer 2.0 behaviour where
messages are transformed from a passive audience to an active audience. Consumers are in
control of what they see and interact with across a multitude of channels. In order for brands
to engage with the consumer, brands must deliver value to the consumer, as Table 9.2 shows.
Long Tail
Media fragmentation is but the tip of the iceberg compared to the plethora of content (media-
platforms such as the Internet, mobile phones, PDAs and MP3s. As a result of this media
fragmentation, the concept of “long tail” has developed. The term was coined by Chris
In the offline environment, the demand and supply curve is used to determine the demand and
However, it is different in the online world which exhibits the long tail economy. Basically,
the long tail model represents the abundant demands and supplies on the Internet. In the
online environment, the best selling products are not just the popular products but the
aggregation of small niche products. As a result of the Internet’s low cost of distribution and
ability to search out niches online, businesses like Netflix, iTunes and Amazon take
advantage of the long tail by offering millions of product selections that their offline
counterparts could never afford to offer. Furthermore, the communities that form around
these businesses add to the utility of finding niche ‘content’ via their recommendations and
ratings. For example as shown in Figure 9.3, the top online sites account for only 39% of
minutes on the web and the ‘long tail’ of sites account for the remaining 61% (Alpha, 2007).
140,000
Top sites account for only 39% of minutes on the web.
Sum of Total Minutes 2Q06 (MM)
120,000 The ‘long tail’ of sites account for the remaining 61%
100,000
Yahoo – 13%
80,000 Time Warner– 12% (mostly AOL)
Microsoft – 8% (mostly MSN)
MySpace – 3%
60,000
eBay – 2%
Google – 1%
40,000
20,000
As a result of the abundant supply and demand for products, content and services on the
Internet, marketers are able to deliver and meet the needs of each individual differently.
Instead of being dependant of what brands can offer to consumers at the local market level,
consumers are beginning to turn to the Internet as their primary source of information. The
shift of control and power from brands to consumers has contributed to this change where we
now see consumers interacting with each other to have their needs and wants fulfilled through
web communities.
c) Personal
and more choices and product information on the Internet, they have grown to be smarter as
well and harder to engage with. There are no one-size-fits-all solutions when marketing to
consumers, especially online. To engage with online consumers, marketers and advertiser
must realize that brands have to deliver a personalized experience to the consumer and that
the old model of advertising interruption simply is not going to work any longer.
In order for a campaign to work effectively, brands need to speak to, as well as to listen to the
consumer, and build an affinity with him/her. Brands need to understand that they now need
The only way for brands to succeed in this environment is to bring value via what I refer to as
“engagement branding". This is the process by which a company engages with its customers
across channels and over time to gain their attention and create relevant, valuable and
Social Media & Marketing: Online Networking & Advertising 82
motivating experiences - everything that traditional advertising and push marketing cannot
Brand owners now must acknowledge that consumers are the leading stakeholder in brand
and conversation with their consumers with the aim of creating genuinely engaging dialogue
and content that has intrinsic and relevant value for the consumer, as Table 9.4 illustrates.
Implications of Personal
INTERUPTION INVITATION
Push Pull
Passive Experiential
Selling Servicing
Sponsor of content Brand as content
Being personal implies that the old advertising interruption model is no longer effective in
capturing the individual’s attention, because consumers have changed. Hence a different
individual’s needs, rather than just selling. Before-sales and after-sales relationships are
critical, and rather than brands sponsoring content, content must be a brand as well.
Social Media & Marketing: Online Networking & Advertising 83
4.1.5 Conclusion
We have learnt that consumers have changed and so to has the media environment. The new
media environment requires a different strategy. Today, the imperative is to turn the old
advertising model of interruption into integration, from passive to active and indeed, to
From fixed place to any place and to active involvement in the “conversation”.
Social Media & Marketing: Online Networking & Advertising 84
The definition of marketing has evolved and changed significantly in recent years and today
(2000) suggests that “marketing is not about providing products or services, it is essentially
about providing changing benefits to the changing needs and demands of the customer”.
After all, as consumers are the end user of the products or services, it is very important to
The marketing and advertising focus is primarily on consumer needs and wants and on
marketing and advertising strategy, for from research, consumer insights will invariably be
discovered.
Whilst it may appear to be stating the obvious, marketing communication begins and ends
with people. According to Li (2007), we need to recognize four important elements when it
comes to online marketing and advertising. The first one is people. We need to identify and
understand who the consumers are that we are targeting. Secondly, we need to identify the
campaign objectives, for from these the strategy will be developed. Thirdly, we must
determine what methods we will employ to achieve the objectives. Finally, technology is the
platform for online, therefore it is important to understand how our target audience interacts
with technology. In short, we must identify insights! Insights allow marketers to understand
Social Media & Marketing: Online Networking & Advertising 85
their consumer’s behaviour and also identify opportunities to deliver brand engagement with
their consumer.
like to introduce a strategic framework that is built on delivering effective strategies that
focus on brand engagement with consumers. From this, we will be able to understand how
Business Explore
Digital
As shown in Figure 10.0, there are three phases involved in campaign planning. These are :-
In this first phase there are four main points to consider: business, brand, consumer and
communications. There is a need to understand the background of the business, because this
will allow marketers to relate better to the entire project. The brand is the personality of the
product, therefore it is important to ensure future strategies are aligned with the overall brand
image. Failure to do so may confuse consumers and affect sales. Advertisers seek to deliver
The second process involves strategy creation and refinement and builds upon the insights
that were identified in the first stage. Developing strategies that are based on consumer
The last stage is strategy execution and evaluation. In this stage, marketers segregate
strategies into digital, non-digital, and content. This allows the marketer to see and evaluate
each strategy for integration. Once all the strategies are integrated, they are executed and
Previously, we identified that consumers are in control and they have the ability to filter out
or block advertising. The only way for brands to build a relationship with the consumer is to
Social Media
Social media as a term has a number of applications. In the context of Internet marketing,
social media refers to a collective group of web properties that are primarily driven by the
user. For example, blogs, discussion boards, vlogs, video sharing sites and dating sites.
There are two aspects to social media. The first is known as search engine optimization
(SEO). This refers to on-page tactics that a webmaster can produce to improve their website.
Such optimization includes adding links to services such as Digg, Reddit and Del.icio.us so
that their pages can be easily “saved and submitted” to and for these services.
Social media optimization (SMO), on the other hand, is the off-page characteristic of social
media. This includes writing content that is remarkable, unique and news-worthy. Marketing
this content can be achieved by opening the content 'popular' on the services mentioned or
even creating a video that is likely to be viral on the likes of YouTube and other video sites.
Social media is about being social, so this off-page activity can include involvement in other
similar blogs, forums and niche communities. In short, social media optimization (SMO) is
the process of widely distributing content across multiple social media networks.
Social Media & Marketing: Online Networking & Advertising 88
To developed a better understanding of how social media marketing is executed, Figure 10.1
marketing moves beyond the idea of one-way messaging. Traditionally, marketing has been
about the message. Now marketing is increasingly becoming more about experiences. These
promoting community. As today’s consumers are becoming more active participants and
seeking relationships, brands need to leverage the opportunity to build a relationship with
their consumer. A relationship that leads to loyalty, affinity-building, and lastly, to a sense of
“Social actions are powerful because they act as trusted referrals and reinforce the
fact that people influence people,” said Zuckerberg. “It’s no longer just about
messages that are broadcasted by companies, but increasingly about information that
is shared between friends. So we set out to use these social actions to build a new kind
of advertising system.”
Social advertising reflects advertisement formats that engage with the social context of the
user viewing the advertisement. Traditionally, advertisements are targeted based on the
individual search or the individual page. For example, if a user views a web page about
baking, they may see advertisements for baking trays and recipes that fall within the category.
Or, if users view a web page containing brownie recipes, they may see advertisements about
Generally, social networking sites include any Web site that allows users to create a personal
profile and interact with other. In social advertising the advertisement is targeted based on
what it knows about the individual user's social network. Advertisements can be targeted
specifically towards the target audience user’s profile. For instance, Nike would like to target
Social Media & Marketing: Online Networking & Advertising 90
18-22 males living in New South Wales. MySpace (a popular social networking site) will
then only display Nike advertisements targeting this geographic audience only. Advertising
on social networks is both one-to-one and one-to-many. For example, a single user receives a
targeted message and then passes it on to an influencer who spreads the message to their
network. Examples of how social networks have been influential include the Bourne
Ultimatum theatre movie release campaign which was created by the “Alpha” agency and
which leveraged social networking tools in MySpace to generate awareness and interest
"offline" dynamics such as peer-pressure, friend recommendations, and other forms of social
influence. At the present time it can only function if the user’s details are registered with the
Facebook, MySpace and others and its strength lies in the power of such sites. In these social
networking spaces, brands can converse with consumers, turning them into friends rather than
just customers. For example, Facebook reveals its unique solution advertisements endorses
and encourages members to subscribe to a brand which is called “Fan-Sumers” (an evolution
of the consumer). As consumers share their affinities, brands can advertise using trusted
Social networking
A social network is a technical and hierarchical infrastructure that enables people across the
world to establish communities of interest where they can exchange ideas, content, tools and
information in order to enhance the experience of being a part of a community. All social
networks exhibit different unique selling points thus attracting different users. Marketers
therefore cannot adopt a “one profile fits all” mentality. Advertisers must use features that
capitalize on each site’s unique properties otherwise engagement will be limited and
expensive creative executions will fail (Riley, Card, Zia & Inia, 2007).
Social networking is an activity where people network with each other to stay in touch. This
process usually begins when a person starts to tell others about themselves through their
profile on the online platform. This platform provides an efficient environment for users to
share their interest with each other by browsing each other’s profiles and befriending each
there is a built-in delay between sending messages and receiving responses, or between
posting information to a friend’s profile and waiting for them to read it (eMarketer, 2007 as
cited in Alpha, 2007). According to comScore Media Metrix, as cited in Riley et al. (2007)
The growth of social networking sites is based on the fundamental convenience and
connected with their family and friends. They want to be able to share their life’s highlights
Social Media & Marketing: Online Networking & Advertising 92
with them as easily as possible and these platforms provide a way to be in touch and not lose
touch. Now people do not need to worry about losing their phonebook, or even about moving
from one place to another place because now everyone can be in contact with anyone as long
“The growth of the networked society, the increases in individualism, and the shift
What is this implying to advertisers? According to Marc Bressel, Regional Sales Director of
EMEA:
advocates of brands online and making them the first to receive deep and relevant
opportunity to engage with large scale consumer audiences and monetize social
According to eMarketer (2007) as cited in Alpha (2007) worldwide online social network
advertising spending will increase from US$1,235 million in 2007 to US$3,630 million by
The forecast in advertising spending truly reflects the potentiality of this medium as a future
marketing tool on the Web. To fully explore this growth, data has been obtained from
international social networking sites including MySpace and Facebook and such data can also
In the US market, 69% of online users aged 18 to 24 years have used social networking sites
in the past year compared with 23% of those aged 45 to 54. According to comScore Media
Metrix (as cited in Riley, Card Zia & Ina, 2007), the average users of social networking sites
In July 2007, children and teens made up 19.4% of Internet users (Nielsen//NetRatings as
cited in Alpha, 2007). Research by eMarketer (2007) as cited in Alpha (2007) and reproduced
in Figure 10.4 reveals that 26% of them utilize social networking each day and 22% visit
several times a day. This implies that teens in general enjoy being in their own spaces and
communicating with friends on this platform (eMarketer, 2007). eMarketer as cited in Alpha
(2007) reveals that in a week, at least 45% of teens spend at least one to four hours online as
According to Microsoft (2007), the popular misconception is that people only use social
networking sites for dating and meeting possible partners. This is indeed not true. Besides
using social networking sites to facilitate existing relationships and to keep in touch with
friends, they are also using it to deepen relationships with like-minded people.
Social Media & Marketing: Online Networking & Advertising 96
According to Microsoft (2007), there are three motivations involved when it comes to social
networking. As shown in Figure 10.6, these are the need to self-express, to be part of
The inner motivations of one to self-express are visibly reflected by how people are utilizing
the Internet to share their life highlights. Blogging is one of the self expression tools that
enable people to share their life highlights through writing, pictures and videos being posted
on their blog. The amazing aspect of this is that it enables people to respond to the author and
The sense of belonging and friendship is also one of the motivations that draw people to
network. Most often than not, people are utilizing community sites to extend the network of
friends and to meet new people online. In short, social networking sites represent a
fundamental shift in the way people interact with each other and with other media (Fox
Interactive, 2007).
Social Media & Marketing: Online Networking & Advertising 97
As mentioned in Section 2.1.1 - Media Landscape, trust is an important factor. This is the
reason why social networking has become popular because people trust the people of their
“80% of consumers trust advice from friends online – that is three times as much trust
than in ads via traditional media. This implies that social networkers have a strong
must augment general awareness campaigns by harnessing the influence friends have
The ‘new influentials’ are the people who are likely to spread viral advertising messages and
engage with social marketing (Jupiter, 2007). By targeting new influentials, advertisers have
Jupiter (2007) also reveals that the new influentials are relatively likely to visit social sites
compared to all online users. Targeting these new influentials rather than frequent networkers
is worthwhile as more advertisers inundate social networks with invitations to engage with
In the real world, consumers are more likely to be attracted by retail events such as sales and
would be inclined to walk into the shop and browse. It is the same in the virtual world.
According to Fox Interactive 2007, individuals are more likely to befriend a brand just to find
out more about the brand’s marketing activity, see Figure 10.7
Social Media & Marketing: Online Networking & Advertising 99
Figure 10.7: Why did you make a company or a brand your friend on your favourite SN site?
There is a meaningful connection between brands and individuals in the social network
“Having Puma as a friend is pretty cool. You get some online sales or whatever since
they’re kind of expensive. You can see what kind of shoes they have.” Claire, 18,
Chicago
“I don’t want companies to advertise to me. I want them to be my friend.” Rob, 27,
Los Angeles
Social Media & Marketing: Online Networking & Advertising 100
A study by Hitwise in 2007 revealed a 114% increase over a period of three months (28 July
to lead with Facebook gaining market share. According to Hitwise (2007), as at the week
ending 13 October 2007, 33.9% of Australians visited Australian based social networking
sites and chat websites, while 66.1% went to international websites. Hitwise (2007) found
that Australian Internet users spent an average of 20 minutes and 8 seconds on these websites,
which is on average approximately 9 minutes longer than the time spent on other websites.
The top fifteen social networking and chat websites visited by Australians for the week
ending 13 October, 2007 were led by MySpace, Facebook, YouTube and Bebo, while
Australian visits to Facebook has increased by 293% over the three month period (Hitwise,
2007).
By analysing the incoming and outgoing of users after entering and leaving a site, the study
also revealed that there was a cross duplication of users. From the research, 9.19% of
Facebook's traffic came from MySpace and 5.76% of Facebook's traffic went directly to
In the US, 7% of teens aged 13-17 are using more than one social network at least weekly
“The bad thing about social networking sites is that they are here today and gone tomorrow,
new sites will be up by improving the current model and the next thing you know, users are
Three main social networking sites that have been popular in the last six months are
introduced as mini case studies that demonstrate the power of social networking. The case
researcher’s observation period. The data is useful in that it allows those who are not in the
4.2.3.1 Bebo.com
Jim Scheinman is the founder of Bebo, a site that was launched in July 2005. Soon after its
launch, the site appeared at the top of the Google Zeitgeist list in 2006 (Dower, 2007), see
Figure 10.8. The site was also reported to be the overall top ranking website in Ireland,
By mid 2007, Bebo had about 2.5 million registered users with up to 450 million page views
per month (Scheiman, 2007 as cited in Dower, 2007). Over the six month period, September
2006 to March 2007, site traffic grew by 49%. The average time individuals spent at Bebo is
28.58 minutes compared with 26.26 minutes for MySpace (Hitwise, 2007 as cited in Dower,
2007).
In general, social networking sites are competing with each other for traffic, and as a result of
One of the major reasons for duplicate social networking websites is that not all individuals
choose to join the same website. So, if there is a better, more user-friendly website out there
that most of a user's friends decide to join, a user might decide to try it out and once they find
it easier to use, they may even be convinced to use the site as their permanent source of social
networking.
Social Media & Marketing: Online Networking & Advertising 103
In every social networking site, there will be common criteria which apply and best describe
1) User profile pages containing personalized components such as photos, blogs, video
2) Users have the flexibility to borrow content for their own profile pages from other
parts of the site, such as profile skins from Bebo Skins, videos from Bebo TV and
others.
It is the simplicity and ease of the Bebo site that has attracted the 13 to 19 year old teen
Hence, the success of a social networking site is not based on functionality alone but also the
ease of use and of course, how it interacts with the user in building engagement between the
Bebo is unique when compared to MySpace, in that it is better organized and less cluttered.
In an advertising context, the Bebo advertising model is different in that it applies a social
Bebo, users have the option of what type of advertising they would like to have appear on
their profile page. In this way advertising is not only attractive to marketers but also to the
site user. Individual users will be receiving relevant advertising messages, and because they
Social Media & Marketing: Online Networking & Advertising 104
are actually choosing what type of advertising they would like to see, advertising that is
There are various advertising models used on social networking sites. The conventional
model is display advertising. That is, ordinary placements in a site such as banners,
leaderboards, islands and others. Another form of advertising that is frequently mentioned in
this study is engagement marketing. In the context of social networking, this can be achieved
by creating a profile page within the social networking group that draws attention and offers
page views through display advertising. Once traffic is redirected towards the site, the user
will then be engaged with the site through branded content that was designed for a specific
brand. To illustrate this, the following is a case study from Ireland for advertising the Disney
Although the Disney “Cars” movie campaign was launched specifically for the target
audience in Ireland, it also received significant attention from users from other parts of the
Disney approached Bebo with the intention of building a community that enabled
participation among Bebo-ers. The objective was to build campaign awareness through viral
communication on the social networking site, as Disney recognized the need to move their
consumer from passive recipients of the film messages to active and engaged consumers
Bebo approached this campaign by creating a “Cars” sponsored profile that had a movie
trailer, a blog to keep the fans up-to-date with related news, trivia, a competition, quizzes and
polls as well as behind the scenes insights and photos of all the movie characters along with
their profiles. With this sponsored profile, the brand not only engaged its audience but also
interacted with it. Such a successful conversion of an audience leads to the passing on of the
Figure 10.9 exemplifies the impact of a branded profile page. The interaction process in the
“Cars” profile page could have begun by having a consumer visit the “Cars” brand
community. While the consumer is at the page, he or she may come across a download for
“Cars” wallpaper or a skin for an individual’s profile page. The consumer might then pass on
the wallpaper to a friend whom they believe would be interested in it or they might even load
it to their own page. From here, other consumers might see “Cars” personal pages and decide
to use them for themselves or pass them along. Those consumers viewing the “Cars”
communication.
Social Media & Marketing: Online Networking & Advertising 106
To facilitate this pass-along effect, Bebo created a built-in internal multimedia enabled mail
system (see Figure 11.0) which was designed to enhance the user’s ability to share content
amongst friends and also allow them to transport creative assets from the “Cars” profile page,
For this “Cars” campaign, a contest was staged in conjunction with the launch. The contest
utilized the whiteboard that is in the profile page and users were asked to draw their favorite
“Cars” character. This activity not only allowed users to interact with the site, but also to be
creative and to express themselves. The fact that the winner of the whiteboard competition
would receive a rare autographed book about the movie would also have encouraged many
Social Media & Marketing: Online Networking & Advertising 107
users to enter the contest. Each element of the profile was afforded maximum exposure
throughout the site, with multiple touch points on the homepage and TV sections and within
Results
have had a modest budget of $40,000. It was deemed to be measurable, effective and value
for money.
Social Media & Marketing: Online Networking & Advertising 108
4.2.3.2 MySpace
MySpace was founded in August 2003. The acceleration of awareness of MySpace was
facilitated through its acquisition by News Corp for US$580 million (Hitwise, 2006). This is
a strong indication of the value placed on these web properties by web publishers, marketers
and advertisers.
MySpace claims to be the world’s largest social networking site with 200 millions users
worldwide, 4 million users in Australia, 3,043,000 unique browsers in Australia and at least
1.13 billion page impressions (MySpace Internal Figures, 2007, Nielsen Net Ratings August,
3,500
3,000
2,500
2,000
1,500
1,000
500
-
Unique Audience [000]
According to Alpha (2007), and reproduced in Figure 12.0, it is the leading site with the
largest audience, compared to Blogger, Facebook and Bebo. MySpace (2007) also claims to
have the highest total page views of all the social networking sites.
Source: Nielsen Net Ratings NetView, July 2007 as cited in Alpha, 2007
From the research it is apparent that sponsored profile pages deliver results. Therefore, rather
than presenting another sponsored profile page case study, here I will discuss how MySpace
as a brand leads its members from online to offline. In this mini case study, one will see how
social networking can be used to engage users from an online to offline model.
Early in 2007, MySpace launched its MySpace Secret Shows in Australia. MySpace Secret
Shows is a channel within MySpace where members of MySpace are informed of the latest
happenings in the entertainment industry, and specifically the music industry. Occasionally
MySpace organizes Secret Show gatherings with very little prior notice, creating a desire for
music fans to visit this site and to subscribe to its update for the latest happenings. The Secret
Social Media & Marketing: Online Networking & Advertising 111
Show usually features music artists, including both local and international bands and
MySpace users who join this viewer group gain exclusive invites to these gatherings.
The first Secret Show was in Brisbane and it attracted a crowd of more than 400 people.
People began queuing up from 5 a.m. with chairs, stools and even mattresses! Due to limited
space, 150 latecomers had to be turned away. “Pretty much the best gig I’ve been to. Very
relaxed and intimate. I loved it”, commented one show visitor. According to MySpace
(2007), its user base grows at least 7% every time there is a Secret Show gathering.
What does this means to marketers and advertisers? It means that if a brand such as MySpace
can shift its engagement from online to offline, other brands can do the same on this platform,
or indeed on any other social networking platform. Since it is the biggest social networking
site in the world and has the most consumer touch points, including video, music, gaming and
The Secret Show case study shows that engaging consumers both online and offline is
equally important because they actually allow the brand to be more personal and relevant to
the consumer. Hence, it is now becoming more common to see a brand utilize offline to drive
traffic to the online page, and from the online page, encourage them to participate in the
brand’s offline activities. These are all important strategies of a truly integrated campaign.
Social Media & Marketing: Online Networking & Advertising 112
4.2.3.3 Facebook
Facebook was founded by Mark Zuckerberg, and was launched in February, 2004. In
Australia, there are at least 380,000 active users monthly, 70% recorded having geographic
location as their primary network, 26% have college as their primary network and 4% have
In Australia, 56% of Facebook users are female, 4% are under 18 years old, 49% are between
18 and 24, 35% are 25 to 34, and 12% are over 35 years old. In Australia last year there were
about 514 million page views monthly with at least 1,334 average page views per user
(Source Facebook, 2007 as cited in Alpha, 2007). In the US, Facebook was the number one
site in 2007 among both male and female 18 to 24 year olds (eMarketer, 2007 as cited in
Facebook, 2007).
Social Media & Marketing: Online Networking & Advertising 113
As mentioned earlier, different social networking sites have different styles and functionality.
In Facebook, it is the efficiency of locating friends and the interactivity of mini applications.
From the researcher’s experience, to build at least 70% of your friends in a social site could
take 3 to 5 months, depending on the intensity of site use and how readily friends adopted the
site. In Facebook, it takes less than 2 months with the same sort of intensity applied, to have
50% of the network completed. However, the researcher still frequents the first social
networking site that he joined because that is the network which has the most friends. In
terms of length of stay in a site, the researcher finds he spends a shorter time in his old social
site when compared to a newly joined site. This goes some way to explaining the reasons for
Since Facebook primarily engages with users through mini applications, the researcher will
discuss a Red Bull application that has been successful in Facebook in terms of creating word
of mouth. In general, mini applications usually take off quite well because every time a user
installs an application to his or her Facebook, the application prompts the user to invite their
friends to install the application. Hence, this actually speeds up the adoption of the
application. The amazing thing about these applications is that it is on the network and it is
interactive. People who adopt this mini application can not only play with their friends but
also get to challenge each other. As for the brand, this actually creates a viral effect when
people start to talk about it offline and ask their friend to participate in it as well so that they
There are currently 652,769,589 installs across 10,713 apps on Facebook. “Facebook has
approximately 56 million Unique Active Users in the past 30 days and a valuation of $16.8
Facebook launched its platform to application builders on the 29th May 2007. Within four
months, 5,000 applications were created. Compete (2007) reveals Facebook activity grew
32% from May to August, 2007, with more than a third of the growth coming from the new
Red Bull ‘Roshambull’ is an application that was created for Red Bull. As shown in Figure
12.3, it is an online version of the classic rock, paper, and scissors game. Although it seems to
be strange to be playing this game online, it is a perfect match for the Facebook community
(Johnston, 2007). This application allows users to add Roshambull to their Facebook profiles
and then to invite friends to battle. This game is not the usual kid’s game, in that it leverages
Facebook technology to actually create a scouting sheet that can be used to help players
decide what to throw, as shown in Figure 12.4. Before one makes the next throw, they can
also check their friend’s stats and see what they have been throwing in the past. This concept
not only makes the game harder but also highly engaging, as the individual is constantly
The “Roshambull” application reinforces the fact that social networking is a consumer-to-
consumer construct. If an advertiser wants to utilize this platform, they must first fully
“The biggest flaw I have with companies looking to generate positive WOM online is that
they begin with the notion that they are going to “take advantage” of social networks or
blogs. You can’t – What you can do is participate in social networks and blogs. To do that
you have to have 100 per cent confidence in what you’re saying about your brand. If you’re
Advertisers looking to engage their consumer on a social networking platform must integrate
different and popular styles of communication on each individual site. MySpace is large and
particularly video and music. Bebo and Facebook each foster a communication centred on
socializing more, rather than on content creation. Bebo attracts the youngest crowd and
In each case, the heavy users of any social networking site spend a tremendous amount of
time and effort in creating an environment that they feel familiar with and one that is
trustworthy and safe for them and their friends. In order for someone (i.e.
advertisers/marketers) to be included in this social activity, they must respect that they are on
In summary, social networking sites are highly flexible and engaging. However to effectively
leverage these mediums for marketing and advertising purposes, one must understand how
Chapter 5: Conclusion
Having undertaken this project over the last eight months or so, one recognizes that the area
of social networking and marketing viability is huge, growing exponentially and also
constantly evolving.
The principal research method used was participant observation. The research observation
process went very well as the ultimate objective of the observation was mainly to create an
opportunity where the observer can gain access to past presentations of the company. Overall,
the internship was considered a success though there was some access limits applied to
As a result of the one month internship in the media company, the researcher with permission
retrieved vast amounts of past presentations from the company. Most of the presentations
recommendations to the media company. This retrieval was considered to be fruitful because
the review of the presentations opened up access to information regarding social media and
the marketing environment. Undertaking the role as an observer has helped the researcher to
the researcher is able to explain the process of digital marketing from a first person
perspective.
Social Media & Marketing: Online Networking & Advertising 121
Up to the present time, online is the fastest growing advertising medium. It is recognized and
acknowledged that online is arguably the future of advertising and the study here aims to
providing substantial reference to support this statement. In addition, the research highlights
the fact that the growth of online as a viable medium for advertising has given birth to the
social networking platforms where is also widely known as social media as a whole.
One challenge in undertaking the research has been the relatively tight time frame – that is
eight months – that was available. Another challenge to the presentation of my thesis was
into English to be very challenging I feel that now I am not only a more competent
The intention of this research was to identify for advertising and marketing agencies the
growing importance of the social networking platform in the online industry. In doing so the
researcher has identified three sub questions which have assisted in addressing the main
research question concerning strategies that may be successfully employed by advertising and
Now let us revisit the sub questions and answer it in brief. The three sub questions were:-
§ What elements make marketing with social networking unique and different from
The flexibility, the precision targeting and the viral element that is in built in a social
networking site are the main reasons that make marketing with social networking
unique and different. It allows brands to target specifically to their target audience
while no other forms of online advertising can provide such accuracy. Harnessing on
the social power of recommendations, the consumer no longer hears only from the
brand but hears the brand message through friends which increases the credibility
and trust of consumer and the brand. Section 4.2.2 details the answer to this question.
Social Media & Marketing: Online Networking & Advertising 123
§ What strategies can be devised to enable advertisers to maximize their success on the
An integrated campaign, offline and online will be the most strategic strategies that
will maximize their success on the social networking platforms because it reaches the
consumer through all touch points and driving traffic to the web through offline
activities and online activities. In order for the web strategies to work, advertisers
need to understand their consumer and learn how to interact and engage with the
consumers without being intrusive. Successfully executing this will allow the brand
message to be passed along (that is, by word of mouth). Successful executions of some
social networking strategies are exemplified in Section 4.2.3. For more information,
From the research it is clear that social networking marketing is very different from
viable solution. This explains why in the past decade, digital marketing has focused on
moving the old advertising model into the new landscape of the Internet.
In fact, online and offline advertising are two different fields. One cannot use the old model
of advertising in the new landscape. Online is a medium on its own, with multiple channels
which we refer to as websites. Every website is unique and the amazing aspect of the Internet
is that most of the content is free. You do not have to pay to read a newspaper online but you
do so offline. Offline advertising is about target audience rating points (TARPS) while online
is about impressions. Offline advertising does not have the capabilities to disseminate
Social Media & Marketing: Online Networking & Advertising 124
advertising messages directly to the specific target audience, but online this is possible with
This study has shown that there are significant differences between offline (traditional
recognizing this, have developed not only online strategies but specialist online agencies to
implement them. However, whilst the two strategies are different, it is apparent from this
Even in the online environment there are distinct differences between Web 1.0 and Web 2.0.
Web 1.0 advertising is focused on passive advertising. Advertisers buy placements (banners)
and media planners traffic this banners. At the end of the campaign, success or otherwise is
In Web 2.0 advertising, online advertising is supported by search engine optimization, social
media marketing optimization and lastly, specific targeting through behavioral targeting. Web
2.0 advertising is more than just return on investment. Rather, it is about return on influence.
How can brands be part of the consumer’s daily conversation? The answer is by listening to
and interacting with them. It is about adding the personal touch. While traditional search
advertisers like Google and Yahoo match by keyword, social networking sites such as
MySpace and Facebook utilize something far more powerful - people and their relationships.
Online is an area where advertisers and marketers can enjoy tremendous flexibility.
Depending on the negotiations with the publisher (the site provider), there are little or no
restrictions on activity. The great thing about online is that the campaign is not limited to one
have seen, consumer attention has shifted. To address this we have to understand our
consumer; where they are, what are they doing online and how we as advertisers can reach
them without being seen to intrude into their privacy. The impact of an integrated campaign
is not only its power but its effectiveness in ensuring the brand remains top of the mind by
A really important benefit for any client undertaking an online marketing communication
campaign should be the accountability of online; something that offline struggles to provide.
Other really important benefits are interactivity which translates into engagement, flexibility
that is not restricted by statutory controls, and the nature of viral marketing in amplifying the
message.
Social Media & Marketing: Online Networking & Advertising 126
reaches a targeted audience and secondly the fact that it does reach the targeted audience
provides accountability. The brand message is communicated virally on the network rather
than the traditional advertiser-to-consumer model, thus leveraging the power of consumer-to-
It is therefore very clear that the key success of a social media marketing program lies in
building a relationship with the consumer. Advertisers and marketers need to create an
interactive campaign that builds a relationship through engagement. Again as we have seen,
today’s consumer wants a relationship not just another type of product targeted at them. To
succeed, marketers and advertisers need to be consumer-centric and start listening before
talking, engaging and building friendship, instead of just marketing. This is what social media
As we have seen from this research, the power is already shifting in a dramatically inevitable
way from the marketer to the consumer. As social networking sites prove themselves to be a
powerful marketing and advertising platform, the traditional webmaster will disappear as
sites such as MySpace allow businesses and consumers to take charge of the creation of
The implications for marketers are enormous. Beyond the paradigm shift, marketers need to
understand and address the unique challenges of operating in the social media environment.
Social Media & Marketing: Online Networking & Advertising 127
What is very clear from my research is the fact that the area of social media marketing is
evolving and changing very rapidly. Ideally further research is needed to record the new
Figure 8.1: Online Advertising Expenditure 12 months ended 30 June 2007 Category Share. P. 58
Figure 10.7: Why did you make a company or a brand your friend on your favourite SN site?
P.99
Figure 12.1: Australia Active Users August 2006 – August 2007 p. 112
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APPENDIX A – Journals
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Insights
1) The work induction was all summarized in a powerpoint. Throughout the powerpoint,
I have learnt about the key terms being used when it comes to a media placement and
furthermore, it gives me a thorough understanding of what this online media agency
does.
2) As soon as I have gone through the powerpoint, work was allocated to me just to
reinforce what I’ve learnt from the powerpoint and put it into work. I was given a task
which involved me surfing into websites which have the brand advertisement on it,
and then do a “screen grabs= screen capture” over the ad. The process varies and
could take almost the entire day, as advertisements on the website rotate hence I have
to keep on refreshing and waiting until the client’s advertisement turn up. I have no
idea why they do the ‘screengrabs’, one reason that was explained was that, it was to
ensure the campaign is running and active on the website.
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Duties
1) Continuation of screengrabs and hands-on the software use which are AdRelevance
by AcNielsen and DoubleClick which is adserving tools used by Beyond.
2) Post measurement analysis was taught to me
3) Was involved with the presentation of the Bourne Ultimatum proposal to the client.
Insights
I was assigned to do screengrabs as this is a necessary procedure which every digital planners
have to to to ensure all brands advertising is running and active. Besides that, I was taught by
my colleagues on how to use the campaign measurement software (AdRelevance).
AdRelevance
Comparing campaigns in the sectors of your choice by different criteria, including the sites
where advertising is placed, the creative used, the campaign frequency, and the number of
impressions achieved
> Estimating how much competitors are spending on their online campaigns, and how
many ad impressions they are receiving
> Understanding the average ad spend in a sector to ensure that your clients are
making the maximum impact for their budget
> Assessing which sectors and advertisers are the most active
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Double Click
1) Screengrabs
2) Post Analysis Report
3) Bourne Ultimatum Proposal
4) Submission of Codings on the Flash File for tracking
- Was out for lunch with media owner, no relevant insights were collected.
9/7/2007- Monday
1) Screengrabs
2) Post Analysis Report
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10/9/2002 – Day 1
1) Induction Manual
2) Team Introduction
Duties
- Introduction to Nielsen Ad Relevance: Campaign Review & Tracking
- Competitors Analysis on the creative execution frame by frame followed by top 5 sites
being advertised and results of the campaign. The analysis was further narrowed down by the
type of insurance.
11/9/2007 - Day 2
1) For me entire day I only fill up numbers from a paper to the powerpoint, the
powerpoint was a review of the campaign performance which has impressions, click
through rate, and number of clicks.
2) Gathering Cost per impressions from media owner.
12/9/2007 - Day 3
1) Reporting : CTR, CPM
2) EyeBlaster: AdServer : Upload rich media content
a. It will track
b. 1 week after launch > Report
c. 1 day after live> Check if it is live
d. 1 week after campaign- Post Campaign Analysis
e. Importance of this is optimization
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Optimization is about tracking the campaign chances of reaching the campaign objectives and
if it doesn’t, finding the best way to fix it. Most of the time it involves changing the creatives
to another, or switching the advertising placement, recommendation is from the publishers.
13/9/2007- Day 4
1) Competitive Analysis for tourism authority
a. Involving the use of AdRelevance to track campaigns that have run in the past
8 months, extracting creatives, tracking the post-campaign results and do a
competitive analysis.
2) MySpace Product Mock up: Was asked to design for the MySpace platform.
14/9/2007- Day 5
1) Mock up for NEW Pitch
2) PITCH Mock up for the survey website
3) One digital merger- Understand that there is a bigger boundary of the online planning
department and the role of media planners in the media agency is just the one of the
roles, other roles that are being exposed through observation, are production and
search. However, there is still a lot to be covered.
4) Tourism Authority - Netview, Netintelligence.
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17/9/2007 – Day 6
1) Completed the powerpoint mock up for the Pitch.
2) Gather information for Tourism Authority, break down by site composition, audience
duplication
3) Gathering data to convince the Tourism Authority client to invest in social media
sites.
18/9/2007- Day 7
1) Tourism Authority Data Entry
a. Travel Australia Macro Analysis
i. Looking into traffic performance: Average pages per visit & Minutes
per visit, Channel Visitation, Page views, Inward & Outward Traffic
towards Sponsorship
2) Sensis Mobile Media Presentation
3) Tourism Authority Sites Seeking via Alexa.com
19/9/2007- Day 8
1) Finished data entry.
2) Spent most of the time doing design for other teams which was a negative and
unproductive day for data collection as I am not exposed to the media planning side as
much as I wanted to be.
20/9/2007- Day 9
1) Data entry
21/9/2007- Day 10
1) Research into finding how rich media is better in terms of accountability towards planning.
2) Finding potential sites for advertising
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24/9/2007- Day 11
1) Reporting- Using Eyeblaster to retrieve reports
2) Using Nielsen: NetRatings to find out Ad Spends.
25/9/2007 – Day 12
1) Reporting
27/9/2007- Day 14
- Roy Morgan
- Competitive Analysis for NEW Pitch
- In the meeting, everyone talks about their project performance and during this; the
boss makes a comment and said that everything that is on MSN always works. One
reason for him to say so is because there was quite a high click through rate in one of
the brands.
28/9/2007- Day 15
- Media presentation from MySpace.
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